Wasp 2.00 by John Stanback ... with Lazy SMP!
Moderators: hgm, Rebel, chrisw
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- Posts: 130
- Joined: Fri Jun 17, 2016 4:14 pm
- Location: Colorado, USA
- Full name: John Stanback
Re: Wasp 2.00 vs. 20 engines x 400 games per match!
Hi Frank, Thanks for testing Wasp against a Gauntlet at longer time control! I will check your site for results each day and keep my fingers crossed that Wasp does Ok.
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- Posts: 6808
- Joined: Wed Nov 18, 2009 7:16 pm
- Location: Gutweiler, Germany
- Full name: Frank Quisinsky
Re: Wasp 2.00 vs. 20 engines x 400 games per match!
Hi John,
nice message!
But I have massive start problems here!
- again games with resign = on
- forget to set Hyperthreading = off in bios
- Hardware for core 3 and 4 on 4.1, not all on 4.3Ghz
All fixed now!
Not my day ...
I restarted again and hope now all works fine!
Sorry!
Best
Frank
nice message!
But I have massive start problems here!
- again games with resign = on
- forget to set Hyperthreading = off in bios
- Hardware for core 3 and 4 on 4.1, not all on 4.3Ghz
All fixed now!
Not my day ...
I restarted again and hope now all works fine!
Sorry!
Best
Frank
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- Posts: 6995
- Joined: Thu Aug 18, 2011 12:04 pm
Re: Wasp 2.00 vs. 20 engines x 400 games per match!
Good to see you active againjstanback wrote:Hi Frank, Thanks for testing Wasp against a Gauntlet at longer time control! I will check your site for results each day and keep my fingers crossed that Wasp does Ok.
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- Posts: 6340
- Joined: Mon Mar 13, 2006 2:34 pm
- Location: Acworth, GA
Re: Wasp 2.00 by John Stanback ... with Lazy SMP!
A Wasp 5 minute victory over Hiarcs.
[pgn]
[Event "5 Minutes/Game"]
[Site "Wasp_Test, HAKIN94LIFE"]
[Date "2017.04.23"]
[Round "1"]
[White "Deep HIARCS 14 WCSC [2]"]
[Black "Wasp 2.00 [2]"]
[ECO "B90"]
[Result "0-1"]
1. e4 {book 0s} c5 {book 0s} 2. Nf3 {book 0s} d6 {book 0s}
3. d4 {book 0s} cxd4 {book 0s} 4. Nxd4 {book 0s} Nf6 {book
0s} 5. Nc3 {book 0s} a6 {book 0s} 6. Be3 {book 0s} e5 {book
0s} 7. Nf3 {book 0s} Be7 {book 0s} 8. Bc4 {book 0s} O-O
{book 0s} 9. O-O {book 0s} Be6 {book 0s} 10. Bxe6 {book 0s}
fxe6 {book 0s} 11. Ng5 {+0.01/18 17s} Qd7 {+0.02/20 11s}
12. Qd3 {-0.03/18 0s} b5 {0.00/19 15s} 13. Ne2 {0.00/18 0s
(Rad1)} h6 {-0.20/20 16s (Nc6)} 14. Nf3 {-0.02/17 7s} Qc6
{-0.17/19 2s (Rc8)} 15. a4 {-0.09/18 12s (Ng3)} Nbd7
{-0.21/20 11s} 16. axb5 {-0.09/18 0s} axb5 {-0.25/20 10s}
17. Ng3 {-0.10/19 0s} Rfc8 {-0.31/20 14s (Qc4)} 18. c3
{-0.31/18 13s} Qc4 {-0.42/21 0s} 19. Rxa8 {-0.31/19 10s
(Qxc4)} Rxa8 {-0.58/21 9s} 20. Qc2 {-0.31/21 0s (Qxc4)} Ra2
{-0.41/20 9s} 21. Qb1 {-0.32/21 0s (h3)} Qb3 {-0.41/20 8s}
22. Bc1 {-0.35/22 0s} h5 {-0.36/20 8s (Bd8)} 23. Nd2
{-0.19/19 7s} Qa4 {-0.27/21 0s} 24. b3 {-0.23/20 11s} Qa6
{-0.27/20 0s (Qa5)} 25. Bb2 {-0.22/19 8s} Qa8 {-0.31/19 0s}
26. h4 {-0.32/18 11s (Ne2)} Bd8 {-0.43/19 11s (d5)} 27. Bc1
{-0.37/18 9s (Nf3)} Ng4 {-0.69/19 7s (Bb6)} 28. Qd3
{-0.38/18 8s} Qc6 {-0.65/20 0s} 29. Nxh5 {-0.35/18 6s} g6
{-0.57/20 0s} 30. Ng3 {-0.68/18 4s} Bxh4 {-0.73/20 2s}
31. Nh1 {-0.68/19 9s} Bg5 {-0.82/20 0s} 32. Rd1 {-0.50/17
4s (Nf3)} Ndf6 {-0.75/19 11s (Bf4)} 33. Nf1 {-0.81/18 12s
(Nf3)} Bxc1 {-1.20/19 6s} 34. Rxc1 {-0.80/18 0s} Nxe4
{-1.05/19 5s (Rb2)} 35. Qb1 {-0.93/17 3s} Ra7 {-1.20/19 2s}
36. c4 {-0.71/18 1s} b4 {-0.87/19 4s} 37. Nfg3 {-0.67/19
0s} Ngf6 {-0.78/20 7s} 38. Re1 {-0.75/21 0s} Nxg3 {-0.64/20
5s} 39. Nxg3 {-0.80/21 0s} Kg7 {-0.52/21 4s} 40. Ne4
{-0.80/20 0s} Nxe4 {-0.51/20 4s} 41. Rxe4 {-0.73/21 0s} Rf7
{-0.41/19 4s} 42. Re2 {-0.74/19 0s (Rh4)} Rf4 {-0.56/18 5s
(Qc5)} 43. Qa1 {-0.74/19 4s (Qc1)} Qb6 {-0.61/18 4s}
44. Re3 {-0.55/19 0s} Qd4 {-0.67/18 3s (Rf5)} 45. Qe1
{-0.56/19 5s} Qc5 {-0.58/20 0s (Qb6)} 46. Qa1 {-0.56/19 3s}
Rf7 {-0.58/20 1s (Qd4)} 47. Qa8 {-0.51/19 3s (Re2)} d5
{-0.80/18 3s} 48. Qa6 {-0.46/19 4s (Qd8)} d4 {-0.46/18 3s}
49. Rh3 {-0.46/21 0s (Rg3)} d3 {-0.66/18 3s} 50. Qa8
