Wasp 2.00 by John Stanback ... with Lazy SMP!

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Frank Quisinsky
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Wasp 2.00 by John Stanback ... with Lazy SMP!

Post by Frank Quisinsky »

Hi there,

John Stanback (USA) sent me for minutes Wasp 2.00 (USA too). OK, should be logical ...

John wrote me:
Wasp 2.00 can now use multiple threads using "lazy SMP" search. My testing shows that Wasp 2.00 on a single thread is about 50 Elo better than Wasp 1.25. At very fast time controls, using 4 threads gains about 130 Elo.


Information & download on Wasp detail page available.
http://www.amateurschach.de/main/_wasp.htm

Have fun & thanks John!

Best
Frank

Will be the next engine for my opening book analysis. So I can start after analysis with developing of the new Wasp opening book.
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Graham Banks
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Re: Wasp 2.00 by John Stanback ... with Lazy SMP!

Post by Graham Banks »

Excellent! :)
gbanksnz at gmail.com
Jamal Bubker
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Re: Wasp 2.00 by John Stanback ... with Lazy SMP!

Post by Jamal Bubker »

Thank you Frank for hosting this new release !

Thank you very much John for releasing it :D
Dokterchen
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Re: Wasp 2.00 by John Stanback ... with Lazy SMP!

Post by Dokterchen »

Great news! :-)
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AdminX
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Re: Wasp 2.00 by John Stanback ... with Lazy SMP!

Post by AdminX »

Thanks Frank this is Great News! :D
"Good decisions come from experience, and experience comes from bad decisions."
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Ted Summers
jstanback
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Re: Wasp 2.00 by John Stanback ... with Lazy SMP!

Post by jstanback »

Thanks Frank for hosting my program on your web site!
Frank Quisinsky
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Re: Wasp 2.00 by John Stanback ... with Lazy SMP!

Post by Frank Quisinsky »

Hi John,

after you wrote me start of the year that you are working on SMP I am waiting of it. Now I can start the opening analysis with full Wasp power and can start after I have what I need the opening book development for Wasp.

I have to say thanks!

I like the style of your engine all the years. If I am playing vs. Zarkov / Wasp I am thinking often I am playing chess vs. a human. You created indeed a very nice chess program.

Tomorrow in the morning I will updates my FCP engine directory .... so I can start a long-time test-run on my site ... but on one i7 system only.

:-)

Best and thanks again!
Frank

Nice to see that Wasp have many fans. A lot of downloads on my site. OK, should be clear ... again ... you created really an interersting chess program.
BrendanJNorman
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Re: Wasp 2.00 by John Stanback ... with Lazy SMP!

Post by BrendanJNorman »

Frank Quisinsky wrote: I like the style of your engine all the years. If I am playing vs. Zarkov / Wasp I am thinking often I am playing chess vs. a human.
So true.

This new Wasp is stronger, but seemingly MORE human-like from my tests.

So positional, almost like he's from the old Soviet school. :)
Frank Quisinsky
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Re: Wasp 2.00 vs. 20 engines x 400 games per match!

Post by Frank Quisinsky »

Hi John,

with FCP Rating List conditions vs. 20 engines x 400 games = 4.000 games (need with one i7 4.3 GHz system around 60 days).

I select most danger engines as opponents (from Wasp view, not the strongest like Komodo and Co).

Newer versions of current still under development engines I like a lot with the older Hiarcs, Junior, Spark! Strongest are Chiron / Booot / Texel.

Elo I set ...
It is a combination of results from CEGT, CCRL and my older FCP Rating List ... in 25 Elo steps.

So you have a bit for looking in the next 60 days.
Can be found on my start page ... in front of my page ... Special test-run for John Stanback. Should be hard fights for your engine vs. this group of 20 completly different playing styles.

:-)

Best
Frank

For the others ... I started not a new rating system. Such test-runs are for Wasp in the future available only on my site. I am building with " International Opening Keys by Sergiu Samerian in combination with v02 from my current opening book project an *.bkt opening book. Priorities set in January / February 2017 for the Samarian main files. v2 after I reject lines with Komodo / Stockfish / Houdini / Shredder analysis. Is only a not ready prototyp of my *.bkt book. The Samarian *.bkt Basic file (by hand I edit the complete book and set the priorities) is included in my opening book project files. 26146 - 1199 lines without move transpositions I imported to the samerian files. This is the current result of my book development.
Frank Quisinsky
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Re: Wasp 2.00 vs. 20 engines x 400 games per match!

Post by Frank Quisinsky »

Restarted ...
I forget to set resign = off

:-(
Not very important!