Hello Richard!
Looking forward to test your engine.
Here's your new beauty in action:
Critter goes SMP (version 0.60 is released)
Moderators: hgm, Rebel, chrisw
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Re: Critter goes SMP (version 0.60 is released)
Hi, Richard!
Why Critter needs gtb.dll?
In uci options seems that gtb use are not allowed..
Are there any site to download gtb.dll?
Or are in alpha state?
Thanks in advance
Why Critter needs gtb.dll?
In uci options seems that gtb use are not allowed..
Are there any site to download gtb.dll?
Or are in alpha state?
Thanks in advance
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- Location: Slovakia, EU
Re: Critter goes SMP (version 0.60 is released)
There is some unportable windows specific code which needs to be rewritten first (mostly the threading stuff). But the windows compile runs just fine under linux + wine.nepossiver wrote:Any plans for a linux compile? I - and I bet many more people here - would love a linux version. (Or maybe the source...)
Richard
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Re: Critter goes SMP (version 0.60 is released)
During development I experimented a bit with gaviota tablebases. I built a custom dll from Miguel's probing code sources. It is currently in experimental stage and tb probes are done only at the root anyway. I decided to switch it off for the official release and there is no UCI option to enable it nor is the dll included with the download. By accident the DLL loading code stayed in, hence you can see the message "GTB dll not found" during startup. But this does not affect anything, you can safely ignore this for now.Elorejano wrote:Hi, Richard!
Why Critter needs gtb.dll?
In uci options seems that gtb use are not allowed..
Are there any site to download gtb.dll?
Or are in alpha state?
Thanks in advance
In the next release it will be fully functional and documented.
Richard
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Re: Critter goes SMP (version 0.60 is released)
You may want to look at Michel van der Bergh modifications of Toga - he added some code to port back Toga to linux. It is GPL'ed, but might give you some ideas even if you don't want to use the code directly. It was simple stuff, if I recall it correctly.rvida wrote:There is some unportable windows specific code which needs to be rewritten first (mostly the threading stuff). But the windows compile runs just fine under linux + wine.nepossiver wrote:Any plans for a linux compile? I - and I bet many more people here - would love a linux version. (Or maybe the source...)
Richard
I use wine - indeed, it works very well for most engines - but I prefer native linux versions.
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Re: Critter goes SMP (version 0.60 is released)
Thanks Richard!
It will be the best idea
Regards
It will be the best idea
Regards
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Re: Critter goes SMP (version 0.60 is released)
Thanks, Nice work ...
Blitz 5m
Q9000
Fritz 12 GUI
Mybook 12
2 Cores Each
1024 Hash
Ponder On
Critter 0.60 64bit
+12/=3/-10 54.00% 13.5 / 25
Deep Fritz 12
+10/=3/-12 46.00% 11.5 / 25
(25 Games)
Blitz 5m
Q9000
Fritz 12 GUI
Mybook 12
2 Cores Each
1024 Hash
Ponder On
Critter 0.60 64bit
+12/=3/-10 54.00% 13.5 / 25
Deep Fritz 12
+10/=3/-12 46.00% 11.5 / 25
(25 Games)
"Good decisions come from experience, and experience comes from bad decisions."
__________________________________________________________________
Ted Summers
__________________________________________________________________
Ted Summers
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Re: Critter goes SMP (version 0.60 is released)
I'd say amazingAdminX wrote:Thanks, Nice work ...
Blitz 5m
Q9000
Fritz 12 GUI
Mybook 12
2 Cores Each
1024 Hash
Ponder On
Critter 0.60 64bit
+12/=3/-10 54.00% 13.5 / 25
Deep Fritz 12
+10/=3/-12 46.00% 11.5 / 25
(25 Games)
Dr.D
_No one can hit as hard as life.But it ain’t about how hard you can hit.It’s about how hard you can get hit and keep moving forward.How much you can take and keep moving forward….
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Re: Critter goes SMP (version 0.60 is released)
Single CPU. O/P from STS Stat 2.5:
Critter 0.60 now replaced Doch as #1.
Critter 0.42 was the last tested engine which had 696 and a rank of #3
Code: Select all
-------------------------------------------------------------------------------------------------------------------------------------------------------------------
| STS1 | STS2 | STS3 | STS4 | STS5 | STS6 | STS7 | STS8 | STS9 | STS10 |
-------------------------------------------------------------------------------------------------------------------------------------------------------------------
Critter_0.60_32bit | 86 | 78 | 69 | 80 | 82 | 70 | 66 | 64 | 67 | 79 |
-------------------------------------------------------------------------------------------------------------------------------------------------------------------
Grade | S | A | B+ | A+ | A+ | A- | B+ | B | B+ | A |
Score / 1000 | 906 | 802 | 821 | 864 | 868 | 840 | 737 | 730 | 761 | 847 |
Grade | S | A+ | A+ | S | S | A+ | A- | A- | A | A+ |
Best Move : 741 / 1000 74.1 % Grade : A-
Total : 8176 / 10000 81.76 % Grade : A+
-------------------------------------------------------------------------------------------------------------------------------------------------------------------
Critter 0.42 was the last tested engine which had 696 and a rank of #3
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Re: Critter goes SMP (version 0.60 is released)
UCI Engines Ligue:
Komodo 1.0 2747, Critter 0.60 2715, Spark 0.3a 2678
http://pagesperso-orange.fr/lefouduroi/ ... ci/uel.htm
Komodo 1.0 2747, Critter 0.60 2715, Spark 0.3a 2678
http://pagesperso-orange.fr/lefouduroi/ ... ci/uel.htm