Search found 3608 matches

by Ferdy
Tue Aug 21, 2018 9:34 pm
Forum: Computer Chess Club: General Topics
Topic: Lc0 v0.17.0-rc1 egt test
Replies: 3
Views: 338

Re: Lc0 v0.17.0-rc1 egt test

zenpawn wrote:
Tue Aug 21, 2018 8:13 pm
Ferdy wrote:
Tue Aug 21, 2018 11:14 am
The test set is from Sergei.S.Markoff:Tablebase.Test
Could you please post a link to the original test suite? Thanks.
Try the link posted by Dann.
http://talkchess.com/forum3/viewtopic.p ... ilit=Ssmtt
by Ferdy
Tue Aug 21, 2018 11:14 am
Forum: Computer Chess Club: General Topics
Topic: Lc0 v0.17.0-rc1 egt test
Replies: 3
Views: 338

Lc0 v0.17.0-rc1 egt test

Run Lco on ending test positions, 4 and 5 men. There is improvement in using syzygy, but overall it seems it is still too low considering that it is already using egt and the test has only 1 best move, if it is a draw all other moves loses and if it is a win all other moves would just draw or lose. ...
by Ferdy
Sun Aug 12, 2018 2:09 am
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: "go ponder"/"ponderhit" issue in UCI
Replies: 13
Views: 540

Re: "go ponder"/"ponderhit" issue in UCI

Using cutechess-cli in UCI mode with pondering on, I see quite a few instances in the debug log where "go ponder" is immediately followed by a "ponderhit" command, with no intervening commands from cutechess or either engine. As I understand it, this is really equivalent to a foreground (non-ponder...
by Ferdy
Fri Aug 10, 2018 4:31 am
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: "go ponder"/"ponderhit" issue in UCI
Replies: 13
Views: 540

Re: "go ponder"/"ponderhit" issue in UCI

Using cutechess-cli in UCI mode with pondering on, I see quite a few instances in the debug log where "go ponder" is immediately followed by a "ponderhit" command, with no intervening commands from cutechess or either engine. As I understand it, this is really equivalent to a foreground (non-ponder...
by Ferdy
Thu Aug 02, 2018 3:43 am
Forum: Computer Chess Club: General Topics
Topic: 7 men endgame statistics
Replies: 17
Views: 1466

Re: 7 men endgame statistics

Hi, does anyone have statistics on the most common 7 men endgames, both in human play and in engine matches? Not really that big, comp games are from top 10 games 10min+6sec from http://www.fastgm.de/downloads.html and human games are from twic jan 1, 2018 to July 30, 2018 pgn issues from http://th...
by Ferdy
Fri Jul 13, 2018 6:18 am
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: UCI Pondering workaround
Replies: 10
Views: 775

Re: UCI Pondering workaround

I'm trying to implement pondering, without having to deal with all of the ponderhit, send bestmove on stop, ... bs that is baked into the UCI spec. Here is a sample that I would like to follow --> position startpos --> go wtime 10000 btime 10000 <-- info depth 1 ... <-- .... <-- bestmove e2e4 // NO...
by Ferdy
Mon Jul 09, 2018 2:50 am
Forum: Computer Chess Club: General Topics
Topic: Chess Tools
Replies: 136
Views: 19450

Re: Chess Tools

How do i use the tool (GTS) clicked on the .exe but cmd opened for a second then closed. Please show example output from engine game. 1. Create a chess folder in C drive 2. Copy gts.exe in chess folder 3. Copy too your_games.pgn in chess folder 4. In windows OS open command prompt https://www.digit...
by Ferdy
Sun Jul 08, 2018 8:58 pm
Forum: Computer Chess Club: General Topics
Topic: Chess Tools
Replies: 136
Views: 19450

Re: Chess Tools

Ferdy, would it be possible to make a util to calculate the total, average and (optionally) median times of a PGN in hh:mm:ss? E.g., test.pgn xxx games found Total length: xxxh xxm xxs Average game length: xh xxm xxs Median game length: xh xxm xxs Try GTS (Game Time Stats) at, https://sites.google....
by Ferdy
Sun Jul 08, 2018 3:15 pm
Forum: Computer Chess Club: General Topics
Topic: Chess Tools
Replies: 136
Views: 19450

Re: Chess Tools

Can anyone make a tool to extract time PER MOVE, PER GAME from a PGN? Assuming the PGN has time tags of course. :D I mean if the PGN had 3 games then use the tool to extract 3 text files(or one with having some separators to separate the games) with the time per move (in e.g seconds) for each side ...
by Ferdy
Sat Jul 07, 2018 11:21 pm
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: Texel Tuning
Replies: 13
Views: 947

Re: Texel Tuning

But if you start all the material values from zero, it does not reach normal values. eg: (100, 300, 300, 500, 900) this solution helps...get closer to it Is it possible with Texel Method at all? (reach the normal piece value from zero) Yes it is possible, tried it even using 20k training pos, stopp...