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Karol Majewski
Joined: 09 Jul 2011 Posts: 51
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Vincent Lejeune
Joined: 09 Mar 2006 Posts: 1650
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Posted: Fri Jun 15, 2012 7:53 am Post subject: Re: Critter 1.6 released! |
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| How much stronger ? |
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Richard Vida

Joined: 16 Apr 2009 Posts: 467 Location: Slovakia, EU
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Posted: Fri Jun 15, 2012 7:54 am Post subject: Re: Critter 1.6 released! |
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Recent changes/additions:
- Automatic detection of SEE4.1 capable CPU. Both SSE4/non-SSE4 codepaths are now compiled in a single executable and chosen dynamically at runtime.
- Large pages suppport. This requires sufficient user privileges and right OS settings.
- Own book is automatically turned off when analysing.
- Engine now honors multi-pv even when the root position is a tablebase hit
- Session file now supports IDEA. SF writes are disabled at root when any moves were excluded.
- Session file writes are now protected by OS IPC mechanisms (semaphores/mutexes). Same session file can be accessed concurrenlty by multiple engine isntances without risking corruption (useful when running IDEA)
- Removed UCI option "SF strategy", now its value is hardwired to "depth"
- New UCI option "SF move limit" which disables learning after game has reached given number of moves. When set to 0 this option is ignored.
- New UCI option "SF material limit" (0..32). Disables learning when total amount of material is less than the given amount [Q=6, R=3, B&N=1]. When set to 0 this option is ignored.
- Gameplay related changes:
* Tweaked blocked-pawn recognizer
* Skewer detection in eval
* King safety tweaks
* Pseudo-contempt: slightly increased preference of moves increasing pressure on the opponents king
* slightly increased preference of pawn pushes in semi-blocked positions
* Recognizing more types of drawish endgames
- new console mode commands "sf probe", "sf delete", "sf store" for mainpulating session file entries
Richard |
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Bram Visser
Joined: 19 Oct 2011 Posts: 37 Location: NL
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Posted: Fri Jun 15, 2012 7:58 am Post subject: Re: Critter 1.6 released! |
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Great news !  |
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Steven Atkinson
Joined: 13 Oct 2010 Posts: 446 Location: Australia
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Graham Banks

Joined: 26 Feb 2006 Posts: 19707 Location: Auckland, NZ
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Posted: Fri Jun 15, 2012 8:43 am Post subject: Re: Critter 1.6 released! |
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Thanks Richard.  _________________ My email addresses:
gbanksnz at gmail.com
gbanksnz at yahoo.co.nz |
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Matthias Gemuh

Joined: 09 Mar 2006 Posts: 2876
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Dr.Wael Deeb

Joined: 08 Mar 2006 Posts: 8613 Location: Amman,Jordan
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Posted: Fri Jun 15, 2012 9:01 am Post subject: Re: Critter 1.6 released! |
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Thanks Richard  _________________ It ain't about how hard you can hit,it's about how hard you can get hit and keep moving forward,how much you can take and keep moving forward. |
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Marek Soszynski

Joined: 10 May 2006 Posts: 319 Location: Birmingham, England
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Dimitri Yasenko

Joined: 15 May 2012 Posts: 83
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Posted: Fri Jun 15, 2012 9:29 am Post subject: Re: Critter 1.6 released! |
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Critter 1.6 is a true masterpiece.Thanks Richard _________________ Strelka is the best engine in the world!! |
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