{-0.45/21 0s} Qxf2+ {-0.60/18 3s} 51. Kh2 {-0.53/22 0s}
Qf4+ {-0.70/18 3s} 52. Kg1 {-0.60/23 0s} Qf1+ {-0.70/18 2s
(Rf8)} 53. Kh2 {-0.60/22 0s} Qf4+ {-0.80/18 2s} 54. Kg1
{-0.60/24 0s} Rf8 {-0.70/19 2s (Qf1+)} 55. Qb7+ {-0.47/22
1s (Qa7+)} Qf7 {-0.78/21 2s} 56. Qxf7+ {-0.60/23 0s} Kxf7
{-0.71/23 2s} 57. Rxd3 {-0.62/23 0s} Ke7 {-0.72/22 2s}
58. Re3 {-0.65/23 1s (Rg3)} Kd6 {-0.77/22 2s} 59. Kh2
{-0.75/23 0s} Rf4 {-0.70/22 2s} 60. Kg3 {-0.91/23 3s} g5
{-0.84/22 0s} 61. c5+ {-0.91/23 3s} Kxc5 {-1.16/22 0s
(Kd5)} 62. Rxe5+ {-0.75/20 0s} Kd4 {-1.22/21 1s} 63. Rxe6
{-0.76/21 2s (Rxg5)} Kc3 {-1.63/22 2s} 64. Re3+ {-0.99/20
3s} Kc2 {-2.44/22 0s} 65. Kh2 {-2.00/21 16s} Rd4 {-2.71/26
0s (Rh4+)} 66. Rg3 {-2.01/20 4s} g4 {-4.14/24 1s (Rd5)}
67. Kg1 {-3.63/23 9s (Kh1)} Rd3 {-4.00/23 2s} 68. Rxg4
{-6.58/25 10s} Kxb3 {-4.25/24 0s} 69. Kf2 {-6.82/22 10s
(g3)} Kc3 {-4.52/21 1s} 0-1[/pgn]
[pgn]
[Event "5 Minutes/Game"]
[Site "Wasp_Test, HAKIN94LIFE"]
[Date "2017.04.23"]
[Round "1"]
[White "Deep HIARCS 14 WCSC [2]"]
[Black "Wasp 2.00 [2]"]
[ECO "B90"]
[Result "0-1"]
1. e4 {book 0s} c5 {book 0s} 2. Nf3 {book 0s} d6 {book 0s}
3. d4 {book 0s} cxd4 {book 0s} 4. Nxd4 {book 0s} Nf6 {book
0s} 5. Nc3 {book 0s} a6 {book 0s} 6. Be3 {book 0s} e5 {book
0s} 7. Nf3 {book 0s} Be7 {book 0s} 8. Bc4 {book 0s} O-O
{book 0s} 9. O-O {book 0s} Be6 {book 0s} 10. Bxe6 {book 0s}
fxe6 {book 0s} 11. Ng5 {+0.01/18 17s} Qd7 {+0.02/20 11s}
12. Qd3 {-0.03/18 0s} b5 {0.00/19 15s} 13. Ne2 {0.00/18 0s
(Rad1)} h6 {-0.20/20 16s (Nc6)} 14. Nf3 {-0.02/17 7s} Qc6
{-0.17/19 2s (Rc8)} 15. a4 {-0.09/18 12s (Ng3)} Nbd7
{-0.21/20 11s} 16. axb5 {-0.09/18 0s} axb5 {-0.25/20 10s}
17. Ng3 {-0.10/19 0s} Rfc8 {-0.31/20 14s (Qc4)} 18. c3
{-0.31/18 13s} Qc4 {-0.42/21 0s} 19. Rxa8 {-0.31/19 10s
(Qxc4)} Rxa8 {-0.58/21 9s} 20. Qc2 {-0.31/21 0s (Qxc4)} Ra2
{-0.41/20 9s} 21. Qb1 {-0.32/21 0s (h3)} Qb3 {-0.41/20 8s}
22. Bc1 {-0.35/22 0s} h5 {-0.36/20 8s (Bd8)} 23. Nd2
{-0.19/19 7s} Qa4 {-0.27/21 0s} 24. b3 {-0.23/20 11s} Qa6
{-0.27/20 0s (Qa5)} 25. Bb2 {-0.22/19 8s} Qa8 {-0.31/19 0s}
26. h4 {-0.32/18 11s (Ne2)} Bd8 {-0.43/19 11s (d5)} 27. Bc1
{-0.37/18 9s (Nf3)} Ng4 {-0.69/19 7s (Bb6)} 28. Qd3
{-0.38/18 8s} Qc6 {-0.65/20 0s} 29. Nxh5 {-0.35/18 6s} g6
{-0.57/20 0s} 30. Ng3 {-0.68/18 4s} Bxh4 {-0.73/20 2s}
31. Nh1 {-0.68/19 9s} Bg5 {-0.82/20 0s} 32. Rd1 {-0.50/17
4s (Nf3)} Ndf6 {-0.75/19 11s (Bf4)} 33. Nf1 {-0.81/18 12s
(Nf3)} Bxc1 {-1.20/19 6s} 34. Rxc1 {-0.80/18 0s} Nxe4
{-1.05/19 5s (Rb2)} 35. Qb1 {-0.93/17 3s} Ra7 {-1.20/19 2s}
36. c4 {-0.71/18 1s} b4 {-0.87/19 4s} 37. Nfg3 {-0.67/19
0s} Ngf6 {-0.78/20 7s} 38. Re1 {-0.75/21 0s} Nxg3 {-0.64/20
5s} 39. Nxg3 {-0.80/21 0s} Kg7 {-0.52/21 4s} 40. Ne4
{-0.80/20 0s} Nxe4 {-0.51/20 4s} 41. Rxe4 {-0.73/21 0s} Rf7
{-0.41/19 4s} 42. Re2 {-0.74/19 0s (Rh4)} Rf4 {-0.56/18 5s
(Qc5)} 43. Qa1 {-0.74/19 4s (Qc1)} Qb6 {-0.61/18 4s}
44. Re3 {-0.55/19 0s} Qd4 {-0.67/18 3s (Rf5)} 45. Qe1
{-0.56/19 5s} Qc5 {-0.58/20 0s (Qb6)} 46. Qa1 {-0.56/19 3s}
Rf7 {-0.58/20 1s (Qd4)} 47. Qa8 {-0.51/19 3s (Re2)} d5
{-0.80/18 3s} 48. Qa6 {-0.46/19 4s (Qd8)} d4 {-0.46/18 3s}
49. Rh3 {-0.46/21 0s (Rg3)} d3 {-0.66/18 3s} 50. Qa8
{-0.45/21 0s} Qxf2+ {-0.60/18 3s} 51. Kh2 {-0.53/22 0s}
Qf4+ {-0.70/18 3s} 52. Kg1 {-0.60/23 0s} Qf1+ {-0.70/18 2s
(Rf8)} 53. Kh2 {-0.60/22 0s} Qf4+ {-0.80/18 2s} 54. Kg1
{-0.60/24 0s} Rf8 {-0.70/19 2s (Qf1+)} 55. Qb7+ {-0.47/22
1s (Qa7+)} Qf7 {-0.78/21 2s} 56. Qxf7+ {-0.60/23 0s} Kxf7
{-0.71/23 2s} 57. Rxd3 {-0.62/23 0s} Ke7 {-0.72/22 2s}
58. Re3 {-0.65/23 1s (Rg3)} Kd6 {-0.77/22 2s} 59. Kh2
{-0.75/23 0s} Rf4 {-0.70/22 2s} 60. Kg3 {-0.91/23 3s} g5
{-0.84/22 0s} 61. c5+ {-0.91/23 3s} Kxc5 {-1.16/22 0s
(Kd5)} 62. Rxe5+ {-0.75/20 0s} Kd4 {-1.22/21 1s} 63. Rxe6
{-0.76/21 2s (Rxg5)} Kc3 {-1.63/22 2s} 64. Re3+ {-0.99/20
3s} Kc2 {-2.44/22 0s} 65. Kh2 {-2.00/21 16s} Rd4 {-2.71/26
0s (Rh4+)} 66. Rg3 {-2.01/20 4s} g4 {-4.14/24 1s (Rd5)}
67. Kg1 {-3.63/23 9s (Kh1)} Rd3 {-4.00/23 2s} 68. Rxg4
{-6.58/25 10s} Kxb3 {-4.25/24 0s} 69. Kf2 {-6.82/22 10s
(g3)} Kc3 {-4.52/21 1s} 0-1[/pgn]
"Good decisions come from experience, and experience comes from bad decisions."
