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Brent M

Joined: 10 Mar 2012 Posts: 142 Location: USA
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Gabriel LEPERLIER

Joined: 04 Feb 2012 Posts: 936
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Posted: Thu May 24, 2012 12:34 pm Post subject: Re: Houdini 2.0c Pro x64 - Vitruvius 1.11C HEM x64 Match Res |
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Thanks Brent  |
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Jon Dart
Joined: 10 Mar 2006 Posts: 1721 Location: http://www.arasanchess.org
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Posted: Thu May 24, 2012 8:32 pm Post subject: Re: Houdini 2.0c Pro x64 - Vitruvius 1.11C HEM x64 Match Res |
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from game 36:
[D] r5r1/b4p1k/B2p2nq/3P1p1p/N3pP1P/2P3P1/PP1RQ3/5R1K b - -
Rg7 (as played) is good, but I think even better is Nxh4!
--Jon |
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Gabriel LEPERLIER

Joined: 04 Feb 2012 Posts: 936
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Posted: Thu May 24, 2012 8:57 pm Post subject: Re: Houdini 2.0c Pro x64 - Vitruvius 1.11C HEM x64 Match Res |
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| jdart wrote: |
from game 36:
[D] r5r1/b4p1k/B2p2nq/3P1p1p/N3pP1P/2P3P1/PP1RQ3/5R1K b - -
Rg7 (as played) is good, but I think even better is Nxh4!
--Jon |
Indeed !
[D]r5r1/b4p1k/B2p2nq/3P1p1p/N3pP1P/2P3P1/PP1RQ3/5R1K b - - 0 1
Analysis by HIARCS 13.2 MP:
1...Cxh4 2.gxh4 Tg4 3.Dh2 Df6 4.Fe2 Txh4 5.Fxh5 Txh2+
-+ (-2.27) Profondeur: 20/62 00:01:33 178mN
(Doe, 24.05.2012) |
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Dr.Wael Deeb

Joined: 08 Mar 2006 Posts: 8618 Location: Amman,Jordan
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Posted: Thu May 24, 2012 9:08 pm Post subject: Re: Houdini 2.0c Pro x64 - Vitruvius 1.11C HEM x64 Match Res |
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| jdart wrote: |
from game 36:
[D] r5r1/b4p1k/B2p2nq/3P1p1p/N3pP1P/2P3P1/PP1RQ3/5R1K b - -
Rg7 (as played) is good, but I think even better is Nxh4!
--Jon |
Absolutely....It wins the game in a fashionable way  _________________ It ain't about how hard you can hit,it's about how hard you can get hit and keep moving forward,how much you can take and keep moving forward. |
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Brent M

Joined: 10 Mar 2012 Posts: 142 Location: USA
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Posted: Thu May 24, 2012 9:50 pm Post subject: Re: Houdini 2.0c Pro x64 - Vitruvius 1.11C HEM x64 Match Res |
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| jdart wrote: |
from game 36:
[D] r5r1/b4p1k/B2p2nq/3P1p1p/N3pP1P/2P3P1/PP1RQ3/5R1K b - -
Rg7 (as played) is good, but I think even better is Nxh4!
--Jon |
How did you find that move, Jon? It's a good one. Which engine did you use and how much time did you give it?  _________________ Happy chessing! |
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Jon Dart
Joined: 10 Mar 2006 Posts: 1721 Location: http://www.arasanchess.org
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Posted: Thu May 24, 2012 9:55 pm Post subject: Re: Houdini 2.0c Pro x64 - Vitruvius 1.11C HEM x64 Match Res |
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| Quote: |
| How did you find that move, Jon? It's a good one. Which engine did you use and how much time did you give it? |
I used Houdini 1.5a, and it found this pretty quickly. Maybe 2.0 is slower on this position?
--Jon |
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Marcel van Kervinck

Joined: 26 Feb 2010 Posts: 348
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Posted: Thu May 24, 2012 11:26 pm Post subject: Re: Houdini 2.0c Pro x64 - Vitruvius 1.11C HEM x64 Match Res |
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| jdart wrote: |
| Quote: |
| How did you find that move, Jon? It's a good one. Which engine did you use and how much time did you give it? |
I used Houdini 1.5a, and it found this pretty quickly. Maybe 2.0 is slower on this position?
