Nice, yet not to hard mate in 3.

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AdminX
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Nice, yet not to hard mate in 3.

Post by AdminX »

Image
White to move.
"Good decisions come from experience, and experience comes from bad decisions."
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Ted Summers
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mhull
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Re: Nice, yet not to hard mate in 3.

Post by mhull »

Bxd5
Matthew Hull
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AdminX
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Re: Nice, yet not to hard mate in 3.

Post by AdminX »

mhull wrote:Bxd5
Unless I have seen something incorrectly I think there is something nicer, much nicer. :wink:

PS: I did look at that before rejecting it.
"Good decisions come from experience, and experience comes from bad decisions."
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Ted Summers
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Re: Nice, yet not to hard mate in 3.

Post by AdminX »

Spoiler Alert

I just did some research using Chessbase and found that the position is from the following game between two masters rated over 2400. The best line was not played however, so not really a spoiler.

[pgn][Event "CRO-chT"]
[Site "Pula"]
[Date "1999.09.17"]
[Round "8"]
[White "Tukmakov, Vladimir B"]
[Black "Hulak, Krunoslav"]
[Result "1-0"]
[ECO "E04"]
[WhiteElo "2557"]
[BlackElo "2493"]
[PlyCount "57"]
[EventDate "1999.09.05"]
[EventType "team"]
[EventRounds "9"]
[EventCountry "CRO"]
[Source "ChessBase"]
[SourceDate "1999.11.16"]

1. Nf3 Nf6 2. c4 e6 3. g3 d5 4. d4 dxc4 5. Bg2 a6 6. O-O Nc6 7. Nc3 Rb8 8. e4
b5 9. d5 Nb4 10. b3 cxb3 11. Qxb3 c5 12. dxc6 Nxc6 13. Rd1 Qb6 14. Bf4 Rb7 15.
e5 Nd7 16. Ne4 Nc5 17. Qe3 Nxe4 18. Qxe4 Rc7 19. Rac1 Bb7 20. Be3 Qa5 21. Nd4
Nd8 22. Qd3 Rxc1 23. Bxc1 Bd5 24. Bg5 h6 25. Nxe6 fxe6 26. Qg6+ Nf7 27. Bxd5
Be7 28. Bxe6 Kf8 29. Bxe7+ 1-0
[/pgn]
"Good decisions come from experience, and experience comes from bad decisions."
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Henk
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Re: Nice, yet not to hard mate in 3.

Post by Henk »

Qe6. Took me two minutes so I would not have seen it in a real game when in time trouble. Also then you get no hint that it is a mate in three.
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hgm
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Re: Nice, yet not to hard mate in 3.

Post by hgm »

OTOH you would not be presented the position with a blank mind in that case, and might have already been planning for that mate a long time.
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Re: Nice, yet not to hard mate in 3.

Post by Terry McCracken »

AdminX wrote:Image
White to move.
1. Rxd5!
Last edited by Terry McCracken on Thu Mar 24, 2016 11:47 pm, edited 1 time in total.
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Re: Nice, yet not to hard mate in 3.

Post by AdminX »

Henk wrote:Qe6. Took me two minutes so I would not have seen it in a real game when in time trouble. Also then you get no hint that it is a mate in three.
Isn't that the truth, no clue what so ever in a real game. As HGM states, in a real game you may have been planning for it. In that case chances are good that you may have seen it. :wink:
"Good decisions come from experience, and experience comes from bad decisions."
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Ted Summers
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AdminX
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Re: Nice, yet not to hard mate in 3.

Post by AdminX »

Terry McCracken wrote:
AdminX wrote:Image
White to move.
!. Rxd5!

That was the second line I looked at. On the third line I explored, I knew I had it right away but it is a bit more 'Forcing'. :wink:
"Good decisions come from experience, and experience comes from bad decisions."
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Terry McCracken
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Re: Nice, yet not to hard mate in 3.

Post by Terry McCracken »

AdminX wrote:
Terry McCracken wrote:
AdminX wrote:Image
White to move.
!. Rxd5!

That was the second line I looked at. On the third line I explored, I knew I had right away but it is a bit more 'Forcing'. :wink:
I'm rusty!! I rejected Qxe6+!! *Ugh*

1. Qxe6+!!..Bxe6 (if ..Be7 2. Qxe7#) 2. Bc6+..Bd7 3. Bxd7#

I'm old. :(
Last edited by Terry McCracken on Fri Mar 25, 2016 12:01 am, edited 1 time in total.
Terry McCracken