__________________________________________________________________
Ted Summers
__________________________________________________________________
Ted Summers
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- Posts: 130
- Joined: Fri Jun 17, 2016 4:14 pm
- Location: Colorado, USA
- Full name: John Stanback
Re: Wasp 2.00 vs. 20 engines x 400 games per match!
Thanks Ed!
Although my engine is much weaker than the top one's it's still fun to experiment with various ideas. And to have the hope each morning that maybe yesterdays change gives 100 Elo
Although my engine is much weaker than the top one's it's still fun to experiment with various ideas. And to have the hope each morning that maybe yesterdays change gives 100 Elo
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- Posts: 2526
- Joined: Mon Feb 08, 2016 12:43 am
- Full name: Brendan J Norman
Re: Wasp 2.00 vs. 20 engines x 400 games per match!
The playing style more than compensates for whatever it apparently lacks in strength.jstanback wrote:Thanks Ed!
Although my engine is much weaker than the top one's it's still fun to experiment with various ideas. And to have the hope each morning that maybe yesterdays change gives 100 Elo
This sophisticated positional type of engine is really nice and rare nowadays.
I like the way Wasp maneuvers it's knights to attack pawn weaknesses too, quite human-like.
Are you planning on adding multi-variation analysis mode?
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- Posts: 130
- Joined: Fri Jun 17, 2016 4:14 pm
- Location: Colorado, USA
- Full name: John Stanback
Re: Wasp 2.00 vs. 20 engines x 400 games per match!
Hi Brendan, thanks for the kind comments. I have multi-pv implemented in the search, but forgot to add it as a UCI option. I will do this for the next version.
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- Posts: 18753
- Joined: Thu Mar 09, 2006 6:40 pm
- Location: US of Europe, germany
- Full name: Thorsten Czub
Re: Wasp 2.00 vs. 20 engines x 400 games per match!
little tournament with zarkov included.
Code: Select all
Motor Punkte Ko Ho St As Fi Fi Gu De Cr An Te De De Sm Ar St Ar Bo Sm Va Wa Wa Cr Za Fr Ne To Pr Pr Ar Co Gr Ne Ga S-B
01: Komodo-10.2-64bit [t2] 273,0/320 ·········· 0====1==0= =00====1=1 ====1==1=0 1==11====1 =1=1=11=0= =1101==1== =11=1==0== =11=11=11= 11111=111= 1111111=== ==11=11=11 1111101=11 11111=11=1 1=11=111=1 1111111111 =11==1111= 11=1111111 111=111=11 111111111= ==111111=1 111=111111 1111=11111 1111111111 111=111111 1111111111 1111111111 1111111=11 1111111111 1111111111 1111111111 1111111111 1111111111 39507,
02: Houdini 5 [t2] 272,0/320 1====0==1= ·········· ===00===== 1===1==0== ==1====0== =111=1==== ==111====1 11=1101=1= =111=1==11 1101=11=1= 1=1===1=11 1111111111 1=1=111111 10111111== ==11=1111= 1111111111 =1=111=111 111=111111 1111111111 1111111111 111111=111 11111=1111 1110111111 1111111=11 11111111=1 1111111=11 1111111111 1111111111 11111=1=11 1111111111 1111111111 1111111111 0111111111 39546,
03: Stockfish_8_x64_modern [t2] 270,5/320 =11====0=0 ===11===== ·········· 0====1===1 11100==111 ==1===10== =1=100111= ==11===1== =1111==1== 11=1111=11 111111=1=1 1=1=1=1111 011==111=1 1101111101 11111=1111 1111111111 =111111==1 111110=11= 1111111111 1111111111 11111=1111 =11111=111 1=111=1==1 1111111111 1111=11111 111111=111 1=11111111 1=11111=11 1111111111 1111111111 1111111111 1111111111 1111011111 ? 39515,
04: AsmFishW_2016-11-04_bmi2 [t2] 270,5/320 ====0==0=1 0===0==1== 1====0===0 ·········· 1=111=11=1 ===1===111 ==11==1=11 =1=1==11=1 10=1=1=1== 11=====1=1 1111111111 =1=1111111 ===1===11= 1111111111 1111111==1 11=11111=1 1=111=111= 1=11111111 1=10111111 1111=1==11 11==111=11 1111111111 1111111111 111111=1=1 11===11=11 11111111=1 1111111111 1111111111 1111111111 1111111111 11111=1111 1111111111 1111111111 39270,
05: Fire 5 x64 [t2] 243,5/320 0==00====0 ==0====1== 00011==000 0=000=00=0 ·········· 00=11==0=0 00=101=011 ======1=== 111==1=0=0 =10==1==11 11111===10 11=11=1=== 111111=1== 111=111111 11=111=111 1=11111111 111111=1=1 =1=1=0=111 ==111=11=1 11=1111=11 11=10===11 11=11=1111 111=1==111 1=111=11== 1=11111111 1111==1=11 11=1111111 1111111111 1111111111 1111=11111 1111111111 1111111111 1111111111 33596,
06: Fizbo19x64_bmi2 [t2] 240,5/320 =0=0=00=1= =000=0==== ==0===01== ===0===000 11=00==1=1 ·········· ===0=1==== ==0=10==01 1011==1==0 11=1111==1 1===11==== 1===111=1= 11=110=11= 1=11=11111 =111=1=101 =1=1=1111= 1111=11==1 =11=1==1== 11=1111=11 1=01110=11 111111111= 11111==111 =11=11=111 1==111==== 1111110111 1011=11111 111111=111 =11=11111= 1111111111 1111111111 =111111111 1111111111 1111111111 33582,
07: Gull 3 x64 [t2] 236,5/320 =0010==0== ==000====0 =0=011000= ==00==0=00 11=010=100 ===1=0==== ·········· 0=10===110 11=1==10== 11==111==1 1==0111111 ==1=1=1=11 10===1=11= =1===0=1=1 =1=11111=1 11==10=111 =11=====1= =1=1===010 1111111==1 1===111=1= 1111==0=11 1111111101 1=111111=1 1111111=== 1111111111 111111=111 1111111111 111111111= 1==1111111 1111111111 1111111111 1111111111 1111111111 32499,
08: DeepShredder13UCIx64 [t2_timebuffer6] 225,5/320 =00=0==1== 00=0010=0= ==00===0== =0=0==00=0 ======0=== ==1=01==10 1=01===001 ·········· 1=1=1==1=0 01===1=010 =1=1==1=11 ==0010=1=0 =1=0101110 110==1==11 111=110=10 1111111111 =10=01=1=1 =01===1=1= 1=1=0=111= 1111=1=111 111=1=1111 =111111111 1111111111 11=1==1111 1111111111 1101111111 1111111111 =110=11111 1101011110 1111111111 1111111100 1101011111 1111111111 31203,