--Jon |
Very nice position, a very nice tactic! My program has a lot of trouble with it (on my laptop, 1 core:)
| Code: |
time ply score variation
1.6 13 -0.327 Ne7, Bb7 Rxg3, Bxa8 Rh3+, Kg2 Rxh4, Kg3 Ng6, Qe1 Rg4+, Kh3 Nxf4+, Kh2 e3, Rd1
5.6 14 -0.206 Ne7, Qe1 Rg4, Rg2 Bf2, Qxf2 Rxa6, b3 Nxd5, Qd4 Ra5, b4 Rb5, Kg1
7.9 15 -0.061 Ne7, Qe1 Rg7, Rg2 Rag8, c4 Ng6, Re2 Ne7, Rf3 Bd4, Ra3 Qf6, Kh2 Rg4
11.4 16 +0.000 Ne7, Qe1 Rg7, Rg2 Rag8, c4 Ng6, Re2 Ne7, Rg2
16.6 17 -0.088 Ne7, Qe1 Rg7, Bc4 Rag8, Rg2 Ng6, Rh2 Nxf4, gxf4 Rg1+, Rxg1 Rxg1+, Qxg1 Bxg1, Kxg1 Qxf4, Rf2 Qg4+, Kf1
21.1 18 +0.000 Ne7, Qe1 Rg7, Bc4 Rag8, Rg2 Ng6, Re2 Ne7, Rg2
33.4 19 +0.000 Ne7, Qe1 Rg7, Bc4 Rag8, Rg2 Ng6, Re2 Ne7, Rg2
277.3 20 +0.853 Rg7, Qe1 Rag8, c4 Nxh4, gxh4 Rg1+, Rxg1 Rxg1+, Qxg1 Bxg1, Kxg1 Qxf4, Re2 Qg4+, Kf1 Qxh4, Nc3 Qh1+, Kf2 Qf3+, Ke1 e3, Kd1 h4
317.3 21 +0.712 Rg7, Qe1 Rag8, c4 Nxh4, gxh4 Rg1+, Rxg1 Rxg1+, Qxg1 Bxg1, Kxg1 Qxf4, Rg2 Qxh4, c5 Qf6, Kh1 Qd4, Nc3 Qxc5, Rg5 h4, Rxf5
425.0 22 +0.771 Rg7, Qe1 Rag8, c4 Nxh4, gxh4 Rg1+, Rxg1 Rxg1+, Qxg1 Bxg1, Kxg1 Qxf4, Rg2 Qxh4, c5 e3, Nc3 dxc5, Be2 Qd4, a4 h4, Kh2
724.3 23 +0.946 Rg7, Qe1 Rag8, c4 Nxh4, gxh4 Rg1+, Rxg1 Rxg1+, Qxg1 Bxg1, Kxg1 Qxf4, Rg2 Qxh4, c5 e3, Nc3 dxc5, Be2 Qd4, a4 Kh6, Kh2 c4
2606.4 24 +2.678 Nxh4, gxh4 Rg3, Qh2 Rag8, c4 Qf6, Bc8 R3g4, Bd7 Kh8, b4 Rxh4, b5 Rb8, c5 dxc5, Rg1 Rg8, b6 Rxh2+, Rxh2 Rxg1+, Kxg1 Qa1+, Kg2 Qxa2+, Kg3
3318.3 25 +2.873 Nxh4, gxh4 Rg3, Qh2 Rag8, c4 Qf6, c5 R8g4, c6 Rxh4, Nc3 Bb6, a4 Kg6, Rg2 Rxg2, Qxh4 Qxh4+, Kxg2 Qg4+, Kh2 h4, Ne2 h3, Ng3 e3
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kgburcham

Joined: 17 Feb 2008 Posts: 1309
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Posted: Fri May 25, 2012 1:46 am Post subject: Re: Houdini 2.0c Pro x64 - Vitruvius 1.11C HEM x64 Match Res |
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| jdart wrote: |
| Quote: |
| How did you find that move, Jon? It's a good one. Which engine did you use and how much time did you give it? |
I used Houdini 1.5a, and it found this pretty quickly. Maybe 2.0 is slower on this position?
