Doch 1.3 by Don Dailey - Update Available

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Don
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Joined: Tue Apr 29, 2008 4:27 pm

Re: Doch 1.3 by Don Dailey - Update Available

Post by Don »

swami wrote:Doch 1.3 JA
by Don Dailey, USA.

Strategic Test Suite Conditions:
Arena GUI
10 seconds per position
800 positions
Core2Quad 32 bits, Q6600, 2 GB RAM, 2.4GHZ
Engine uses 134 Mb Hash.
Subject-wise Scores:
STS (v1.0) - Undermining:
79/100, Grade: A

STS (v2.0) - Open Files and Diagonals:
80/100, Grade: A+

STS (v3.0) - Knight Outposts/Centralization/Repositioning:
78/100, Grade: A

STS (v4.0) - Square Vacancy:
69/100, Grade: B+

STS (v5.0) - Bishop vs Knight:
70/100, Grade: A-

STS (v6.0) - Re-Capturing:
75/100, Grade: A

STS (v7.0) - Offer of Simplification:
66/100, Grade: B+

STS (v8.0) - Advancement of f/g/h Pawns:
59/100, Grade: C+
Overall Performance:
Total Score: 576/800

Overall Average: 72.00 %

Grade: A-
Regards,
Swami

PS: Unless there's something wrong with the executable and the way it was compiled, I don't think that this is going to be 40+ elo. Perhaps the default settings don't have correctly tuned evaluation.
It tested at something like 56 ELO on 1 minute + 1 second time controls over a few thousand games. I deducted about 15 ELO from the estimate due to the low sample sample size - it is extremely unlikely to be weaker than 40+ at the 1 minute + 1 second Fischer time control.

However, at longer time controls anything is possible. It could be weaker, it could be stronger.

I have never seen a problem set that works well for consistently getting close to the ELO of a program or measuring small improvement and although I think this set is very good I don't think it can replace playing long matches.

It could be that this set is revealing an issue with longer time controls or the trickiness of making it compile correctly on Windows. We shall see!
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Kirk
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Joined: Sat Mar 11, 2006 3:44 am

Re: Doch 1.3 by Don Dailey - Update Available

Post by Kirk »

Jim Ablett wrote:Image
Doch 1.3 JA by Don Dailey

Windows x64/win32 Intel compiler 11 & Linux
Gcc 32/64 bit compiles.

What's New:
ELO gain 40+
Improved search
Evaluation challenge! (see README)

Download:
http://www.mediafire.com/?znjd41xudgz

Jim.
Is this version Multi-PV?
“He knew all the tricks, dramatic irony, metaphor, pathos, puns, parody, litotes and... satire. He was vicious”
swami
Posts: 6640
Joined: Thu Mar 09, 2006 4:21 am

Re: Doch 1.3 by Don Dailey - Update Available

Post by swami »

Don wrote:
swami wrote:Doch 1.3 JA
by Don Dailey, USA.

Strategic Test Suite Conditions:
Arena GUI
10 seconds per position
800 positions
Core2Quad 32 bits, Q6600, 2 GB RAM, 2.4GHZ
Engine uses 134 Mb Hash.
Subject-wise Scores:
STS (v1.0) - Undermining:
79/100, Grade: A

STS (v2.0) - Open Files and Diagonals:
80/100, Grade: A+

STS (v3.0) - Knight Outposts/Centralization/Repositioning:
78/100, Grade: A

STS (v4.0) - Square Vacancy:
69/100, Grade: B+

STS (v5.0) - Bishop vs Knight:
70/100, Grade: A-

STS (v6.0) - Re-Capturing:
75/100, Grade: A

STS (v7.0) - Offer of Simplification:
66/100, Grade: B+

STS (v8.0) - Advancement of f/g/h Pawns:
59/100, Grade: C+
Overall Performance:
Total Score: 576/800

Overall Average: 72.00 %

Grade: A-
Regards,
Swami

PS: Unless there's something wrong with the executable and the way it was compiled, I don't think that this is going to be 40+ elo. Perhaps the default settings don't have correctly tuned evaluation.
It tested at something like 56 ELO on 1 minute + 1 second time controls over a few thousand games. I deducted about 15 ELO from the estimate due to the low sample sample size - it is extremely unlikely to be weaker than 40+ at the 1 minute + 1 second Fischer time control.

However, at longer time controls anything is possible. It could be weaker, it could be stronger.

I have never seen a problem set that works well for consistently getting close to the ELO of a program or measuring small improvement and although I think this set is very good I don't think it can replace playing long matches.

It could be that this set is revealing an issue with longer time controls or the trickiness of making it compile correctly on Windows. We shall see!
You're right on all counts, Don. The problem is that there are not enough test sets. By the end of the year, I believe we could have a total of 20 test sets, which I hope could give a large sample datas and that could lend some credibility to accurate and better predictions.

Meanwhile, waiting for the new updated file compile from Jim!
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Werner
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Location: Germany
Full name: Werner Schüle

Re: Doch 1.3 by Don Dailey - Update Available

Post by Werner »

Hi,
I am testing Doch 1.3 x64 with sample.per for CEGT 40/20.
First time installing the engine inside Arena 2.01 it crashed here too.
After that I could edit engine options and now the match is running ok.

I have had no problems installing the engine inside Fritz 11 GUI.
Werner
sockmonkey
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Location: Berlin, Germany

Re: Doch 1.3 by Don Dailey - Update Available

Post by sockmonkey »

sockmonkey wrote:Any chance of some OSX support? If Linux is building, Darwin is probably just a make away.

Jeremy
Let me rephrase that. I would gladly volunteer to get this compiling on MacOS, should the developers care to entrust me with the task. :)

Jeremy
alpha123
Posts: 660
Joined: Sat Dec 05, 2009 5:13 am
Location: Colorado, USA

Re: Doch 1.3 by Don Dailey - Update Available

Post by alpha123 »

Any plans for when the SMP version will be available?


Thanks,
Peter
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Don
Posts: 5106
Joined: Tue Apr 29, 2008 4:27 pm

Re: Doch 1.3 by Don Dailey - Update Available

Post by Don »

sockmonkey wrote:
sockmonkey wrote:Any chance of some OSX support? If Linux is building, Darwin is probably just a make away.

Jeremy
Let me rephrase that. I would gladly volunteer to get this compiling on MacOS, should the developers care to entrust me with the task. :)

Jeremy
I would gladly try to compile this on a mac if you give me an account and ssh access to your machine. MacOS is unix, right? Presumably gcc is installed and working?