Andscacs - New version 0.93

Discussion of anything and everything relating to chess playing software and machines.

Moderators: hgm, Rebel, chrisw

User avatar
Ovyron
Posts: 4556
Joined: Tue Jul 03, 2007 4:30 am

Re: Andscacs - New version 0.93

Post by Ovyron »

Thanks Daniel!

Do you have plans to implement UCI's Exclude Moves feature in Andscacs? I have to stop using Andscacs for analysis in positions where I have refuted its principal variations and it would be too costly to revisit them with a higher MultiPV, plus, it's just faster to analyze with single PV, and only use Exclude Moves to ask Andscacs for a second choice when the move is refuted, instead of having to use MutiPV everywhere to know other preferred moves of it in advance.
User avatar
cdani
Posts: 2204
Joined: Sat Jan 18, 2014 10:24 am
Location: Andorra

Re: Andscacs - New version 0.93

Post by cdani »

Ovyron wrote:Do you have plans to implement UCI's Exclude Moves feature in Andscacs?.
I see that Stockfish nor Komodo have it. Do you know an engine that has it, to use the same way of working?
elcabesa
Posts: 855
Joined: Sun May 23, 2010 1:32 pm

Re: Andscacs - New version 0.93

Post by elcabesa »

stockfish shall implemt the go.. searchmoves.. command.
I think that GUI use that command to implement exclude move
User avatar
Ovyron
Posts: 4556
Joined: Tue Jul 03, 2007 4:30 am

Re: Andscacs - New version 0.93

Post by Ovyron »

cdani wrote:I see that Stockfish nor Komodo have it. Do you know an engine that has it, to use the same way of working?
Stockfish, Komodo, Houdini, Shredder and Fire all have this feature.

My bad, it's called "go searchmoves", I was confused because the way Shredder GUI does it, one usually "Shift+moves" the move one wants to exclude, in Infinite Analysis, to have the engine look at everything, except this, but what the GUI does is telling the engine to "searchmoves" the rest of the moves.

The Chessbase GUI has this implemented as "Next Best", which is less powerful as you have to wait for the engine to be analyzing the move you want to exclude before being able to ignore it, but it uses the same engine command.
leavenfish
Posts: 282
Joined: Mon Sep 02, 2013 8:23 am

Re: Andscacs - New version 0.93

Post by leavenfish »

Ovyron wrote:Thanks Daniel!

...where I have refuted its principal variations...
:roll:
Sorry, can't help it.
User avatar
Ovyron
Posts: 4556
Joined: Tue Jul 03, 2007 4:30 am

Re: Andscacs - New version 0.93

Post by Ovyron »

leavenfish wrote:
Ovyron wrote:Thanks Daniel!

...where I have refuted its principal variations...
:roll:
Sorry, can't help it.
When I have refuted its principal veriations... with the help of other engines and some ideas of my own, is that right?
leavenfish
Posts: 282
Joined: Mon Sep 02, 2013 8:23 am

Re: Andscacs - New version 0.93

Post by leavenfish »

:D
User avatar
cdani
Posts: 2204
Joined: Sat Jan 18, 2014 10:24 am
Location: Andorra

Re: Andscacs - New version 0.93

Post by cdani »

Ovyron wrote: My bad, it's called "go searchmoves"
Ok! I will try in a few days.
hagtorp
Posts: 48
Joined: Sat Nov 04, 2017 6:32 pm
Location: Kazakhstan

Re: Andscacs - New version 0.93

Post by hagtorp »

Sorry for Andscacs-0.93 the source code is closed, otherwise I would port it to android. Version 0.921 showed itself very well, taking the third place in the rating of the strongest engines for android (after stockfish and komodo).
Nevertheless, thanks for the good work and good luck in TCEC-11!
User avatar
cdani
Posts: 2204
Joined: Sat Jan 18, 2014 10:24 am
Location: Andorra

Re: Andscacs - New version 0.93

Post by cdani »

hagtorp wrote:Sorry for Andscacs-0.93 the source code is closed, otherwise I would port it to android. Version 0.921 showed itself very well, taking the third place in the rating of the strongest engines for android (after stockfish and komodo).
Nevertheless, thanks for the good work and good luck in TCEC-11!
Hi! Thanks! In a few versions I will probably opensource it again.