--Jon |
small hardware
[D] r5r1/b4p1k/B2p2nq/3P1p1p/N3pP1P/2P3P1/PP1RQ3/5R1K b - -
Houdini
17/53 0:01 -1.95++ 1...Nxh4 (21.512.339) 14284
17/60 0:03 -2.58 1...Nxh4 2.gxh4 Rg4 3.Qh2 Qf6 (49.667.690) 14455
18/60 0:04 -2.72++ 1...Nxh4 (58.847.598) 14577
18/60 0:05 -2.99++ 1...Nxh4 (80.000.512) 14861
18/62 0:07 -3.27 1...Nxh4 2.gxh4 Rg4 3.Qh2 Qf6 (116.194.994) 14987
19/66 0:10 -3.43++ 1...Nxh4 (158.167.336) 15079
19/66 0:12 -3.51 1...Nxh4 2.gxh4 Rg4 3.Qh2 Qf6 (196.444.412) 15126
20/66 0:14 -3.51 1...Nxh4 2.gxh4 Rg4 3.Qh2 Qf6 (222.677.479) 15196
21/66 0:22 -3.68++ 1...Nxh4 (350.936.509) 15310
21/67 0:34 -4.03++ 1...Nxh4 (535.317.923) 15312
21/75 0:50 -4.06 1...Nxh4 2.gxh4 Rg4 3.Qh2 Qf6 (768.109.865) 15337
22/75 1:04 -4.26++ 1...Nxh4 (989.298.656) 15356
22/75 1:16 -4.16 1...Nxh4 2.gxh4 Rg4 3.Qh2 Qf6 (1.177.234.441) 15379
23/75 1:37 -4.36++ 1...Nxh4 (1.511.143.523) 15465
23/76 1:47 -4.36 1...Nxh4 2.gxh4 Rg4 3.Qh2 Qf6 (1.660.527.262) 15485
Rybka
14.05 0:02 +0.11++ 1...Nxh4 2.gxh4 Rg4 3.Qe1 Rag8 4.b4 Rg1+
14.01 0:03 -0.29++ 1...Nxh4 2.gxh4 Rg4 3.Qe1 Rag8 (1.738.527) 548
14.01 0:06 -1.09++ 1...Nxh4 2.gxh4 Rg4 3.Qe1 Rag8 4.c4 Rg1+ 5.Kh2 Rxf1 (3.409.014) 546
14.01 0:12 -1.84 1...Nxh4 2.gxh4 Rg4 3.Qh2 Qf6 4.Re2 Rxh4 5.Qxh4 Qxh4+ (6.857.259) 552
15.01 0:15 -1.96++ 1...Nxh4 2.gxh4 Rg4 3.Qh2 Qf6 4.Re2 Rxh4 (8.499.899) 565
15.01 0:15 -1.96 1...Nxh4 2.gxh4 Rg4 3.Qh2 Qf6 4.Be2 Rxh4 (8.767.993) 566
16.01 0:18 -2.08++ 1...Nxh4 2.gxh4 Rg4 3.Qh2 Qf6 4.Be2 Rxh4 (10.825.029) 586
16.01 0:22 -2.15 1...Nxh4 2.gxh4 Rg4 3.Qh2 Qf6 4.Rg2 Rxh4 (13.608.027) 604
17.01 0:29 -2.27++ 1...Nxh4 2.gxh4 Rg4 3.Qh2 Qf6 4.Rg2 Rxh4 (18.352.545) 626
17.01 0:36 -2.42++ 1...Nxh4 2.gxh4 Rg4 3.Qh2 Qf6 4.Be2 Rxh4 (23.512.053) 643
17.01 0:46 -2.27 1...Nxh4 2.gxh4 Rg4 3.Qh2 Qf6 4.Be2 Rxh4 (29.308.296) 631
18.01 0:50 -2.39++ 1...Nxh4 2.gxh4 Rg4 3.Qh2 Qf6 4.Be2 Rxh4 (32.409.037) 637
18.01 1:01 -2.54++ 1...Nxh4 2.gxh4 Rg4 3.Qh2 Qf6 4.Be2 Rxh4 (40.018.955) 648
18.01 1:06 -2.54++ 1...Nxh4 2.gxh4 Rg4 3.Qh2 Qf6 4.Be2 Rxh4 (43.116.544) 649
Critter
15/45 0:01 -2.09++ 1...Nxh4 2.gxh4 Rg4 3.Qe1 Rag8 (9.278.043) 5868
15/48 0:02 -1.98 1...Nxh4 2.gxh4 Rg4 3.Qe1 Rag8 (12.693.332) 6318
16/48 0:02 -2.10++ 1...Nxh4 2.gxh4 Rg4 3.Qe1 Rag8 (15.603.714) 6898
16/48 0:02 -2.22++ 1...Nxh4 2.gxh4 Rg4 3.Qe1 Rag8 (18.395.188) 7375
