Upcoming feature: move animation

Discussion of anything and everything relating to chess playing software and machines.

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abik
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Full name: Aart Bik

Upcoming feature: move animation

Post by abik »

An upcoming feature that was on my todo list for a while now (all my other Android games already support it): move animation.


This makes watching engine tournaments hopefully a bit more pleasant.

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pohl4711
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Re: Upcoming feature: move animation

Post by pohl4711 »

A really cool feature would be: slow down the engines. If we use your great app for playing on the ChessGenius Exclusive against Komodo or Stockfish, it would be great, to slow these engines down (to 1% perhaps?!), otherwise nobody has a chance to win a game (except M.Carlsen...)

Regards - Stefan
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PeterO
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Re: Upcoming feature: move animation

Post by PeterO »

Thank you Aart!

Its so great to see how your app gets better and better! 😀Thank you so much!

Peter
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Nordlandia
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Re: Upcoming feature: move animation

Post by Nordlandia »

Does move animation use cpu time or compromise performance, like slow down fast time controls?
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hgm
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Re: Upcoming feature: move animation

Post by hgm »

Of course.
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Nordlandia
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Re: Upcoming feature: move animation

Post by Nordlandia »

hgm wrote:Of course.
Option for turn on off will be useful :)
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abik
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Re: Upcoming feature: move animation

Post by abik »

Nordlandia wrote:Does move animation use cpu time or compromise performance, like slow down fast time controls?
Yes, every form of animation claims some CPU time. This will become more apparent for faster games and devices with fewer cores.
Nordlandia wrote:Option for turn on off will be useful :)
Ha! But of course, already there. I learned my lessons over the years. For every 10 people that love a new feature, there always seems to be 20 that hate it....
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abik
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Re: Upcoming feature: move animation

Post by abik »

pohl4711 wrote:A really cool feature would be: slow down the engines. If we use your great app for playing on the ChessGenius Exclusive against Komodo or Stockfish, it would be great, to slow these engines down (to 1% perhaps?!), otherwise nobody has a chance to win a game (except M.Carlsen...)
There is "Limit ELO" already, for UCI engines that support it.
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PeterO
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Re: Upcoming feature: move animation

Post by PeterO »

Hello Aart,

I love to use the personalities from the engine Rodent III.
Can I use it in your app?

Peter
Ras
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Re: Upcoming feature: move animation

Post by Ras »

pohl4711 wrote:A really cool feature would be: slow down the engines.
You could either reduce the thinking time for that engine, though that becomes difficult with very short time controls because it overlaps with the move overhead that engines subtract from the available time, and that is different for every engine.

Or set the node rate, but since you can't throttle down the CPU (I guess), the engine has to support that. UCI_Elo is not the same because it usually is also implemented by adding some kind of noise to the eval.