Search found 73 matches

by Andrew
Sat Jun 22, 2019 4:29 am
Forum: Computer Chess Club: General Topics
Topic: McCain X4 Release Final
Replies: 8
Views: 745

Re: McCain X4 Release Final

Thanks for the update Mike!
by Andrew
Fri Jun 21, 2019 8:23 am
Forum: Computer Chess Club: General Topics
Topic: Nibbler - Leela Chess Zero (Lc0) interface
Replies: 17
Views: 2573

Re: Nibbler - Leela Chess Zero (Lc0) interface

Very interesting! Will have a go installing it over the weekend. In the meantime if anyone is interested, can you have a go at running the start position but with bishops and knights swapped (for white and black) for a few minutes and posting an image like the previous post? I've run games with this...
by Andrew
Fri Jun 14, 2019 9:04 am
Forum: Computer Chess Club: General Topics
Topic: Pre-Release McCain X4
Replies: 22
Views: 1711

Re: Pre-Release McCain X4

Thanks for the updates! I posted this position in another thread recently which a recent version of McCain couldn't get in 40 minutes k1q4r/p7/P3P3/1N6/8/nQ2K3/6p1/2n5 w - - bm Qd5+; id "Arves.16248"; dm 34; This version gets it in seconds (an actual # mate score) well done if it was from your chang...
by Andrew
Mon May 27, 2019 5:26 am
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: DTM50
Replies: 65
Views: 6587

Re: DTM50

I'm curious, what engine was this with? Seems quick!! :) Will check Stockfish, Fritz 14 (uses Nalimov) and a few others to see how they compare. That was with Cfish, which supports my DTM files. Unfortunately, running it with 6-piece DTM files slows it down to a crawl (once the search gets into mat...
by Andrew
Wed May 08, 2019 7:28 am
Forum: Computer Chess Club: General Topics
Topic: Komodo 13 released
Replies: 85
Views: 13320

Re: Komodo 13 released

"We think the KRPPvsKRP and KPPPvs KPP are the most useful 7 piece Syzygy files to use first." Andrew, may I ask from where are you getting these 7-man Syzygy TB files? Thanks, CMA Andrew We think the KRPPvsKRP and KPPPvs KPP are the most useful 7 piece Syzygy files to use first. Note that it is qu...
by Andrew
Tue May 07, 2019 10:11 am
Forum: Computer Chess Club: General Topics
Topic: Komodo 13 released
Replies: 85
Views: 13320

Re: Komodo 13 released

Thanks very much for the latest update! I've also been reading over the 7 piece EGTB updates you have supported but it will be a while till I download many of these. I upgrades to a 256 Gb USB drive recently which was enough to download all the 6 men Syzgy files but now this? :D Oh welll... Anyway g...
by Andrew
Tue May 07, 2019 10:06 am
Forum: Computer Chess Club: General Topics
Topic: Komodo 13 released
Replies: 85
Views: 13320

Re: Komodo 13 released

JJJ wrote:
Tue May 07, 2019 8:24 am
Anyone can use any engine, I don't mind about it. If you prefer Komodo it is ok to me. Each engine adds something.
Exactly JJJ, we need to think beyond just an elo number.

Andrew
by Andrew
Fri May 03, 2019 8:13 am
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: DTM50
Replies: 65
Views: 6587

Re: DTM50

For example look at the various arves files https://rybkaforum.net/cgi-bin/rybkaforum/topic_show.pl?tid=32814 A lot of these positions are easy to get a TB mate score, but a mate distance is much harder. [D]4BQ2/1r3P2/4Pk2/5P1q/8/p7/P7/K7 w - - 0 1 With 6-piece TBs and 5-piece DTM: info depth 32 se...
by Andrew
Fri May 03, 2019 7:59 am
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: DTM50
Replies: 65
Views: 6587

Re: DTM50

I'm interested in getting lower mates scores for puzzles etc, not during game play. A lot of the positions in the Arves files I mentioned earlier have mate scores on them that I think could be improved on substantially. E.g: Arves 3517 3k4/2p5/2p5/K1P4p/3P1p1P/5P2/8/8 w - - 0 1 The file has mate in ...
by Andrew
Thu May 02, 2019 9:09 am
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: DTM50
Replies: 65
Views: 6587

Re: DTM50

HI just wondering if there has been any progress in Syzygy DTM generation since this thread started? Would be very interesting to know if say 3 or 4 piece could be generated and have a size significantly less than what we get for the Nalimov files. For normal engine-engine games etc these won't be o...