MD v JL

Traditional chess games and chess topics in general

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Dan Honeycutt
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Location: Atlanta, Georgia

Re: MD v JL: Gambit declined

Post by Dan Honeycutt »

Terry McCracken wrote:
Dan Honeycutt wrote:
Terry McCracken wrote:It's all computer. That's the point. Martin didn't dedicate any real time to the game and Mc Troll put a great deal of computer time to it. Houdini wouldn't take the Night, I checked.

Everything played by Mc Liar was computer. I checked. Nothing to be proud of.

Martin bent over backwards for him and Mc Manipulator screwed him in the ass!

Typical. This site is loaded with people of questionable character, you see them on the chess servers screwing it up for honest and real players.
What a tirade of sour grapes. At least the players showed class and good sportsmanship so the rest of us could have some games to enjoy.

Best
Dan H.
No, Dan, but I doubted you would appreciate the reality that Mc Mad didn't play a real game.

You guys are very unethical.
Computer use was stipulated at the start - and it makes no sense to play games in CTF any other way. If two people want to play without computers they should go to a chess server. How one uses the computer is completely up to them. You want to say it's not a real game if one player makes more use of the computer than the other? Call it what you want but I think you're lost in the ozone.

Best
Dan H.
S.Taylor
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Location: Jerusalem Israel

Re: MD v JL: Gambit declined

Post by S.Taylor »

gerold wrote:
mhull wrote:
Terry McCracken wrote:
Jack Lad wrote:
Terry McCracken wrote:Bc6 was better but I suspect with more careful play White could still win it.
Here is an example of how the game could have been played differently from move 26:
[pgn]1. e4 c5 2. Nf3 g5 3. Nc3 g4 4. Ne5 h5 5. Bc4 e6 6. d4 a6 7. dxc5 Bxc5 8. Nd3 Bd4 9. Bb3 Nc6 10. O-O d6 11. Be3 Bxe3 12. fxe3 Nf6 13. Qd2 Qe7 14. Rad1 Nd7 15. Nf4 Nce5 16. Qxd6 Qxd6 17. Rxd6 Ke7 18. Rfd1 Nc5 19. R6d2 Nxb3 20. axb3 Bd7 21. Nd3 Nxd3 22. cxd3 f6 23. Rf1 Raf8 24. d4 h4 25. Rdf2 Bc6 26. d5 Bd7 27. dxe6 Kxe6 28. Rf5 g3 29. R1f3 Bc6 30. hxg3 hxg3 31. R5f4 Rhg8 32. Ne2 Ke5 33. Nxg3 Rg6 34. Rh4 Rfg8 35. Rh5+ Kd6 36. Kf2 Bd7 37. Rh7 b6 38. b4 Be6 39. Ra7 Kc6 40. Ne2 Rxg2+ 41. Ke1 Rh8 42. Kf1 Rxe2 43. Kxe2 Bg4 44. Rf7 Rh2+ 45. Kd3 Bxf3 46. Rxf6+ Kb5 47. Rxf3 Rxb2 48. Kd4 Kc6 49. Rf6+ Kc7 50. Kd5 Rxb4 51. Rf7+ Kd8 52. Ra7 Rb3 53. Rxa6 Rd3+ 54. Kc4 Rxe3[/pgn]
It still ends in a draw but the position does get opened up so perhaps white could have won somewhere along the line. :roll:
There is nothing you can explain to me Mc Loser as you don't play chess!

Everything you show me is computer output.

It's not some form of scientific proof either. :roll:
I thought you said the position was won for white, plain for any real chess player to see.
Early on white had a plus .44 advantage. However Black made a couple non computer moves that put a stop to the White advantage. Good game by both sides. White did made some computer moves. I gave Black a lot of credit for not falling into a trap on the Q side as the compute would have it.
.44 didn't mean much about position, as it was clear that White had a protected passed pawn, AND I think he was a pawn up also.
S.Taylor
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Location: Jerusalem Israel

Re: MD v JL: Gambit declined

Post by S.Taylor »

Terry McCracken wrote: It's all computer. That's the point. Martin didn't dedicate any real time to the game and Mc Troll put a great deal of computer time to it. Houdini wouldn't take the Night, I checked.

So you were hoping for McMad to take the knight the whole time?
Shame on you!
S.Taylor
Posts: 8514
Joined: Thu Mar 09, 2006 3:25 am
Location: Jerusalem Israel

Re: MD v JL: Gambit declined

Post by S.Taylor »

Terry McCracken wrote:
Jack Lad wrote:
Terry McCracken wrote:
You're too weak to select a move for the computer. What you did was test the moves against the computer to see if they were safe.
I think this is called "advanced chess".
Terry McCracken
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Location: Canada

Re: MD v JL: Gambit declined

Post by Terry McCracken »

Dan Honeycutt wrote:
Terry McCracken wrote:
Dan Honeycutt wrote:
Terry McCracken wrote:It's all computer. That's the point. Martin didn't dedicate any real time to the game and Mc Troll put a great deal of computer time to it. Houdini wouldn't take the Night, I checked.

