zullil wrote:Lyudmil Tsvetkov wrote:
Ra1:
[d]4q3/1k1bn3/1pr1p1pr/p2pPp1n/P1pP1P1P/2P1KB2/QNP2BR1/R7 b - - 0 1
-0.44 51... Ka7
[D] 4q3/k2bn3/1pr1p1pr/p2pPp1n/P1pP1P1P/2P1KB2/QNP2BR1/R7 w - - 14 52
I'll be away now for several hours. We can continue later, but there seems to be little indication that White has any chance to win this. If I recall, the original goal was to demonstrate that the Winawer is
losing for Black. My impression so far is that this is not the case, and that with correct play, Black can draw.
Nd1:
[d]4q3/k2bn3/1pr1p1pr/p2pPp1n/P1pP1P1P/2P1KB2/Q1P2BR1/R2N4 b - - 0 1
well, game is not finished, I am just starting to regroup.
5 moves since last pawn move, so 45 moves more to go until SF possibly saves itself thanks to FIDE.
even if the game is drawn, this will only come to show I was unable to demonstrate white advantage in this particular game, nothing more.
there are different tries, for example early Bd3 without Bb5 Bd7 included, as, although this prevents light-colour bishop change, it is too slow and additionally develops black's bishop to d7, which further helps with black kingside castling.
maybe it is better to change bishops, but push quickly f4-f5, so that black does not have time for f7-f5. who knows, years of investigation within?
also, all other options for black apart from castling long very easily lose, and as those feature in over 80% of human and engine games, I am fully right in claiming the Winaver is weak and either entirely lost or being very close to it.
it is a pity you and others did not see what I know for certain for most Winaver lines, but probably this is my predicament for this game, no matter how hard I would try, everything goes the wrong way.
SF scores should not beguile you, as they are now very consistent, they can change very quickly too.
white still has quite some advantage.
of course, if you are bored, we can stop any time.