09: Critter_1.6a_64bit [t2] 221,5/320 =00=00=00= =000=0==00 =0000==0== 01=0=0=0== 000==0=1=1 0100==0==1 00=0==01== 0=0=0==0=1 ·········· 1=11=0=1=1 11==11===1 10111===0= =11===0001 =1=110=1=1 11=1=11111 =111110=11 01=11=1111 =1=110=111 1011==1==1 1=1=11111= 1=1=101==1 1111111=11 11===11111 =110=11111 11=1111111 1=110=1111 =11=11111= =111=11011 1111=11111 11111111=1 1111111111 1111111111 1111111111 29663,
10: Andscacsb_089 [t2] 213,5/320 00000=000= 0010=00=0= 00=0000=00 00=====0=0 =01==0==00 00=0000==0 00==000==0 10===0=101 0=00=1=0=0 ·········· ===01==1=1 110011=1=1 0=1=11==== 111=1===11 110=111=== 1111=11=11 1==011=11= 1=11111111 =111011111 1==1111111 1=11=1=111 1111=10111 =1==1111=1 =11111=11= ==11===111 1=1111=111 1101111=0= =1=111=111 11=1111111 1111111111 11=1111111 1111=11111 1111111111 27842,
11: Texel1.06_64 [t2] 196,5/320 0000000=== 0=0===0=00 000000=0=0 0000000000 00000===01 0===00==== 0==1000000 =0=0==0=00 00==00===0 ===10==0=0 ·········· 11111==0== 1==1=0=010 1==1001=0= 1=0111=1== =01=0==1=1 01===111== =1==110111 11==11=101 =0=0=1=111 1=1=1=1111 111=1=1=1= =11=11=11= 1111=11110 ==111111=1 1=11111111 1111111111 1111=11111 =111111111 111111=111 1111=111=1 1111110111 1111111111 24495,
12: Deep Rybka 4.1 x64 [t2] 191,5/320 ==00=00=00 0000000000 0=0=0=0000 =0=0000000 00=00=0=== 0===000=0= ==0=0=0=00 ==1101=0=1 01000===1= 001100=0=0 00000==1== ·········· 0=1=01001= =10=110111 0=1101===1 0==1111=01 ==1=11=0== =1111==101 0100001010 1=111110== 1=01=111=1 1=11110111 1==1==1010 =10111=111 111=111111 11111=1111 1111=11111 1=11111=11 1011111=11 1111111111 1111111=11 1111111111 1111111111 23707,
13: DeepHiarcs14WCSC [t2] 190,5/320 0000010=00 0=0=000000 100==000=0 ===0===00= 000000=0== 00=001=00= 01===0=00= =0=1010001 =00===1110 1=0=00==== 0==0=1=101 1=0=10110= ·········· 1=0==1=1=1 =11110=010 =1=0==0=== 0=110==00= =1=0=0101= =101===01= 0=0=111=== 1====1=1=1 0==111111= 101=11=101 01=1=1=111 ==01111=11 1111111111 1111111111 1==1011111 1111111111 1111111111 11111111=1 1111111111 1111111111 24110,
14: SmarThink_v197_SSE4_standalone 167,5/320 00000=00=0 01000000== 0010000010 0000000000 000=000000 0=00=00000 =0===1=0=0 001==0==00 =0=001=0=0 000=0===00 0==0110=1= =01=001000 0=1==0=0=0 ·········· =00110===1 =0=01=1=11 111=0110=1 =0101=01== 00=01===== 0=111==111 01=0=01111 1110101=01 =11=1=1101 =1=101===1 10=1=10==1 1101111110 =111111=11 =111111111 1=1=10111= 11=1011111 0=11111111 1111111111 1=11111111 20322,
15: Arasanx20-64-popcnt [t2] 167,0/320 0=00=000=0 ==00=0000= 00000=0000 0000000==0 00=000=000 =000=0=010 =0=00000=0 000=001=01 00=0=00000 001=000=== 0=1000=0== 1=0010===0 =00001=101 =11001===0 ·········· =0=1=00=01 1===0=1=== =11=====1= 11=1=000=1 01==011101 ===0===1=1 ==11=10=11 ===11=1011 1=11=1=111 0111110111 1=111111=1 =1101=1111 111=11111= =1111111=0 111=101111 =111111101 1111111111 1111=11111 19955,
16: Sting-sf-73 [t2] 162,5/320 0000000000 0000000000 0000000000 00=00000=0 0=00000000 =0=0=0000= 00==01=000 0000000000 =000001=00 0000=00=00 =10=1==0=0 1==0000=10 =0=1==1=== =1=10=0=00 =1=0=11=10 ·········· 10=1=110=0 10====1110 00=0111001 1100=1=101 11=0=10=11 111=====10 ==1111=1=1 ==11===111 1111011111 0110111111 111=11=001 010111111= 111=11=111 =11=111111 1111111111 1111111111 1111111111 18479,
17: Arasanx19.2-64 [t2] 161,5/320 =00==0000= =0=000=000 =000000==0 0=000=000= 000000=0=0 0000=00==0 =00=====0= =01=10=0=0 10=00=0000 0==100=00= 10===000== ==0=00=1== 1=001==11= 000=1001=0 0===1=0=== 01=0=001=1 ·········· =0====1=0= =00=00011= =1=01==10= 1=1===0=11 =1=111=1=1 100=01111= =111101=0= 1=0=1==011 =1=0111=11 ==1101110= 11110111=0 1111=111=1 1111111=11 0=11111111 1111=11111 1111111111 19847,
18: Booot6.02 [pb_on] 161,0/320 00=0000000 000=000000 000001=00= 0=00000000 =0=0=1=000 =00=0==0== =0=0===101 =10===0=0= =0=001=000 0=00000000 =0==001000 =0000==010 =0=1=1010= =1010=10== =00=====0= 01====0001 =1====0=1= ·········· ======1=10 =1=0==1=11 ===001=0== 11==0====1 0=11=1=101 11==1=11== 11=111==1= 11=1011==1 11===11=11 1011=111== 1=1=00111= 1111111111 1111==111= 1111111111 1111111111 19521,
19: SmarThink_v196_SSE4_standalone 159,0/310 000=000=00 0000000000 0000000000 0=01000000 ==000=00=0 00=0000=00 0000000==0 0=0=1=000= 0100==0==0 =000100000 00==00=010 1011110101 =010===10= 11=10===== 00=0=111=0 11=1000110 =11=11100= ======0=01 ·········· 1===0=00=1 1==1=1==00 01==1=1==1 1==111111= ====111=11 11=1110=11 =1=1111==1 =111111111 11=1111111 111101=111 1111111111 111=111011 11=1111111 18662,
20: Vajolet2 2.2 [t2] 150,0/320 000000000= 0000000000 0000000000 0000=0==00 00=0000=00 0=10001=00 0===000=0= 0000=0=000 0=0=00000= 0==0000000 =1=1=0=000 0=000001== 1=1=000=== 1=000==000 10==100010 0011=0=010 =0=10==01= =0=1==0=00 0===1=11=0 ·········· ===10=10=0 11==1111=0 ==0=1==111 11001=1==0 1=1111=111 11111===1= =1=0111111 1111=0=1=1 11=1111101 1111111111 =111=11=11 1111=11111 1111111111 16958,
