Crafty 23.2 released.

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bob
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Re: the crafty-crafty games

Post by bob »

Aser Huerga wrote:Is my first time I try to test Crafty, and I'm finding problems with endgame tablebases, I can't manage Crafty to use it ... any help?

My rc file include:

egtb
#adaptive 750K 24M 192M 24M 48M
tbpath=c:\ajedrez\tb
Do you have a version with EGTB support compiled in? If so, it should work just fine, it does here...
bob
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Re: the crafty-crafty games

Post by bob »

Aser Huerga wrote:No subfolder after TB folder... Testing a typical TB position, Crafty shows 0 TB Hits and a conventional progressive evaluation.
Not very convincing. If you pick a drawn EGTB position, swindle-mode can cause this to happen.
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Aser Huerga
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Re: the crafty-crafty games

Post by Aser Huerga »

bob wrote:
Do you have a version with EGTB support compiled in? If so, it should work just fine, it does here...
Hello Bob,

I'm using the JA compile and Arena 2.0.1
Aser Huerga wrote:After setting egtb on and indicate tb path on the command line parameters, the debug window shows:

9.703<--1:EGTB access enabled
389.735<--1:using tbpath=F:\Ajedrez\TB
389.797<--1:5 piece tablebase files found
389.828<--1:22274kb of RAM used for TB indices and decompression tables
389.860<--1:EGTB cache memory = 32 bytes.


but no ponder hits anyway.

... take a look:

Image
bob
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Re: the crafty-crafty games

Post by bob »

Aser Huerga wrote:
bob wrote:
Do you have a version with EGTB support compiled in? If so, it should work just fine, it does here...
Hello Bob,

I'm using the JA compile and Arena 2.0.1
Aser Huerga wrote:After setting egtb on and indicate tb path on the command line parameters, the debug window shows:

9.703<--1:EGTB access enabled
389.735<--1:using tbpath=F:\Ajedrez\TB
389.797<--1:5 piece tablebase files found
389.828<--1:22274kb of RAM used for TB indices and decompression tables
389.860<--1:EGTB cache memory = 32 bytes.


but no ponder hits anyway.

... take a look:

Image
Something's broken. The program is definitely hitting the egtb's because the PV's end in <EGTB>. I am not sure how it determines the TB hits and it might be that Crafty doesn't send the necessary data for that to show.

Crafty's logfile would show egtb hits however, so you could look there to verify things are working.
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Aser Huerga
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Re: the crafty-crafty games

Post by Aser Huerga »

OK, thanks Bob.
I'm testing the 64-bit version now, I'll post the results in a few days.
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Werner
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Re: the crafty-crafty games

Post by Werner »

Aser Huerga wrote:OK, thanks Bob.
I'm testing the 64-bit version now, I'll post the results in a few days.
Hi Aser,
just tested a few Crafty engines here inside Arena 2.01:

None of them using that field TBHits inside Arena - but of course you see in the line: Tbs are used - and you see it of course if you setup a 5men position which has a long mate.
Werner
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Aser Huerga
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Re: the crafty-crafty games

Post by Aser Huerga »

Werner wrote:
Aser Huerga wrote:OK, thanks Bob.
I'm testing the 64-bit version now, I'll post the results in a few days.
Hi Aser,
just tested a few Crafty engines here inside Arena 2.01:

None of them using that field TBHits inside Arena - but of course you see in the line: Tbs are used - and you see it of course if you setup a 5men position which has a long mate.
Yes, I've just checked it. Since is my first Crafty testings I prefer to ask to be sure things are right.

Thanks!
jwes
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Re: the crafty-crafty games

Post by jwes »

Try putting "noise 1" in your crafty.rc file. Crafty does not display any pv if it does not search enough nodes.
swami
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Re: the crafty-crafty games

Post by swami »

Crafty 23.2

by Robert Hyatt, USA..
Strategic Test Suite Conditions:

Core2Quad 32 bits, Q6600, 2 GB RAM, 2.4GHZ
10 seconds per position
900 positions
Engine uses 128 Mb Hash.
Single CPU
Arena GUI


Overall Performance:

  • Total Score: 598/900
    [...]
    Average: 66.44%
    [...]
    Grade: B+
    [...]
    Total Rated Time: 57.92/150 minutes [3475 Seconds/9000 Seconds]
    [...]
    Percentage Time Used: 38.61%
Subject-wise Scores:

STS (v1.0) - Undermining:
78/100, Grade: A

STS (v2.1) - Open Files and Diagonals:
67/100, Grade: B+

STS (v3.0) - Knight Outposts/Centralization/Repositioning:
78/100, Grade: A

STS (v4.1) - Square Vacancy:
69/100, Grade: B+

STS (v5.0) - Bishop vs Knight:
65/100, Grade: B+

STS (v6.0) - Re-Capturing:
62/100, Grade: B

STS (v7.0) - Offer of Simplification:
60/100, Grade: B

STS (v8.1) - Advancement of f/g/h Pawns:
58 /100, Grade: C+

STS (v9.0) - Advancement of a/b/c Pawns:
61/100, Grade: B
Best Wishes,
Swami
Last edited by swami on Sun Mar 07, 2010 12:40 am, edited 2 times in total.
F. Bluemers
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Re: the crafty-crafty games

Post by F. Bluemers »

Aser Huerga wrote:
Werner wrote:
Aser Huerga wrote:OK, thanks Bob.
I'm testing the 64-bit version now, I'll post the results in a few days.
Hi Aser,
just tested a few Crafty engines here inside Arena 2.01:

None of them using that field TBHits inside Arena - but of course you see in the line: Tbs are used - and you see it of course if you setup a 5men position which has a long mate.
Yes, I've just checked it. Since is my first Crafty testings I prefer to ask to be sure things are right.

Thanks!
Don't worry
What arena puts in there (tbhits) is likely to come from uci engines reporting their tb hits with the uci protocol "info tbhits"