Everything played by Mc Liar was computer. I checked. Nothing to be proud of.

Martin bent over backwards for him and Mc Manipulator screwed him in the ass!

Typical. This site is loaded with people of questionable character, you see them on the chess servers screwing it up for honest and real players.
What a tirade of sour grapes. At least the players showed class and good sportsmanship so the rest of us could have some games to enjoy.

Best
Dan H.
No, Dan, but I doubted you would appreciate the reality that Mc Mad didn't play a real game.

You guys are very unethical.
Computer use was stipulated at the start - and it makes no sense to play games in CTF any other way. If two people want to play without computers they should go to a chess server. How one uses the computer is completely up to them. You want to say it's not a real game if one player makes more use of the computer than the other? Call it what you want but I think you're lost in the ozone.

Best
Dan H.
Martin was manipulated into it. He didn't understand how things are done here until too late.

Derek said you don't have to play him, dropping a hint. Martin may have been a good sport about it but was actually annoyed about the whole thing.
Terry McCracken
Terry McCracken
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Location: Canada

Re: MD v JL: Gambit declined

Post by Terry McCracken »

Jack Lad wrote:
Masterbaiter wrote:Rdf2
[d] 5rr1/1p1bk3/p3pp2/8/3PP1pp/1PN1P3/1P3RPP/5RK1 w - - 2 26

[pgn]1. e4 c5 2. Nf3 g5 3. Nc3 g4 4. Ne5 h5 5. Bc4 e6 6. d4 a6 7. dxc5 Bxc5 8. Nd3 Bd4 9. Bb3 Nc6 10. O-O d6 11. Be3 Bxe3 12. fxe3 Nf6 13. Qd2 Qe7 14. Rad1 Nd7 15. Nf4 Nce5 16. Qxd6 Qxd6 17. Rxd6 Ke7 18. Rfd1 Nc5 19. R6d2 Nxb3 20. axb3 Bd7 21. Nd3 Nxd3 22. cxd3 f6 23. Rf1 Raf8 24. d4 h4 25. Rdf2 Rhg8[/pgn]
This is the difference between Martin and an Illusion!

E5!!
Terry McCracken
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Dan Honeycutt
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Location: Atlanta, Georgia

Re: MD v JL: Gambit declined

Post by Dan Honeycutt »

Terry McCracken wrote:Martin was manipulated into it. He didn't understand how things are done here until too late.

Derek said you don't have to play him, dropping a hint. Martin may have been a good sport about it but was actually annoyed about the whole thing.
Derek dropped a hint?! You know him. Why didn't you explain things to him?

Best
Dan H.
Terry McCracken
Posts: 16465
Joined: Wed Aug 01, 2007 4:16 am
Location: Canada

Re: MD v JL: Gambit declined

Post by Terry McCracken »

Dan Honeycutt wrote:
Terry McCracken wrote:Martin was manipulated into it. He didn't understand how things are done here until too late.

Derek said you don't have to play him, dropping a hint. Martin may have been a good sport about it but was actually annoyed about the whole thing.
Derek dropped a hint?! You know him. Why didn't you explain things to him?

Best
Dan H.
I tried, but he doesn't always listen well. I should have been more direct and clear with him. You're right about that, Dan.

It's partly my fault.
Terry McCracken
Jack Lad
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Re: MD v JL: Gambit declined

Post by Jack Lad »

gerold wrote:Early on white had a plus .44 advantage. However Black made a couple non computer moves that put a stop to the White advantage. Good game by both sides. White did made some computer moves. I gave Black a lot of credit for not falling into a trap on the Q side as the compute would have it.
Thanks Gerold - I also give credit to Martin for playing all three games very well in a sporting manner scoring 2.5 - 0.5 which is a pretty good result for him imo. I can not see how he could have won the last one but I accept that it might have been possible if he had played differently. 8-)
S.Taylor
Posts: 8514
Joined: Thu Mar 09, 2006 3:25 am
Location: Jerusalem Israel

Re: MD v JL: Gambit declined

Post by S.Taylor »

Terry McCracken wrote:
Jack Lad wrote:
Masterbaiter wrote:Rdf2
[d] 5rr1/1p1bk3/p3pp2/8/3PP1pp/1PN1P3/1P3RPP/5RK1 w - - 2 26

[pgn]1. e4 c5 2. Nf3 g5 3. Nc3 g4 4. Ne5 h5 5. Bc4 e6 6. d4 a6 7. dxc5 Bxc5 8. Nd3 Bd4 9. Bb3 Nc6 10. O-O d6 11. Be3 Bxe3 12. fxe3 Nf6 13. Qd2 Qe7 14. Rad1 Nd7 15. Nf4 Nce5 16. Qxd6 Qxd6 17. Rxd6 Ke7 18. Rfd1 Nc5 19. R6d2 Nxb3 20. axb3 Bd7 21. Nd3 Nxd3 22. cxd3 f6 23. Rf1 Raf8 24. d4 h4 25. Rdf2 Rhg8[/pgn]
This is the difference between Martin and an Illusion!

E5!!
How would that be good?