do you know incompatibility or probleme to use this two techniques on same time?
in rare case: i have a bad result

PS: my table has two info, lower_bound and upper_bound, not score and flag.
thx
Moderator: Ras
I use both and don't have any problems...hcyrano wrote:hi,
do you know incompatibility or probleme to use this two techniques on same time?
in rare case: i have a bad result
PS: my table has two info, lower_bound and upper_bound, not score and flag.
thx
It seems like Shredder and Rybka 3.0 use several aspiration windows to search with, but i'm not a rather big fan of it. Researches can take forever sometimes at crucial points in the game, and you HAVE to give it time then to resolve, which means in short you might lose precious time.hcyrano wrote:hi,
do you know incompatibility or probleme to use this two techniques on same time?
in rare case: i have a bad result
PS: my table has two info, lower_bound and upper_bound, not score and flag.
thx
That's because you didn't use LMR for a long time yetbob wrote:I use both and don't have any problems...hcyrano wrote:hi,
do you know incompatibility or probleme to use this two techniques on same time?
in rare case: i have a bad result
PS: my table has two info, lower_bound and upper_bound, not score and flag.
thx
I've been using it at least 5 years now, starting in a very early 20.1 or 20.2 version.diep wrote:That's because you didn't use LMR for a long time yetbob wrote:I use both and don't have any problems...hcyrano wrote:hi,
do you know incompatibility or probleme to use this two techniques on same time?
in rare case: i have a bad result
PS: my table has two info, lower_bound and upper_bound, not score and flag.
thx
The problem is, had it _originally_ started out with that lower window bound, it would _still_ have taken an hour to resolve via search. You use the aspiraton to artificially prune away (via alpha/beta cutoffs) parts of the tree that produce scores outside your expectation. If you are wrong, you have to relax the bound, but the overhead is only what you have wasted to this point to find out that the window was too tightly constrained, you _still_ have to search the three with the relaxed window and this is no less efficient the second time around than if you had the window right the first time. And in fact, it is probably better because you did learn something about move ordering as you discovered that too many scores lie above or below the aspiration window.diep wrote:It seems like Shredder and Rybka 3.0 use several aspiration windows to search with, but i'm not a rather big fan of it. Researches can take forever sometimes at crucial points in the game, and you HAVE to give it time then to resolve, which means in short you might lose precious time.hcyrano wrote:hi,
do you know incompatibility or probleme to use this two techniques on same time?
in rare case: i have a bad result
PS: my table has two info, lower_bound and upper_bound, not score and flag.
thx
I remember a case of Falcon playing Shredder in 2004 and Shredder vs Diep in 2004 Tel Aviv. That last case was a drop of +1.0 to close to draw score, which took Shredder nearly an hour.
Vincent