21: Wasp_200-bmi2-x64 [t2] 138,5/310 ==000000=0 000000=000 00000=0000 00==000=00 00=01===00 000000000= 0000==1=00 000=0=0000 0=0=010==0 0=00=0=000 0=0=0=0000 0=10=000=0 0====0=0=0 10=1=10000 ===1===0=0 00=1=01=00 0=0===1=00 ===110=1== ===01=01=1 ·········· 111=0=01== =1===0==11 ==0=0===11 =1=11100== ==0==1101= 1101111=11 1=111=01=1 =100111=10 =111101111 1111111111 1111111111 1111111111 15865,
22: Wasp125-x64 123,0/320 000=000000 00000=0000 =00000=000 0000000000 00=00=0000 00000==000 0000000010 =000000000 0000000=00 0000=01000 000=0=0=0= 0=00001000 1==000000= 0001010=10 ==00=01=00 000=====01 =0=000=0=0 00==1====0 0==0=0==11 00==0000=1 000=1=10== ·········· ==1==1==00 ==0==1=0=1 01==01=011 1111===111 =1==1=1000 111110=111 11011111=1 =111==11=1 1=111111=1 1=11111111 1111111111 12903,
23: Crafty-25-64-uci-ja 121,0/320 0000=00000 0001000000 0=000=0==0 0000000000 000=0==000 =00=00=000 0=000000=0 0000000000 00===00000 =0==0000=0 =00=00=00= 0==0==0101 010=00=010 =00=0=0010 ===00=0100 ==0000=0=0 011=10000= 1=00=0=010 10==0=0==0 ==1=0==000 =0===1==00 ==0==0==11 ·········· ====00000= ==0=01===1 ==10101110 1111====10 10==1==111 =110111011 =01=1111=1 =11=110111 1111111111 1111111=11 13498,
24: Zappa Mexico II x64 [t2] 119,5/320 0000000000 0000000=00 0000000000 000000=0=0 0=000=00== 0==000==== 0000000=== 00=0==0000 =001=00000 =00000=00= 0000=00001 =01000=000 10=0=0=000 =0=010===0 0=00=0=000 ==00===000 =000010=1= 00==0=00== 0==000000= 00110=0==1 ==1=1===00 ==1==0=1=0 ====11111= ·········· =00=0=1==0 =011001110 =01==11100 1101111==1 ===10=1001 111==01=11 1111111=11 1111111111 1111011111 13272,
25: Fruit278_64 [t2] 104,0/320 000=000000 00000000=0 0000=00000 00===00=00 0=00000000 0000001000 0000000000 0000000000 00=0000000 ==00===000 ==000000=0 000=000000 ==10000=00 01=0=01==0 1000001000 0000100000 0=1=0==100 00=000==0= ====000=00 0=0000=000 =0=00011== 10==10=100 ==1=10===0 =11=1=0==1 ·········· 00011==011 01=0100101 1100000111 111==0=1=1 11110=0110 1==1111111 011111=111 1111111=11 11003,
26: Nemorino_1.0_win64 [t2] 96,5/320 0000000000 0000000=00 000000=000 00000000=0 0000==0=00 0100=00000 000000=000 0010000000 0=001=0000 0=0000=000 0=00000000 00000=0000 0000000000 0010000001 0=000000=0 1001000000 =0=1000=00 00=0100==0 00=0001=00 00000===0= ==1==0010= 0000===000 ==01010001 =100110001 11100==100 ·········· 001=1=0111 =11==10101 =1011==110 1110111111 =11001=111 1101111011 1111111111 9714,0
27: TornadoChess_8_x64 [t2] 89,0/320 0000000000 0000000000 0=00000000 0000000000 00=0000000 000000=000 0000000000 0000000000 =00=00000= 0010000=1= 0000000000 0000=00000 0000000000 =000000=00 =0010=0000 000=00=110 ==0010001= 00===00=00 =0=0000==0 =0=1000000 0010000=00 =0==0=0111 0000====01 =10==00011 10=1011010 110=0=1000 ·········· 101==11110 100=1101== 1===0=110= 1=1=11=111 =1101111=1 11=11111=1 8678,7
28: Prodeo 2.2 SMP 75,5/320 0000000=00 0000000000 0=00000=00 0000000000 0000000000 =00=00000= 000000000= =001=00000 =000=00100 =0=000=000 0000=00000 0=00000=00 0==0100000 =000000000 000=00000= 101000000= 00001000=1 0100=000== =000000000 0000=1=0=0 0=000=10=0 000001=000 01==0==000 0010000==0 0011111000 =00==01010 010==00001 ·········· =001====== =0=01=0010 11011==001 01=1=1110= 1111111111 8127,5
29: Prodeo2.1 yat 75,5/320 0000000000 00000=0=00 0000000000 0000000000 0000000000 0000000000 0==0000000 0010100001 0000=00000 00=0000000 =000000000 0100000=00 0000000000 0=0=01000= =0000000=1 000=00=000 0000=000=0 0=0=11000= 00=0000000 00=0000010 =011000=01 00100000=0 =001000100 ===01=0110 000==1=0=0 =0100==001 011=0010== =110====== ·········· 0=11=====0 1=01==00=1 1111010=11 11111==1=1 7728,0
30: Arminius2017-01-01-x64-popcnt [t2] 61,5/320 0000000000 0000000000 0000000000 0000000000 0000=00000 0000000000 0000000000 0000000000 00000000=0 0000000000 000000=000 0000000000 0000000000 00=0100000 000=010000 =00=000000 0000000=00 0000000000 000010=000 0000000000 =000010000 =000==00=0 =10=0000=0 000==10=00 00001=1001 0001000000 0===1=001= =1=10=1101 1=00=====1 ·········· 101=11111= =11===1111 111111=11= 4849,5
31: Colossus2008b 48,5/320 0000000000 0000000000 0000000000 00000=0000 0000000000 =000000000 0000000000 0000000011 0000000000 00=0000000 0000=000=0 0000000=00 00000000=0 1=00000000 =000000010 0000000000 1=00000000 0000==000= 0000000000 =000=00=00 0000000000 0=000000=0 =00=001000 0000000=00 0==0000000 =00110=000 0=0=00=000 00100==110 0=10==11=0 010=00000= ·········· =1=1101111 111101=110 4506,0
32: GreKo2016 28,5/320 0000000000 0000000000 0000000000 0000000000 0000000000 0000000000 0000000000 0010100000 0000000000 0000=00000 0000001000 0000000000 0000000000 0000000000 0000000000 0000000000 0000=00000 0000000000 000=000100 0000=00000 0000000000 0=00000000 0000000000 0000000000 100000=000 0010000100 =0010000=0 10=0=0001= 0000101=00 =00===0000 =0=0010000 ·········· 1101101=== 2507,5
33: Nemeton1.5 15,0/320 0000000000 1000000000 0000100000 0000000000 0000000000 0000000000 0000000000 0000000000 0000000000 0000000000 0000000000 0000000000 0000000000 0=00000000 0000=00000 0000000000 0000000000 0000000000 00=0000000 0000000000 0000000000 0000000000 0000000=00 0000100000 0000000=00 0000000000 00=00000=0 0000000000 00000==0=0 000000=00= 000010=001 0010010=== ·········· 1506,0
34: Gandalf_60 0,0/0 ? ·········· 0,00
5270 Partien von 5610 gespielt
Name des Turniers: I7_7500U
Ort/ Land: ORION8, Deutschland
Spielstufe: Turnier 40/5
What seems like a fairy tale today may be reality tomorrow.
