i don't think more games are needed so much as a different TC...at least 1/1 if you're intent on compiling a lot of games fairly quickly. 1/0 is just insanity.
yanquis1972 wrote:i don't think more games are needed so much as a different TC...at least 1/1 if you're intent on compiling a lot of games fairly quickly. 1/0 is just insanity.
I'll test different TC. This was just getting the feet wet so to speak.
yanquis1972 wrote:i don't think more games are needed so much as a different TC...at least 1/1 if you're intent on compiling a lot of games fairly quickly. 1/0 is just insanity.
I'll test different TC. This was just getting the feet wet so to speak.
† 25 positions
† 3-4-5 Nalimov/Robbobases
† 512 MB Hash
† Ponder Off
† Phenom 940
† 4 Cores
† 15+10 Time Control
Games available for download upon request.
I would also recommend using positions that the developers were unlikely to have used for training purposes (i.e. don't use standard positions such as Nunn or Silver or such).
BubbaTough wrote:
I would also recommend using positions that the developers were unlikely to have used for training purposes (i.e. don't use standard positions such as Nunn or Silver or such).
-Sam
My mistake, should have been posted on tournament forum. But yes, I use a test suite designed by me specifically for such purpose. Fire 1.3 at least in bullet matches is showing really good signs. Norm seems to have done something right. Longer time control will definitely tell us more.
BubbaTough wrote:
I would also recommend using positions that the developers were unlikely to have used for training purposes (i.e. don't use standard positions such as Nunn or Silver or such).
-Sam
My mistake, should have been posted on tournament forum. But yes, I use a test suite designed by me specifically for such purpose. Fire 1.3 at least in bullet matches is showing really good signs. Norm seems to have done something right. Longer time control will definitely tell us more.
Yes, it is very impressive. In my testing, 1 0 is considered a long game .
yanquis1972 wrote:i don't think more games are needed so much as a different TC...at least 1/1 if you're intent on compiling a lot of games fairly quickly. 1/0 is just insanity.
I'll test different TC. This was just getting the feet wet so to speak.
† 25 positions
† 3-4-5 Nalimov/Robbobases
† 512 MB Hash
† Ponder Off
† Phenom 940
† 4 Cores
† 15+10 Time Control
Games available for download upon request.
I would also recommend using positions that the developers were unlikely to have used for training purposes (i.e. don't use standard positions such as Nunn or Silver or such).
-Sam
I don't actually think Vas uses my suite, since last I heard some of his tests ran in the thousands of games, far beyond the limits of my suite. Plus the test was designed to cover as much of the full gamut of typical positions as possible, meaning no special favoritism.
The point being, if you prefer, that if you can *book* my suite via playing algorithms (not book moves), then you will have booked chess per se.
"Tactics are the bricks and sticks that make up a game, but positional play is the architectural blueprint."
"Good decisions come from experience, and experience comes from bad decisions."
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Ted Summers