Search found 3587 matches

by Henk
Mon Mar 25, 2019 5:37 pm
Forum: Computer Chess Club: General Topics
Topic: Weird games
Replies: 0
Views: 78

Weird games

Endgame with three knights and after that three queens. [Event "Computer Chess Game"] [Site "HP"] [Date "2019.03.25"] [Round "-"] [White "SchaakMachine"] [Black "Fairy-Max 4.8S"] [Result "0-1"] [TimeControl "300"] [Annotator "1. +0.08 1... +0.10"] 1. c4 {+0.08/10} f6 {+0.10/8 4} 2. Nc3 {+0.12/9 6} c...
by Henk
Sat Mar 23, 2019 5:42 pm
Forum: Computer Chess Club: General Topics
Topic: Longest games
Replies: 0
Views: 110

Longest games

yawn [Event "Computer Chess Game"] [Site "HP"] [Date "2019.03.23"] [Round "-"] [White "SchaakMachine"] [Black "Fairy-Max 4.8S"] [Result "1/2-1/2"] [TimeControl "300"] [Annotator "1. +0.00 1... +0.19"] 1. Nc3 {+0.00/11} d5 {+0.19/9 13} 2. Nf3 {+0.00/10 6} Bf5 {+0.23/9 13} 3. e3 {+0.00/9 6} c6 {+0.09/...
by Henk
Fri Mar 22, 2019 12:28 pm
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: Evaluation without material count
Replies: 3
Views: 287

Re: Evaluation without material count

Hi hi hi without any evaluation term: [Event "Computer Chess Game"] [Site "HP"] [Date "2019.03.22"] [Round "-"] [White "SchaakMachine"] [Black "Fairy-Max 4.8S"] [Result "1/2-1/2"] [TimeControl "300"] [Annotator "1. +0.00 1... +0.13"] 1. Na3 {+0.00/17} Nh6 {+0.13/9 9} 2. Rb1 {+0.00/17 6} c5 {+0.19/9 ...
by Henk
Fri Mar 22, 2019 11:24 am
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: Evaluation without material count
Replies: 3
Views: 287

Re: Evaluation without material count

Hmm appears to be a lucky game. For in next game I see it gives away too many pieces. Maybe I can change its only mobility term to fix that.
Not very promising.
by Henk
Fri Mar 22, 2019 11:14 am
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: Evaluation without material count
Replies: 3
Views: 287

Evaluation without material count

I wondered if it would be possible to play a reasonable game without counting material. In the game below evaluation only computes a sloppy mobility term for each piece type and no other terms added, Unfortunately I had to add a material term for the pawns. Otherwise it would give away too many pawn...
by Henk
Sat Mar 16, 2019 11:10 pm
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: On-line engine blitz tourney March
Replies: 13
Views: 492

Re: On-line engine blitz tourney March

Something wrong with the score. Skipper only won one game but gets 1.5 points
by Henk
Thu Mar 14, 2019 8:31 am
Forum: Computer Chess Club: General Topics
Topic: Misevaluation.
Replies: 5
Views: 385

Re: Misevaluation.

Werewolf wrote:
Wed Mar 13, 2019 5:01 pm
For some reason my Stockfish Dev crashed when it got to 98 plies deep - showing +4.34

Lc0 does better showing +0.8
Does that mean 80% winning chances or 80 centipawn ?
by Henk
Wed Mar 13, 2019 4:28 pm
Forum: Computer Chess Club: General Topics
Topic: Misevaluation.
Replies: 5
Views: 385

Misevaluation.

I saw this funny position on my chess club recently. Played in a real game.

Looks like Stockfish can't see it is a draw.

[d] 8/5k2/3p2p1/2pPp1Pp/1pP1P2P/1P1K4/4B3/8 w - - 0 1
by Henk
Sun Mar 10, 2019 11:40 am
Forum: Computer Chess Club: General Topics
Topic: Can't beat fairy-max
Replies: 8
Views: 643

Re: Can't beat fairy-max

Something wrong with king safety. [Event "Computer Chess Game"] [Site "HP"] [Date "2019.03.10"] [Round "-"] [White "SchaakMachine"] [Black "Fairy-Max 4.8S"] [Result "0-1"] [TimeControl "300"] [Annotator "1. +0.30 1... +0.21"] 1. c4 {+0.30/15} c6 {+0.21/9 12} 2. Nf3 {+0.26/13 6} Nf6 {+0.28/9 7} 3. d4...
by Henk
Thu Mar 07, 2019 11:09 am
Forum: Computer Chess Club: General Topics
Topic: Can beat Fairy-max
Replies: 1
Views: 157

Can beat Fairy-max

(Almost) nothing is perfect [Event "Computer Chess Game"] [Site "HP"] [Date "2019.03.07"] [Round "-"] [White "SchaakMachine"] [Black "Fairy-Max 4.8S"] [Result "1-0"] [TimeControl "300"] [Annotator "1. +0.34 1... +0.20"] 1. Nf3 {+0.34/10} d6 {+0.20/9 13} 2. d4 {+0.46/8 6} Bf5 {+0.13/8 7} 3. e3 {+0.61...