Here we have a fairy tale of the day after tomorrow....
Here we have a fairy tale of the day after tomorrow....
-
- Posts: 6995
- Joined: Thu Aug 18, 2011 12:04 pm
Re: Wasp 2.00 vs. 20 engines x 400 games per match!
Ha!jstanback wrote:Thanks Ed!
Although my engine is much weaker than the top one's it's still fun to experiment with various ideas. And to have the hope each morning that maybe yesterdays change gives 100 Elo
Sooner or later the days will come that -100 elo will be my norm. Just kidding of course but so now and then I limit myself to do some weird experiments not necessarily related to playing strength. In the meantime I enjoy following the progress made by others.
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- Posts: 18753
- Joined: Thu Mar 09, 2006 6:40 pm
- Location: US of Europe, germany
- Full name: Thorsten Czub
Re: Wasp 2.00 vs.
Code: Select all
Motor Punkte Ko As Ho St Fi Fi Gu De Cr An Te De De Sm Ar St Ar Bo Va Wa Wa Za Cr Fr Ne To Pr Pr De Ar Ga Co Gr Ne S-B
01: Komodo-10.2-64bit [t2] 283,5/330 ·········· ====1==1=0 0====1==0= =00====1=1 1==11====1 =1=1=11=0= =1101==1== =11=1==0== =11=11=11= 11111=111= 1111111=== ==11=11=11 1111101=11 11111=11=1 1=11=111=1 1111111111 =11==1111= 11=1111111 111111111= ==111111=1 111=111111 1111111111 1111=11111 111=111111 1111111111 1111111111 1111111111 1111111=11 1111111111 1111111111 1111111=11 1111111111 1111111111 1111111111 42409,
02: AsmFishW_2016-11-04_bmi2 [t2] 281,5/330 ====0==0=1 ·········· 0===0==1== 1====0===0 1=111=11=1 ===1===111 ==11==1=11 =1=1==11=1 10=1=1=1== 11=====1=1 1111111111 =1=1111111 ===1===11= 1111111111 1111111==1 11=11111=1 1=111=111= 1=11111111 1111=1==11 11==111=11 1111111111 111111=1=1 1111111111 11===11=11 11111111=1 1111111111 1111111111 1111111111 11111=1111 1111111111 1111111111 11111=1111 1111111111 1111111111 42221,
03: Houdini 5 [t2] 281,0/330 1====0==1= 1===1==0== ·········· ===00===== ==1====0== =111=1==== ==111====1 11=1101=1= =111=1==11 1101=11=1= 1=1===1=11 1111111111 1=1=111111 10111111== ==11=1111= 1111111111 =1=111=111 111=111111 1111111111 111111=111 11111=1111 1111111=11 1110111111 11111111=1 1111111=11 1111111111 11111=1=11 1111111111 11111=1111 1111111111 1=11111111 1111111111 1111111111 0111111111 42252,
04: Stockfish_8_x64_modern [t2] 279,5/330 =11====0=0 0====1===1 ===11===== ·········· 11100==111 ==1===10== =1=100111= ==11===1== =1111==1== 11=1111=11 111111=1=1 1=1=1=1111 011==111=1 1101111101 11111=1111 1111111111 =111111==1 111110=11= 1111111111 11111=1111 =11111=111 1111111111 1=111=1==1 1111=11111 111111=111 1=11111111 1111111111 1=11111=11 11111111=1 1111111111 11111111=1 1111111111 1111111111 1111011111 42197,
05: Fire 5 x64 [t2] 255,0/330 0==00====0 0=000=00=0 ==0====1== 00011==000 ·········· 00=11==0=0 00=101=011 ======1=== 111==1=0=0 =10==1==11 11111===10 11=11=1=== 111111=1== 111=111111 11=111=111 1=11111111 111111=1=1 =1=1=0=111 11=1111=11 11=10===11 11=11=1111 1=111=11== 111=1==111 1=11111111 1111==1=11 11=1111111 1111111111 1111111111 11111111=1 1111=11111 1111111111 1111111111 1111111111 1111111111 36319,
06: Fizbo19x64_bmi2 [t2] 251,5/330 =0=0=00=1= ===0===000 =000=0==== ==0===01== 11=00==1=1 ·········· ===0=1==== ==0=10==01 1011==1==0 11=1111==1 1===11==== 1===111=1= 11=110=11= 1=11=11111 =111=1=101 =1=1=1111= 1111=11==1 =11=1==1== 1=01110=11 111111111= 11111==111 1==111==== =11=11=111 1111110111 1011=11111 111111=111 1111111111 =11=11111= 1111111111 1111111111 1111111111 =111111111 1111111111 1111111111 36142,
07: Gull 3 x64 [t2] 247,0/330 =0010==0== ==00==0=00 ==000====0 =0=011000= 11=010=100 ===1=0==== ·········· 0=10===110 11=1==10== 11==111==1 1==0111111 ==1=1=1=11 10===1=11= =1===0=1=1 =1=11111=1 11==10=111 =11=====1= =1=1===010 1===111=1= 1111==0=11 1111111101 1111111=== 1=111111=1 1111111111 111111=111 1111111111 1==1111111 111111111= 1=11111111 1111111111 1111111111 1111111111 1111111111 1111111111 34954,
08: DeepShredder13UCIx64 [t2_timebuffer6] 237,0/330 =00=0==1== =0=0==00=0 00=0010=0= ==00===0== ======0=== ==1=01==10 1=01===001 ·········· 1=1=1==1=0 01===1=010 =1=1==1=11 ==0010=1=0 =1=0101110 110==1==11 111=110=10 1111111111 =10=01=1=1 =01===1=1= 1111=1=111 111=1=1111 =111111111 11=1==1111 1111111111 1111111111 1101111111 1111111111 1101011110 =110=11111 1111011111 1111111111 =111111111 1111111100 1101011111 1111111111 33836,
09: Critter_1.6a_64bit [t2] 233,5/330 =00=00=00= 01=0=0=0== =000=0==00 =0000==0== 000==0=1=1 0100==0==1 00=0==01== 0=0=0==0=1 ·········· 1=11=0=1=1 11==11===1 10111===0= =11===0001 =1=110=1=1 11=1=11111 =111110=11 01=11=1111 =1=110=111 1=1=11111= 1=1=101==1 1111111=11 =110=11111 11===11111 11=1111111 1=110=1111 =11=11111= 1111=11111 =111=11011 1==1111111 11111111=1 1111111111 1111111111 1111111111 1111111111 32259,
10: Andscacsb_089 [t2] 223,0/330 00000=000= 00=====0=0 0010=00=0= 00=0000=00 =01==0==00 00=0000==0 00==000==0 10===0=101 0=00=1=0=0 ·········· ===01==1=1 110011=1=1 0=1=11==== 111=1===11 110=111=== 1111=11=11 1==011=11= 1=11111111 1==1111111 1=11=1=111 1111=10111 =11111=11= =1==1111=1 ==11===111 1=1111=111 1101111=0= 11=1111111 =1=111=111 11=1111=11 1111111111 111=11=111 11=1111111 1111=11111 1111111111 30064,