16/48 0:02 -2.40++ 1...Nxh4 2.gxh4 Rg4 3.Qe1 Rag8 (21.362.315) 7790
16/48 0:02 -2.33 1...Nxh4 2.gxh4 Rg4 3.Qh2 Qf6 (22.991.002) 7846
17/48 0:03 -2.48++ 1...Nxh4 2.gxh4 Rg4 3.Qh2 Qf6 (31.110.104) 8692
17/48 0:04 -2.62++ 1...Nxh4 2.gxh4 Rg4 3.Qh2 Qf6 (39.277.488) 9172
17/50 0:04 -2.19-- 1...Nxh4 2.gxh4 Rg4 3.Qh2 Qf6 (45.826.148) 9481
17/60 0:04 -2.04-- 1...Nxh4 2.gxh4 Rg4 3.Qh2 Qf6 (46.142.084) 9455
17/63 0:05 -2.65 1...Nxh4 2.gxh4 Rg4 3.Qe1 Rag8 (54.274.023) 9536
18/63 0:06 -2.65 1...Nxh4 2.gxh4 Rg4 3.Qe1 Rag8 (63.379.695) 9890
19/63 0:09 -2.79 1...Nxh4 2.gxh4 Rg4 3.Qe1 Rag8 (102.409.340) 10901
20/63 0:16 -2.96++ 1...Nxh4 2.gxh4 Rg4 3.Qe1 Rag8 (189.106.051) 11773
20/63 0:22 -3.13++ 1...Nxh4 2.gxh4 Rg4 3.Qe1 Rag8 (274.198.569) 12101 |
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Dr.Wael Deeb

Joined: 08 Mar 2006 Posts: 8618 Location: Amman,Jordan
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Posted: Fri May 25, 2012 10:05 am Post subject: Re: Houdini 2.0c Pro x64 - Vitruvius 1.11C HEM x64 Match Res |
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| kgburcham wrote: |
| jdart wrote: |
| Quote: |
| How did you find that move, Jon? It's a good one. Which engine did you use and how much time did you give it? |
I used Houdini 1.5a, and it found this pretty quickly. Maybe 2.0 is slower on this position?
--Jon |
small hardware
[D] r5r1/b4p1k/B2p2nq/3P1p1p/N3pP1P/2P3P1/PP1RQ3/5R1K b - -
Houdini
17/53 0:01 -1.95++ 1...Nxh4 (21.512.339) 14284
17/60 0:03 -2.58 1...Nxh4 2.gxh4 Rg4 3.Qh2 Qf6 (49.667.690) 14455
18/60 0:04 -2.72++ 1...Nxh4 (58.847.598) 14577
18/60 0:05 -2.99++ 1...Nxh4 (80.000.512) 14861
18/62 0:07 -3.27 1...Nxh4 2.gxh4 Rg4 3.Qh2 Qf6 (116.194.994) 14987
19/66 0:10 -3.43++ 1...Nxh4 (158.167.336) 15079
19/66 0:12 -3.51 1...Nxh4 2.gxh4 Rg4 3.Qh2 Qf6 (196.444.412) 15126
20/66 0:14 -3.51 1...Nxh4 2.gxh4 Rg4 3.Qh2 Qf6 (222.677.479) 15196
21/66 0:22 -3.68++ 1...Nxh4 (350.936.509) 15310
21/67 0:34 -4.03++ 1...Nxh4 (535.317.923) 15312
21/75 0:50 -4.06 1...Nxh4 2.gxh4 Rg4 3.Qh2 Qf6 (768.109.865) 15337
22/75 1:04 -4.26++ 1...Nxh4 (989.298.656) 15356
22/75 1:16 -4.16 1...Nxh4 2.gxh4 Rg4 3.Qh2 Qf6 (1.177.234.441) 15379
23/75 1:37 -4.36++ 1...Nxh4 (1.511.143.523) 15465
23/76 1:47 -4.36 1...Nxh4 2.gxh4 Rg4 3.Qh2 Qf6 (1.660.527.262) 15485
Rybka
