Thanks for your contribution, your links (I have had a lok at them...)carldaman wrote:OK, here it is : YEAH, we would love an engine that plays moves like those in this threadJBNielsen wrote:fern wrote:My dear friend, your idea is precisely what C. Wittington tried with CSTAL. He has written about that. To créate diffic ults positions, etc, no matter if they are not the best but are threatening and the human side, restricted by the clock and emotions, fall into them.
Etc....
Fern
Hi Fern
I have been waiting for you to join this thread...
What could this CSTAL?
What did it miss to be complete?
Would it solve some of the positions I have mentioned?
Is there still a real need for such a café-player?
Noone here has expressed "YEAH, we would love an engine that plays moves like those in this thread"
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This is what we've been saying all day long in these very recent threads/posts (links below):
http://talkchess.com/forum/viewtopic.ph ... 04&t=47102
http://talkchess.com/forum/viewtopic.ph ... 85&t=47169
http://talkchess.com/forum/viewtopic.ph ... 87&t=47169
As to CSTAL, among some drawbacks I noticed were a typical weakness in the endgame (in those days most engines were weak in this respect), and lack of a contempt factor, meaning it was sometimes easy to get a cheap, undeserved draw against it. Overall, it was a great program to have, well ahead of its time.
Regards,
CL
I still consider how it could be made in dabbaba, and then I must decide if I should try to do it......