Search found 458 matches

by Fguy64
Tue Mar 05, 2019 4:09 pm
Forum: Computer Chess Club: General Topics
Topic: Problem configuring Stockfish in Scid vs PC for Linux
Replies: 2
Views: 1488

Re: Problem configuring Stockfish in Scid vs PC for Linux

Thanks Marek. Giving the file permission to execute solved the problem.
by Fguy64
Tue Mar 05, 2019 3:01 pm
Forum: Computer Chess Club: General Topics
Topic: Problem configuring Stockfish in Scid vs PC for Linux
Replies: 2
Views: 1488

Problem configuring Stockfish in Scid vs PC for Linux

Greetings. I have googled this problem and found several solutions, but none of them worked for me. I am trying to install/configure Stockfish 10 in Scid vs PC 4.19 running on the latest version of Ubuntu . in Scid vs PC I click on Tools, then Analysis Engines to get the Analysis Engines dialog . I ...
by Fguy64
Thu Jun 21, 2018 7:38 pm
Forum: Computer Chess Club: General Topics
Topic: Chess Assistant, Stockfish, and multithreading
Replies: 5
Views: 2672

Re: Chess Assistant, Stockfish, and multithreading

Thanks Dann, I found it, I should have found it earlier. And yes Henrik, those sliders are annoying.

Fred.
by Fguy64
Wed Jun 20, 2018 2:22 am
Forum: Computer Chess Club: General Topics
Topic: Chess Assistant, Stockfish, and multithreading
Replies: 5
Views: 2672

Chess Assistant, Stockfish, and multithreading

Greetings. I am using a new laptop, dual core, running Windows 10. I am trying to set up Chess Assistant 15 to use Stockfish 9. The following is from the readMe file that came with Stockfish... ---------------------- This version of Stockfish supports up to 512 cores. The engine defaults to one sear...
by Fguy64
Tue Nov 14, 2017 7:30 pm
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: Bitboards and Java
Replies: 5
Views: 2742

Re: Bitboards and Java

Yup, you should be fine if you just use >>> instead of >>. In case you're interested you can check out my java chess engine (WIP): https://github.com/etherblood/Chess/tree/master/src/chess Thanks. I'll bookmark your java engine for future reference. My engine is a long way off. I need to brush up o...
by Fguy64
Tue Nov 14, 2017 1:08 pm
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: Bitboards and Java
Replies: 5
Views: 2742

Bitboards and Java

I am trying to decide which programming language to use for my chess project. I am leaning towards Java because that is the language I know best. This from the Chess Programming Wiki... "Java has no unsigned long data type that is e.g. used by bitboards. Thus developers have to handle the bits sligh...
by Fguy64
Sat Oct 28, 2017 10:02 am
Forum: Chess Players Forum
Topic: Best site for downloading pgn files?
Replies: 3
Views: 4841

Re: Best site for downloading pgn files?

greetings What would you recommend as the best site for downloading quality pgn files that I can use to populate my database. Thanks What kind of data are you after? In general, it is hard to beat the links provided by Lars: http://www.chessgameslinks.lars-balzer.info/ For human games TWIC is a com...
by Fguy64
Sat Oct 28, 2017 8:53 am
Forum: Chess Players Forum
Topic: Best site for downloading pgn files?
Replies: 3
Views: 4841

Best site for downloading pgn files?

greetings

What would you recommend as the best site for downloading quality pgn files that I can use to populate my database.

Thanks
by Fguy64
Sat Nov 26, 2016 8:52 pm
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: Recommended board representation for a rookie
Replies: 18
Views: 5915

Re: Recommended board representation for a rookie

0x88 board layout is very convenient, because square-number difference can be used to unambiguously find the board step. And it is space efficient, because you can use the 'unphysical' part of the board in board-size tables (like piece-square or Zobrist tables) for other board-size tables. For the ...
by Fguy64
Sat Nov 26, 2016 8:05 pm
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: Recommended board representation for a rookie
Replies: 18
Views: 5915

Re: Recommended board representation for a rookie

ZirconiumX wrote:
You'll find the GUI significantly harder than any engine you write...
That's ok I've got plenty of time for learning, which is the main goal of this project.