Search found 163 matches

by George
Sat Dec 17, 2016 4:44 am
Forum: Computer Chess Club: General Topics
Topic: What engine see the Queen Sacrifice of Caruana game vs Naka?
Replies: 25
Views: 6418

What engine see the Queen Sacrifice of Caruana game vs Naka?

The real question is, what engine can see the sacrifice in less than 3 minutes using a regular PC, not a super pc with more than 2 processors etc......
http://en.chessbase.com/post/caruana-br ... -challenge
by George
Sat Sep 03, 2016 2:00 am
Forum: Computer Chess Club: General Topics
Topic: chess 960 engines vs humans
Replies: 30
Views: 6253

Re: chess 960 engines vs humans

Just one criticism: you should never run tests like this without some meaningful increment. Otherwise one engine may lose a very long game simply due to running out of time, either forfeiting or having to make instant moves and blunder. Perhaps a strong engine may have hardly ever been tested at su...
by George
Fri Aug 19, 2016 3:14 pm
Forum: Computer Chess Club: General Topics
Topic: chess 960 engines vs humans
Replies: 30
Views: 6253

Re: chess 960 engines vs humans

Just one criticism: you should never run tests like this without some meaningful increment. Otherwise one engine may lose a very long game simply due to running out of time, either forfeiting or having to make instant moves and blunder. Perhaps a strong engine may have hardly ever been tested at su...
by George
Fri Aug 19, 2016 1:52 pm
Forum: Computer Chess Club: Tournaments and Matches
Topic: 60m+15s ; 15cpu ; ponder ON
Replies: 55
Views: 17461

Re: 60m+15s ; 15cpu ; ponder ON

The last round has started. PHEW ! Standings after round 5: 60 Minutes/Game + 15 Seconds/Move 2016 1 2 3 4 5 6 7 8 9 0 1 Stockfish 240716 64 BMI2 x15 ***** 01½½½ 1½½½½ 11½1½ 1111½ 1½1½½ 11111 111½½ ½½11½ 11½11 34.5/45 2 Komodo 10.1 64-bit x15 10½½½ ***** ½1½½1 1½½½½ ½1½1½ ½111½ ½½111 1½1½½ ½11½1 ½½...
by George
Thu Aug 18, 2016 4:45 pm
Forum: Computer Chess Club: General Topics
Topic: chess 960 engines vs humans
Replies: 30
Views: 6253

Re: chess 960 engines vs humans

Just one criticism: you should never run tests like this without some meaningful increment. Otherwise one engine may lose a very long game simply due to running out of time, either forfeiting or having to make instant moves and blunder. Perhaps a strong engine may have hardly ever been tested at su...
by George
Thu Aug 18, 2016 4:11 pm
Forum: Computer Chess Club: General Topics
Topic: chess 960 engines vs humans
Replies: 30
Views: 6253

Re: chess 960 engines vs humans

Logically I would have thought so, because the human can't rely on memorised opening theory, but if that is true in practice I don't know. Perhaps the next Komodo vs human match can be chess960.... not that that would answer the question, but it would be good nevertheless :) Actually I have been th...
by George
Thu Aug 18, 2016 10:50 am
Forum: Computer Chess Club: General Topics
Topic: chess 960 engines vs humans
Replies: 30
Views: 6253

Re: chess 960 engines vs humans

Logically I would have thought so, because the human can't rely on memorised opening theory, but if that is true in practice I don't know. Perhaps the next Komodo vs human match can be chess960.... not that that would answer the question, but it would be good nevertheless :) Actually I have been th...
by George
Thu Aug 18, 2016 12:35 am
Forum: Computer Chess Club: General Topics
Topic: chess 960 engines vs humans
Replies: 30
Views: 6253

Re: chess 960 engines vs humans

Logically I would have thought so, because the human can't rely on memorised opening theory, but if that is true in practice I don't know. Perhaps the next Komodo vs human match can be chess960.... not that that would answer the question, but it would be good nevertheless :) Actually I have been th...
by George
Wed Aug 17, 2016 4:29 pm
Forum: Computer Chess Club: General Topics
Topic: Booot 6.0.2
Replies: 20
Views: 5725

Re: Booot 6.0.2 Stockfish can give Booot 2 pawns odds.......

I did try enclosing my game with [pgn] game [/pgn], but it did NOT work, tell me what am I missing here. Why it is not working. Look in this thread - http://www.talkchess.com/forum/viewtopic.php?t=46462 [pgn]Event "F/S Return Match"] [Site "Belgrade, Serbia Yugoslavia|JUG"] [Date "1992.11.04"] [Rou...
by George
Wed Aug 17, 2016 4:29 pm
Forum: Computer Chess Club: General Topics
Topic: Booot 6.0.2
Replies: 20
Views: 5725

Re: Booot 6.0.2 Stockfish can give Booot 2 pawns odds.......

I did try enclosing my game with [pgn] game [/pgn], but it did NOT work, tell me what am I missing here. Why it is not working. Look in this thread - http://www.talkchess.com/forum/viewtopic.php?t=46462 I downloaded the latest version of Arena GUI and the reason why I can NOT enclose my game inside...