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Possible SF bug
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David Whitten



Joined: 29 May 2011
Posts: 85
Location: San Diego

PostPost subject: Possible SF bug    Posted: Tue Mar 20, 2012 1:05 pm Reply to topic Reply with quote

Hey guys,

In testing things, I've uncovered an issue with the following position in both the C++ and C# versions:

position startpos moves e2e4 e7e5 g1f3 b8c6 f1c4 g8f6 f3g5 d7d5 e4d5 c6a5 c4b5 c7c6 d5c6 b7c6 d1f3 f8e7 b5c6 a5c6 f3c6 c8d7 c6c4 e8g8 d2d3

go depth 12. With this, I get an abort() error, nothing too detailed. It doesn't happen all the time in C++ but it always happens in the C# so not easy to reproduce. Can you guys take a quick peek? I'll try to reproduce it too with maybe a few other things going on in the background.

Thanks
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Display posts from previous:   
Subject Author Date/Time
Possible SF bug David Whitten Tue Mar 20, 2012 1:05 pm
      Re: Possible SF bug Eelco de Groot Tue Mar 20, 2012 4:47 pm
            Re: Possible SF bug David Whitten Tue Mar 20, 2012 5:37 pm
                  Re: Possible SF bug Matthew R. Brades Tue Mar 20, 2012 5:45 pm
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