Fire 1.3 Burns Rybka 4

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kingliveson

Fire 1.3 Burns Rybka 4

Post by kingliveson »

Fire Burns Rybka Deep in Bullet°

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Fire13 vs Rybka4 RND 01 1+0                             
1   Fire 1.3 x64            +17/=28/-5 62.00%   31.0/50
2   Deep Rybka 4 SSE42 x64  +5/=28/-17 38.00%   19.0/50
  • † 25 positions
    † No Tablebases
    † 128 MB Hash
    † Ponder Off
    † Phenom 940
    † 4 Cores
    † 1+0 Time Control
Games available for download upon request.
° More games needed.
yanquis1972
Posts: 1766
Joined: Wed Jun 03, 2009 12:14 am

Re: Fire 1.3 Burns Rybka 4

Post by yanquis1972 »

i don't think more games are needed so much as a different TC...at least 1/1 if you're intent on compiling a lot of games fairly quickly. 1/0 is just insanity.
kingliveson

Re: Fire 1.3 Burns Rybka 4

Post by kingliveson »

yanquis1972 wrote:i don't think more games are needed so much as a different TC...at least 1/1 if you're intent on compiling a lot of games fairly quickly. 1/0 is just insanity.
I'll test different TC. This was just getting the feet wet so to speak.

Code: Select all

Rybka 4 vs IvanHoe 9.63b 15+10 
                            
1   Deep Rybka 4 SSE42 x64  +9/=37/-4 55.00%   27.5/50
2   IvanHoe 9.63b x64       +4/=37/-9 45.00%   22.5/50
  • † 25 positions
    † 3-4-5 Nalimov/Robbobases
    † 512 MB Hash
    † Ponder Off
    † Phenom 940
    † 4 Cores
    † 15+10 Time Control
Games available for download upon request.
BubbaTough
Posts: 1154
Joined: Fri Jun 23, 2006 5:18 am

Re: Fire 1.3 Burns Rybka 4

Post by BubbaTough »

kingliveson wrote:
yanquis1972 wrote:i don't think more games are needed so much as a different TC...at least 1/1 if you're intent on compiling a lot of games fairly quickly. 1/0 is just insanity.
I'll test different TC. This was just getting the feet wet so to speak.

Code: Select all

Rybka 4 vs IvanHoe 9.63b 15+10 
                            
1   Deep Rybka 4 SSE42 x64  +9/=37/-4 55.00%   27.5/50
2   IvanHoe 9.63b x64       +4/=37/-9 45.00%   22.5/50
  • † 25 positions
    † 3-4-5 Nalimov/Robbobases
    † 512 MB Hash
    † Ponder Off
    † Phenom 940
    † 4 Cores
    † 15+10 Time Control
Games available for download upon request.
I would also recommend using positions that the developers were unlikely to have used for training purposes (i.e. don't use standard positions such as Nunn or Silver or such).

-Sam
kingliveson

Re: Fire 1.3 Burns Rybka 4

Post by kingliveson »

BubbaTough wrote: I would also recommend using positions that the developers were unlikely to have used for training purposes (i.e. don't use standard positions such as Nunn or Silver or such).

-Sam
My mistake, should have been posted on tournament forum. But yes, I use a test suite designed by me specifically for such purpose. Fire 1.3 at least in bullet matches is showing really good signs. Norm seems to have done something right. Longer time control will definitely tell us more.
BubbaTough
Posts: 1154
Joined: Fri Jun 23, 2006 5:18 am

Re: Fire 1.3 Burns Rybka 4

Post by BubbaTough »

kingliveson wrote:
BubbaTough wrote: I would also recommend using positions that the developers were unlikely to have used for training purposes (i.e. don't use standard positions such as Nunn or Silver or such).

-Sam
My mistake, should have been posted on tournament forum. But yes, I use a test suite designed by me specifically for such purpose. Fire 1.3 at least in bullet matches is showing really good signs. Norm seems to have done something right. Longer time control will definitely tell us more.
Yes, it is very impressive. In my testing, 1 0 is considered a long game :).

-Sam
Chan Rasjid
Posts: 588
Joined: Thu Mar 09, 2006 4:47 pm
Location: Singapore

Re: Fire 1.3 Burns Rybka 4

Post by Chan Rasjid »

Just to make sure.

Does Time Control 1 + 0 mean game in 1 min. If yes, then such games are completely meaningless as one side will surely have time failure.
Albert Silver
Posts: 3019
Joined: Wed Mar 08, 2006 9:57 pm
Location: Rio de Janeiro, Brazil

Re: Fire 1.3 Burns Rybka 4

Post by Albert Silver »

BubbaTough wrote:
kingliveson wrote:
yanquis1972 wrote:i don't think more games are needed so much as a different TC...at least 1/1 if you're intent on compiling a lot of games fairly quickly. 1/0 is just insanity.
I'll test different TC. This was just getting the feet wet so to speak.

Code: Select all

Rybka 4 vs IvanHoe 9.63b 15+10 
                            
1   Deep Rybka 4 SSE42 x64  +9/=37/-4 55.00%   27.5/50
2   IvanHoe 9.63b x64       +4/=37/-9 45.00%   22.5/50
  • † 25 positions
    † 3-4-5 Nalimov/Robbobases
    † 512 MB Hash
    † Ponder Off
    † Phenom 940
    † 4 Cores
    † 15+10 Time Control
Games available for download upon request.
I would also recommend using positions that the developers were unlikely to have used for training purposes (i.e. don't use standard positions such as Nunn or Silver or such).

-Sam
I don't actually think Vas uses my suite, since last I heard some of his tests ran in the thousands of games, far beyond the limits of my suite. Plus the test was designed to cover as much of the full gamut of typical positions as possible, meaning no special favoritism.

The point being, if you prefer, that if you can *book* my suite via playing algorithms (not book moves), then you will have booked chess per se.
"Tactics are the bricks and sticks that make up a game, but positional play is the architectural blueprint."
User avatar
AdminX
Posts: 6340
Joined: Mon Mar 13, 2006 2:34 pm
Location: Acworth, GA

Re: Fire 1.3 Burns Rybka 4

Post by AdminX »

My 50 Games 5 Min Blitz results were a win for Rybka 4.

Ponder On
1024 Hash
Tablebase 3-4-5-6
Robobitbases + Robototalbases
2 Cores Each
Large Pages Enabled

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Intel Core 2 Quad Q9000, Blitz 5m  0

                            
1   Deep Rybka 4 x64   +42  +11/=34/-5 56.00%   28.0/50
2   Fire 1.3 x64       -42  +5/=34/-11 44.00%   22.0/50
"Good decisions come from experience, and experience comes from bad decisions."
__________________________________________________________________
Ted Summers
User avatar
meschle
Posts: 200
Joined: Tue Apr 01, 2008 11:53 pm

Re: Fire 1.3 Burns Rybka 4

Post by meschle »

Good news for rybka - thanks ted :)

just in progress 5' match, 100 games in aquarium.

Out of interest which gui did you carry out your match?
Regards Mark

Quad Q6600 3.0 Ghz, Vista 64bit, 4gb Ram