14.05 0:02 +0.11++ 1...Nxh4 2.gxh4 Rg4 3.Qe1 Rag8 4.b4 Rg1+
14.01 0:03 -0.29++ 1...Nxh4 2.gxh4 Rg4 3.Qe1 Rag8 (1.738.527) 548
14.01 0:06 -1.09++ 1...Nxh4 2.gxh4 Rg4 3.Qe1 Rag8 4.c4 Rg1+ 5.Kh2 Rxf1 (3.409.014) 546
14.01 0:12 -1.84 1...Nxh4 2.gxh4 Rg4 3.Qh2 Qf6 4.Re2 Rxh4 5.Qxh4 Qxh4+ (6.857.259) 552
15.01 0:15 -1.96++ 1...Nxh4 2.gxh4 Rg4 3.Qh2 Qf6 4.Re2 Rxh4 (8.499.899) 565
15.01 0:15 -1.96 1...Nxh4 2.gxh4 Rg4 3.Qh2 Qf6 4.Be2 Rxh4 (8.767.993) 566
16.01 0:18 -2.08++ 1...Nxh4 2.gxh4 Rg4 3.Qh2 Qf6 4.Be2 Rxh4 (10.825.029) 586
16.01 0:22 -2.15 1...Nxh4 2.gxh4 Rg4 3.Qh2 Qf6 4.Rg2 Rxh4 (13.608.027) 604
17.01 0:29 -2.27++ 1...Nxh4 2.gxh4 Rg4 3.Qh2 Qf6 4.Rg2 Rxh4 (18.352.545) 626
17.01 0:36 -2.42++ 1...Nxh4 2.gxh4 Rg4 3.Qh2 Qf6 4.Be2 Rxh4 (23.512.053) 643
17.01 0:46 -2.27 1...Nxh4 2.gxh4 Rg4 3.Qh2 Qf6 4.Be2 Rxh4 (29.308.296) 631
18.01 0:50 -2.39++ 1...Nxh4 2.gxh4 Rg4 3.Qh2 Qf6 4.Be2 Rxh4 (32.409.037) 637
18.01 1:01 -2.54++ 1...Nxh4 2.gxh4 Rg4 3.Qh2 Qf6 4.Be2 Rxh4 (40.018.955) 648
18.01 1:06 -2.54++ 1...Nxh4 2.gxh4 Rg4 3.Qh2 Qf6 4.Be2 Rxh4 (43.116.544) 649
Critter
15/45 0:01 -2.09++ 1...Nxh4 2.gxh4 Rg4 3.Qe1 Rag8 (9.278.043) 5868
15/48 0:02 -1.98 1...Nxh4 2.gxh4 Rg4 3.Qe1 Rag8 (12.693.332) 6318
16/48 0:02 -2.10++ 1...Nxh4 2.gxh4 Rg4 3.Qe1 Rag8 (15.603.714) 6898
16/48 0:02 -2.22++ 1...Nxh4 2.gxh4 Rg4 3.Qe1 Rag8 (18.395.188) 7375
16/48 0:02 -2.40++ 1...Nxh4 2.gxh4 Rg4 3.Qe1 Rag8 (21.362.315) 7790
16/48 0:02 -2.33 1...Nxh4 2.gxh4 Rg4 3.Qh2 Qf6 (22.991.002) 7846
17/48 0:03 -2.48++ 1...Nxh4 2.gxh4 Rg4 3.Qh2 Qf6 (31.110.104) 8692
17/48 0:04 -2.62++ 1...Nxh4 2.gxh4 Rg4 3.Qh2 Qf6 (39.277.488) 9172
17/50 0:04 -2.19-- 1...Nxh4 2.gxh4 Rg4 3.Qh2 Qf6 (45.826.148) 9481
17/60 0:04 -2.04-- 1...Nxh4 2.gxh4 Rg4 3.Qh2 Qf6 (46.142.084) 9455
17/63 0:05 -2.65 1...Nxh4 2.gxh4 Rg4 3.Qe1 Rag8 (54.274.023) 9536
18/63 0:06 -2.65 1...Nxh4 2.gxh4 Rg4 3.Qe1 Rag8 (63.379.695) 9890
19/63 0:09 -2.79 1...Nxh4 2.gxh4 Rg4 3.Qe1 Rag8 (102.409.340) 10901
20/63 0:16 -2.96++ 1...Nxh4 2.gxh4 Rg4 3.Qe1 Rag8 (189.106.051) 11773
20/63 0:22 -3.13++ 1...Nxh4 2.gxh4 Rg4 3.Qe1 Rag8 (274.198.569) 12101 |
The chess engines are real monsters  _________________ It ain't about how hard you can hit,it's about how hard you can get hit and keep moving forward,how much you can take and keep moving forward. |
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