Lately I have tried to tweak my LMR, static nullmove pruning, fixed a bug in SEE but all tweaks seemed to weaken my engine. Felt I had hit a wall (which I probably will sometime)...
I also just simplified my king-safety logic and to verify the same scores were calculated I again started a tournament. But again my experimental version was weaker. I verified a lot of evaluation scores at different positions but these were the same. What is going on?!
Then for some reason, I opened the windows taskbar and saw processes with +/- 160 mb and processes with +/- 40 mb. I had found the cause!! My experimental version was still only using 1 mb for the transposition table

Too bad the testresults were flawed but I guess I have not yet hit the wall!