11: Texel1.06_64 [t2] 206,5/330 0000000=== 0000000000 0=0===0=00 000000=0=0 00000===01 0===00==== 0==1000000 =0=0==0=00 00==00===0 ===10==0=0 ·········· 11111==0== 1==1=0=010 1==1001=0= 1=0111=1== =01=0==1=1 01===111== =1==110111 =0=0=1=111 1=1=1=1111 111=1=1=1= 1111=11110 =11=11=11= ==111111=1 1=11111111 1111111111 =111111111 1111=11111 11=110=11= 111111=111 1111111111 1111=111=1 1111110111 1111111111 26615,
12: Deep Rybka 4.1 x64 [t2] 206,5/330 ==00=00=00 =0=0000000 0000000000 0=0=0=0000 00=00=0=== 0===000=0= ==0=0=0=00 ==1101=0=1 01000===1= 001100=0=0 00000==1== ·········· 0=1=01001= =10=110111 0=1101===1 0==1111=01 ==1=11=0== =1111==101 1=111110== 1=01=111=1 1=11110111 =10111=111 1==1==1010 111=111111 11111=1111 1111=11111 1011111=11 1=11111=11 1111011=11 1111111111 11111111=1 1111111=11 1111111111 1111111111 26555,
13: DeepHiarcs14WCSC [t2] 202,0/330 0000010=00 ===0===00= 0=0=000000 100==000=0 000000=0== 00=001=00= 01===0=00= =0=1010001 =00===1110 1=0=00==== 0==0=1=101 1=0=10110= ·········· 1=0==1=1=1 =11110=010 =1=0==0=== 0=110==00= =1=0=0101= 0=0=111=== 1====1=1=1 0==111111= 01=1=1=111 101=11=101 ==01111=11 1111111111 1111111111 1111111111 1==1011111 11=1111==1 1111111111 1=111=11=1 11111111=1 1111111111 1111111111 26441,
14: SmarThink_v197_SSE4_standalone 182,0/330 00000=00=0 0000000000 01000000== 0010000010 000=000000 0=00=00000 =0===1=0=0 001==0==00 =0=001=0=0 000=0===00 0==0110=1= =01=001000 0=1==0=0=0 ·········· =00110===1 =0=01=1=11 111=0110=1 =0101=01== 0=111==111 01=0=01111 1110101=01 =1=101===1 =11=1=1101 10=1=10==1 1101111110 =111111=11 1=1=10111= =111111111 1==1111111 11=1011111 11111111=1 0=11111111 1111111111 1=11111111 22730,
15: Arasanx20-64-popcnt [t2] 181,0/330 0=00=000=0 0000000==0 ==00=0000= 00000=0000 00=000=000 =000=0=010 =0=00000=0 000=001=01 00=0=00000 001=000=== 0=1000=0== 1=0010===0 =00001=101 =11001===0 ·········· =0=1=00=01 1===0=1=== =11=====1= 01==011101 ===0===1=1 ==11=10=11 1=11=1=111 ===11=1011 0111110111 1=111111=1 =1101=1111 =1111111=0 111=11111= 111111=111 111=101111 1111111111 =111111101 1111111111 1111=11111 22186,
16: Sting-sf-73 [t2] 176,5/330 0000000000 00=00000=0 0000000000 0000000000 0=00000000 =0=0=0000= 00==01=000 0000000000 =000001=00 0000=00=00 =10=1==0=0 1==0000=10 =0=1==1=== =1=10=0=00 =1=0=11=10 ·········· 10=1=110=0 10====1110 1100=1=101 11=0=10=11 111=====10 ==11===111 ==1111=1=1 1111011111 0110111111 111=11=001 111=11=111 010111111= 1111=1111= =11=111111 1111=11111 1111111111 1111111111 1111111111 20764,
17: Arasanx19.2-64 [t2] 176,0/330 =00==0000= 0=000=000= =0=000=000 =000000==0 000000=0=0 0000=00==0 =00=====0= =01=10=0=0 10=00=0000 0==100=00= 10===000== ==0=00=1== 1=001==11= 000=1001=0 0===1=0=== 01=0=001=1 ·········· =0====1=0= =1=01==10= 1=1===0=11 =1=111=1=1 =111101=0= 100=01111= 1=0=1==011 =1=0111=11 ==1101110= 1111=111=1 11110111=0 =111=10111 1111111=11 1111111111 0=11111111 1111=11111 1111111111 22225,
18: Booot6.02 [pb_on] 173,0/330 00=0000000 0=00000000 000=000000 000001=00= =0=0=1=000 =00=0==0== =0=0===101 =10===0=0= =0=001=000 0=00000000 =0==001000 =0000==010 =0=1=1010= =1010=10== =00=====0= 01====0001 =1====0=1= ·········· =1=0==1=11 ===001=0== 11==0====1 11==1=11== 0=11=1=101 11=111==1= 11=1011==1 11===11=11 1=1=00111= 1011=111== 11111===11 1111111111 111111=11= 1111==111= 1111111111 1111111111 21530,
19: Vajolet2 2.2 [t2] 162,0/330 000000000= 0000=0==00 0000000000 0000000000 00=0000=00 0=10001=00 0===000=0= 0000=0=000 0=0=00000= 0==0000000 =1=1=0=000 0=000001== 1=1=000=== 1=000==000 10==100010 0011=0=010 =0=10==01= =0=1==0=00 ·········· ===10=10=0 11==1111=0 11001=1==0 ==0=1==111 1=1111=111 11111===1= =1=0111111 11=1111101 1111=0=1=1 ==11111111 1111111111 111=1==111 =111=11=11 1111=11111 1111111111 18851,
20: Wasp_200-bmi2-x64 [t2] 155,0/330 ==000000=0 00==000=00 000000=000 00000=0000 00=01===00 000000000= 0000==1=00 000=0=0000 0=0=010==0 0=00=0=000 0=0=0=0000 0=10=000=0 0====0=0=0 10=1=10000 ===1===0=0 00=1=01=00 0=0===1=00 ===110=1== ===01=01=1 ·········· 111=0=01== ==0=0===11 =1===0==11 =1=11100== ==0==1101= 1101111=11 =100111=10 1=111=01=1 1=1101=11= =111101111 1110111111 1111111111 1111111111 1111111111 18435,
21: Wasp125-x64 137,0/330 000=000000 0000000000 00000=0000 =00000=000 00=00=0000 00000==000 0000000010 =000000000 0000000=00 0000=01000 000=0=0=0= 0=00001000 1==000000= 0001010=10 ==00=01=00 000=====01 =0=000=0=0 00==1====0 00==0000=1 000=1=10== ·········· ==0==1=0=1 ==1==1==00 01==01=011 1111===111 =1==1=1000 11011111=1 111110=111 111111=101 =111==11=1 1111111111 1=111111=1 1=11111111 1111111111 14676,
22: Zappa Mexico II x64 [t2] 133,5/330 0000000000 000000=0=0 0000000=00 0000000000 0=000=00== 0==000==== 0000000=== 00=0==0000 =001=00000 =00000=00= 0000=00001 =01000=000 10=0=0=000 =0=010===0 0=00=0=000 ==00===000 =000010=1= 00==0=00== 00110=0==1 ==1=1===00 ==1==0=1=0 ·········· ====11111= =00=0=1==0 =011001110 =01==11100 ===10=1001 1101111==1 1==11==1== 111==01=11 1011111=11 1111111=11 1111111111 1111011111 15306,
