Search found 142 matches

by Roland Chastain
Sun Sep 08, 2019 7:00 pm
Forum: Computer Chess Club: General Topics
Topic: Slow Chess Blitz Classic
Replies: 23
Views: 1358

Re: Slow Chess Blitz Classic

Thank you Jonathan. I downloaded your latest build. If I see again games lost on time I will report it here. Glad that you think of adding FRC support.
by Roland Chastain
Sun Sep 08, 2019 3:26 pm
Forum: Computer Chess Club: Tournaments and Matches
Topic: CCRL 40/40, 40/4 and FRC lists updated (7th September 2019)
Replies: 10
Views: 561

Re: CCRL 40/40, 40/4 and FRC lists updated (7th September 2019)

Interesting. Iota 0.1 seems to be indeed much stronger than the other versions. Rank Name Elo + - games score oppo. draws 1 Iota 0.1 RC 380 123 99 30 90% 85 20% 2 Ram 2.0 230 161 146 10 65% 134 30% 3 NEG 0.3 144 83 82 30 55% 132 50% 4 Alouette-A 0.0.7 81 97 99 20 43% 134 65% 5 Iota 2015 RC 78 77 78 ...
by Roland Chastain
Sun Sep 08, 2019 11:42 am
Forum: Computer Chess Club: Tournaments and Matches
Topic: CCRL 40/40, 40/4 and FRC lists updated (7th September 2019)
Replies: 10
Views: 561

Re: CCRL 40/40, 40/4 and FRC lists updated (7th September 2019)

Roland Chastain wrote:
Sun Sep 08, 2019 11:00 am
The only explanation that I can see now is that the 0.1 version is stronger than 0.3.
Or maybe it's because I didn't use the better compilation options.
by Roland Chastain
Sun Sep 08, 2019 11:00 am
Forum: Computer Chess Club: Tournaments and Matches
Topic: CCRL 40/40, 40/4 and FRC lists updated (7th September 2019)
Replies: 10
Views: 561

Re: CCRL 40/40, 40/4 and FRC lists updated (7th September 2019)

@Graham,Guenther Thank you for your answers. Note that Daniel White later worked again a bit on Iota and released two source code only versions 0.2 and 0.3. Github says he even commited 9 changes more after 0.3, but I don't know any of them compiled. (You did compile 0.3 though?) https://github.com/...
by Roland Chastain
Sun Sep 08, 2019 9:32 am
Forum: Computer Chess Club: Tournaments and Matches
Topic: CCRL 40/40, 40/4 and FRC lists updated (7th September 2019)
Replies: 10
Views: 561

Re: CCRL 40/40, 40/4 and FRC lists updated (7th September 2019)

Hello! I wonder where I can find Iota 1.0. I see it in the 40/4 list. Is it this engine by D. White? I ask the question because I never saw the 1.0 version and also because I didn't expect to see it so high in the list.
by Roland Chastain
Sat Sep 07, 2019 5:05 am
Forum: Computer Chess Club: General Topics
Topic: Slow Chess Blitz Classic
Replies: 23
Views: 1358

Re: Slow Chess Blitz Classic

Thank you Jonathan for the update. Both problems solved. Here are the results of some engines tournaments I made yesterday with CuteChess Cli. The time control is 40/60. I use Bayeselo for the ratings, with a zero value for Iota 0.3. Rank Name Elo + - games score oppo. draws 1 Senpai 2.0 1087 111 92...
by Roland Chastain
Thu Sep 05, 2019 4:01 am
Forum: Computer Chess Club: General Topics
Topic: Slow Chess Blitz Classic
Replies: 23
Views: 1358

Re: Slow Chess Blitz Classic

Made a quick engines tournament with CuteChess Cli. I noticed two little things. First, Slow Chess "loses" several games because of the missing "q" character in promotion moves, which (unfortunately) is considered by CuteChess as an illegal move. Second thing, CuteChess repeats often the warning "Il...
by Roland Chastain
Wed Sep 04, 2019 8:11 pm
Forum: Computer Chess Club: General Topics
Topic: Slow Chess Blitz Classic
Replies: 23
Views: 1358

Re: Slow Chess Blitz Classic

Very good news! Slow Chess is one of my favourite chess programs.
by Roland Chastain
Sun Sep 01, 2019 4:25 pm
Forum: Computer Chess Club: Tournaments and Matches
Topic: CCRL 40/40, 40/4 and FRC lists updated (31st August 2019)
Replies: 2
Views: 523

Re: CCRL 40/40, 40/4 and FRC lists updated (31st August 2019)

Very glad to see Alouette 0.0.5 in the 40/4 list. Thanks to the team! 8-)
by Roland Chastain
Mon Jul 29, 2019 4:30 pm
Forum: Computer Chess Club: General Topics
Topic: Sapeli 1.0 - New chess engine
Replies: 73
Views: 17933

Re: Sapeli 1.0 - New chess engine

This was actually a bad bug. I wrote this tactical loop for simplicity not for speed. Still it got out of array bounds. Removed those infected 1.3x releases. + other small fixes Thank you for the new version. It seems to work correctly. However, I noticed that after each Sapeli 1.40 game, Cutechess...