Search found 15 matches

by Aldus
Tue Nov 20, 2018 12:50 am
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: Enjoying GM Alex Yermolinsky's analysis
Replies: 3
Views: 1158

Re: Enjoying GM Alex Yermolinsky's analysis

He has a very funny accent. As for the insights, I like the following more: https://www.youtube.com/channel/UClV9nqHHcsrm2krkFDPPr-g/videos https://www.youtube.com/user/PowerPlayChess/videos https://www.youtube.com/user/nichus2012/videos I've just discovered them, actually. I'm not a hardcore chess ...
by Aldus
Tue Nov 06, 2018 4:05 pm
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: Eschecs, a simple GUI written in Pascal
Replies: 47
Views: 6472

Re: Eschecs, a simple GUI written in Pascal

Done. Download @admin Please delete the link in my previous post. Thank you for the update. This looks much better size-wise. As for the time control, consider you want to play a game against an engine. You should be able to set up some form of time control, right? And know what TC is the engine us...
by Aldus
Mon Nov 05, 2018 4:49 pm
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: Eschecs, a simple GUI written in Pascal
Replies: 47
Views: 6472

Re: Eschecs, a simple GUI written in Pascal

By the way, the marble color has changed. I liked the old one more, so perhaps adding more styles instead of just replacing the old ones? So that ppl can chose their favorite. In any case, it is of no use for me that small. Not to mention that I don't know how to tell the engine to only think for o...
by Aldus
Sun Nov 04, 2018 1:01 am
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: Which author what engine?
Replies: 6
Views: 1526

Re: Which author what engine?

The link in my signature gives you the XB/UCI chronology, which contains some of your requested infos (spreadsheet alphalist) Another one is the engine list from the CCW (computerchess wiki) http://www.computer-chess.org/doku.php?id=computer_chess:wiki:lists:chess_engine_list Looks very nice, thank...
by Aldus
Sat Nov 03, 2018 5:15 pm
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: Which author what engine?
Replies: 6
Views: 1526

Re: Which author what engine?

You can find a list of chess programmers here. And here is a list of engines. PS: As a suggestion, put some info in your profiles! :P done Thank you. But how relevant is that list? The last 3 names that replied in this forum are: Volker Annuss (yourself), D Sceviour, Sven. None of them is in that l...
by Aldus
Sat Nov 03, 2018 4:03 pm
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: Which author what engine?
Replies: 6
Views: 1526

Which author what engine?

Hi all, I'm quite new to this forum and I spent some of my spare time reading some of the past topics. I already like the ideas of some people and naturally, I got curious about their engines, so I looked at their profiles. Unfortunately, most of them doesn't even have a link to their homepage or a ...
by Aldus
Thu Oct 25, 2018 5:08 pm
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: Eschecs, a simple GUI written in Pascal
Replies: 47
Views: 6472

Re: Eschecs, a simple GUI written in Pascal

But it's not finished, right? Cause I don't see where to set time controls, for one.

I like the marble board. Except it's so small and I can't resize it.

Pressed ESC by mistake, GUI vanished. :D Good thing it saved the current position.
by Aldus
Thu Sep 20, 2018 9:06 pm
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: My PHP Chess Move Generator is slow. Help!
Replies: 12
Views: 2494

Re: My PHP Chess Move Generator is slow. Help!

2) Convert board[file][rank] to board[square]. It's faster, because every matrix is internally represented as an array, and it's easier to code, because instead of file_offset and rank_offset you only need one offset now, for every direction. Add 2 borders to your matrix, so board[8x8] becomes board...
by Aldus
Mon Sep 17, 2018 7:52 pm
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: Monte Carlo or Minimax?
Replies: 17
Views: 5011

Re: Monte Carlo or Minimax? Or this!

Pure Monte Carlo plays enormous amounts of random games but has no way of intelligently exploring the search space. Pure minimax explores the entire lower part of the search space efficiently but that space is enormous and therefore suffers from the horizon effect. The NN approach of guiding the se...
by Aldus
Fri Sep 14, 2018 10:45 pm
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: Monte Carlo or Minimax?
Replies: 17
Views: 5011

Re: Monte Carlo or Minimax?

I mean virtually every engine that currently exiss. Like the participants of TCEC. Oh, I get it now. But before posting I did a search here for Monte Carlo. I was expecting to see a lot of discussions around the subject and many possible attempts to try MC instead of AB in current engines. Instead,...