So you're saying that LazySMP finds better moves at equal depths rather than finding the same move faster.jhellis3 wrote:TTD is a useless measurement for LazySMP.What about the argument that its time to depth that matters?
128-core AMD server
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Re: 128-core AMD server
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Re: 128-core AMD server
Arasan scales quite badly on 32 cores, at present. It is on my to-do list to look at soon.
But other engines do better: Stockfish for example.
Crafty also uses multiple cores efficiently and can hits amazingly high NPS, but I haven't tried it on this 32 core box.
--Jon
But other engines do better: Stockfish for example.
Crafty also uses multiple cores efficiently and can hits amazingly high NPS, but I haven't tried it on this 32 core box.
--Jon
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Re: 128-core AMD server
Texel scales brilliantlyjdart wrote:Arasan scales quite badly on 32 cores, at present. It is on my to-do list to look at soon.
But other engines do better: Stockfish for example.
Crafty also uses multiple cores efficiently and can hits amazingly high NPS, but I haven't tried it on this 32 core box.
--Jon
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But sharing ideas is an even greater virtue. We have another word for this. It is called teaching.
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Re: 128-core AMD server
Texel is also one of a few engines that can actually use all 128 cores on that computer, assuming you compile it with cluster support.Dann Corbit wrote:Texel scales brilliantlyjdart wrote:Arasan scales quite badly on 32 cores, at present. It is on my to-do list to look at soon.
But other engines do better: Stockfish for example.
Crafty also uses multiple cores efficiently and can hits amazingly high NPS, but I haven't tried it on this 32 core box.
--Jon