Strange time allocation at the start of FRC game (SF 2.1.1)

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mcostalba
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Re: Strange time allocation at the start of FRC game (SF 2.1

Post by mcostalba »

hgm wrote:Why look at the move number at all? The engine should do exactly the sameno matter what the move number is, provided it is in the valid range. So doing strange things when it is out of range seems unnecessarily pedantic...
Time management uses this information to allocate the proper time for the next move.
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hgm
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Re: Strange time allocation at the start of FRC game (SF 2.1

Post by hgm »

In UCI you get movestogo for that, isn't it?