Search found 562 matches

by supersharp77
Fri Apr 19, 2019 10:20 pm
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: Could someone do a Demolito compile please ?
Replies: 12
Views: 536

Re: Could someone do a Demolito compile please ?

Dann Corbit wrote:
Thu Mar 28, 2019 8:21 pm
Here is a link to a popcount 64 bit windows binary.
https://drive.google.com/open?id=1hhhs3 ... sFdhWW41_y
Windows 64 nonpopcnt? Thx AR :) :wink:
by supersharp77
Sun Apr 14, 2019 8:31 pm
Forum: Computer Chess Club: General Topics
Topic: Leela-Cerebellum available
Replies: 17
Views: 1408

Re: Leela-Cerebellum available

Leela Cerebellum book available BrainFish can use two books parallel Brainfish has a new UCI Parameter BookFile2: When playing with two Books, Brainfish first tries the Book set with UCI - BookFile When the position is not found inside the first book, it tries the second book (if set) UCI - BookFil...
by supersharp77
Sat Apr 13, 2019 5:34 pm
Forum: Computer Chess Club: Tournaments and Matches
Topic: Lc0 41873 Ratings Run 2080ti.
Replies: 11
Views: 1121

Re: Lc0 41873 Ratings Run 2080ti.

Preliminary rating at 51% of the ratings run completed. Note: Ratings are relative to the pool of players. The ratings number is unimportant. What is important is the difference in rating, and ranking. 1 Lc0 v0.21.1 3618 2080ti 2 threads 2 Stockfish 090419 64 POPCNT 3600 2950x 32 threads 3 Fire 7.1...
by supersharp77
Thu Apr 11, 2019 7:44 pm
Forum: Computer Chess Club: General Topics
Topic: Why you need opening book for Stockfish!
Replies: 11
Views: 860

Re: Why you need opening book for Stockfish!

[Event "CCC 7: Blitz Bonanza Final (5|2)"] 1. e4 d6 2. d4 Nf6 3. Nc3 g6 4. Be3 Bg7 5. Qd2 O-O 6. f3 c6 7. O-O-O h5 8. g4 hxg4 9. h4 b5 10. h5 Nxh5 11. Bh6 f6 12. Bd3 e5 13. fxg4 Bxg4 14. Be2 Qd7 15. Rh4 Bxe2 16. Ngxe2 Kh7 17. Bxg7 Qxg7 18. Kb1 Kg8 19. Rxh5 gxh5 20. Rg1 Qxg1+ 21. Nxg1 a6 22. a3 Ra7 ...
by supersharp77
Thu Apr 11, 2019 6:41 pm
Forum: Computer Chess Club: General Topics
Topic: Chess Fighter Neural Net release
Replies: 13
Views: 1300

Re: Chess Fighter Neural Net release

Chess Fighter is now available for download from my Google Drive: https://drive.google.com/drive/folders/1G6rQvWsTctVPKiab8md0lzWAQWA1o1qG?usp=sharing Download the .rar file and unzip it. Keep everything in the same file. Chess Fighter only works with a GPU. There will be no CPU only version as it ...
by supersharp77
Thu Apr 11, 2019 2:23 am
Forum: Computer Chess Club: General Topics
Topic: Making an engine available for download
Replies: 5
Views: 231

Re: Making an engine available for download

Hi folks, I wanted to make my Chess Fighter engine available for download but wasn't sure of the best way to do this. It will consist of a 1MB .exe together with a 40MB .dat file for the neural net weights. It's not my intention to release any source code. Looking around the 'new engine releases' t...
by supersharp77
Wed Apr 10, 2019 7:24 pm
Forum: Computer Chess Club: General Topics
Topic: Raubfisch
Replies: 41
Views: 3156

Re: Raubfisch

Hello AR, I've learned from previous engine tests that my openings extended too deeply - they solved much of the tactics for the engines before reaching the middlegame. Instead, I wanted to reach sharp and unbalanced positions as quickly as possible to force the engines to solve matters on their ow...
by supersharp77
Tue Apr 09, 2019 9:33 pm
Forum: Computer Chess Club: General Topics
Topic: Raubfisch
Replies: 41
Views: 3156

Re: Raubfisch

Hello AR, I respectfully disagree. My selected lines were sharp, unbalanced and asymmetrical, and tactically rich while avoiding massive piece exchanges. In my openings, pieces were developed rapidly and then stayed on the board. Many games lasted over 100 moves and retained a sharp nature througho...
by supersharp77
Tue Apr 09, 2019 9:25 pm
Forum: Computer Chess Club: General Topics
Topic: The supercomputer has been defeated by the human.
Replies: 15
Views: 1029

Re: The supercomputer has been defeated by the human.

That the human being has the opportunity to play against a chess computer, we can see it every day, but that the human being defeated a monster that runs to seventy-five million two hundred and seventy-three thousand plays per second (75,273 KN / s) it is something that is not common at all. Person...