23: Crafty-25-64-uci-ja 132,5/330 0000=00000 0000000000 0001000000 0=000=0==0 000=0==000 =00=00=000 0=000000=0 0000000000 00===00000 =0==0000=0 =00=00=00= 0==0==0101 010=00=010 =00=0=0010 ===00=0100 ==0000=0=0 011=10000= 1=00=0=010 ==1=0==000 =0===1==00 ==0==0==11 ====00000= ·········· ==0=01===1 ==10101110 1111====10 =110111011 10==1==111 110101=111 =01=1111=1 =11111=01= =11=110111 1111111111 1111111=11 15195,
24: Fruit278_64 [t2] 118,0/330 000=000000 00===00=00 00000000=0 0000=00000 0=00000000 0000001000 0000000000 0000000000 00=0000000 ==00===000 ==000000=0 000=000000 ==10000=00 01=0=01==0 1000001000 0000100000 0=1=0==100 00=000==0= 0=0000=000 =0=00011== 10==10=100 =11=1=0==1 ==1=10===0 ·········· 00011==011 01=0100101 111==0=1=1 1100000111 111==11111 11110=0110 1=10111011 1==1111111 011111=111 1111111=11 12801,
25: Nemorino_1.0_win64 [t2] 108,5/330 0000000000 00000000=0 0000000=00 000000=000 0000==0=00 0100=00000 000000=000 0010000000 0=001=0000 0=0000=000 0=00000000 00000=0000 0000000000 0010000001 0=000000=0 1001000000 =0=1000=00 00=0100==0 00000===0= ==1==0010= 0000===000 =100110001 ==01010001 11100==100 ·········· 001=1=0111 =1011==110 =11==10101 =111=1111= 1110111111 110=10==10 =11001=111 1101111011 1111111111 11340,
26: TornadoChess_8_x64 [t2] 98,0/330 0000000000 0000000000 0000000000 0=00000000 00=0000000 000000=000 0000000000 0000000000 =00=00000= 0010000=1= 0000000000 0000=00000 0000000000 =000000=00 =0010=0000 000=00=110 ==0010001= 00===00=00 =0=1000000 0010000=00 =0==0=0111 =10==00011 0000====01 10=1011010 110=0=1000 ·········· 100=1101== 101==11110 0==010=111 1===0=110= =0=1111=00 1=1=11=111 =1101111=1 11=11111=1 10001,
27: Prodeo2.1 yat 87,0/330 0000000000 0000000000 00000=0=00 0000000000 0000000000 0000000000 0==0000000 0010100001 0000=00000 00=0000000 =000000000 0100000=00 0000000000 0=0=01000= =0000000=1 000=00=000 0000=000=0 0=0=11000= 00=0000010 =011000=01 00100000=0 ===01=0110 =001000100 000==1=0=0 =0100==001 011=0010== ·········· =110====== 01=1001==1 0=11=====0 01101===11 1=01==00=1 1111010=11 11111==1=1 9229,5
28: Prodeo 2.2 SMP 84,5/330 0000000=00 0000000000 0000000000 0=00000=00 0000000000 =00=00000= 000000000= =001=00000 =000=00100 =0=000=000 0000=00000 0=00000=00 0==0100000 =000000000 000=00000= 101000000= 00001000=1 0100=000== 0000=1=0=0 0=000=10=0 000001=000 0010000==0 01==0==000 0011111000 =00==01010 010==00001 =001====== ·········· =10010100= =0=01=0010 ==1=0=10=1 11011==001 01=1=1110= 1111111111 9446,5
29: DeepGandalf7-64 [t2] 79,5/330 0000000000 00000=0000 00000=0000 00000000=0 00000000=0 0000000000 0=00000000 0000100000 0==0000000 00=0000=00 00=001=00= 0000100=00 00=0000==0 0==0000000 000000=000 0000=0000= =000=01000 00000===00 ==00000000 0=0010=00= 000000=010 0==00==0== 001010=000 000==00000 =000=0000= 1==101=000 10=0110==0 =01101011= ·········· 01=1=10=00 111=1=11== 111=01==== =11110111= 111101=101 8229,5
30: Arminius2017-01-01-x64-popcnt [t2] 71,0/330 0000000000 0000000000 0000000000 0000000000 0000=00000 0000000000 0000000000 0000000000 00000000=0 0000000000 000000=000 0000000000 0000000000 00=0100000 000=010000 =00=000000 0000000=00 0000000000 0000000000 =000010000 =000==00=0 000==10=00 =10=0000=0 00001=1001 0001000000 0===1=001= 1=00=====1 =1=10=1101 10=0=01=11 ·········· =11=11000= 101=11111= =11===1111 111111=11= 5914,7
31: Gandalf_60 62,5/330 0000000=00 0000000000 0=00000000 00000000=0 0000000000 0000000000 0000000000 =000000000 0000000000 000=00=000 0000000000 00000000=0 0=000=00=0 00000000=0 0000000000 0000=00000 0000000000 000000=00= 000=0==000 0001000000 0000000000 0100000=00 =00000=10= 0=01000100 001=01==01 =1=0000=11 10010===00 ==0=1=01=0 000=0=00== =00=00111= ·········· 101101=11= =1=1111011 0101111111 5624,0
32: Colossus2008b 55,0/330 0000000000 00000=0000 0000000000 0000000000 0000000000 =000000000 0000000000 0000000011 0000000000 00=0000000 0000=000=0 0000000=00 00000000=0 1=00000000 =000000010 0000000000 1=00000000 0000==000= =000=00=00 0000000000 0=000000=0 0000000=00 =00=001000 0==0000000 =00110=000 0=0=00=000 0=10==11=0 00100==110 000=10==== 010=00000= 010010=00= ·········· =1=1101111 111101=110 5404,2
33: GreKo2016 31,0/330 0000000000 0000000000 0000000000 0000000000 0000000000 0000000000 0000000000 0010100000 0000000000 0000=00000 0000001000 0000000000 0000000000 0000000000 0000000000 0000000000 0000=00000 0000000000 0000=00000 0000000000 0=00000000 0000000000 0000000000 100000=000 0010000100 =0010000=0 0000101=00 10=0=0001= =00001000= =00===0000 =0=0000100 =0=0010000 ·········· 1101101=== 2792,2
34: Nemeton1.5 19,0/330 0000000000 0000000000 1000000000 0000100000 0000000000 0000000000 0000000000 0000000000 0000000000 0000000000 0000000000 0000000000 0000000000 0=00000000 0000=00000 0000000000 0000000000 0000000000 0000000000 0000000000 0000000000 0000100000 0000000=00 0000000=00 0000000000 00=00000=0 00000==0=0 0000000000 000010=010 000000=00= 1010000000 000010=001 0010010=== ·········· 1870,0
5610 Partien gespielt / Turnier beendet
Name des Turniers: I7_7500U
Ort/ Land: ORION8, Deutschland
Spielstufe: Turnier 40/5
What seems like a fairy tale today may be reality tomorrow.
Here we have a fairy tale of the day after tomorrow....
Here we have a fairy tale of the day after tomorrow....