Search found 789 matches

by xr_a_y
Fri Dec 13, 2019 7:06 pm
Forum: Computer Chess Club: General Topics
Topic: A complete 2000 lines of code engine
Replies: 180
Views: 46582

Re: A complete 2000 lines of code engine

Minic 1.19 is now released

I shall be a little stronger due to some history (included CMH) tuning
Some UCI fixes about pondering, but probably still not ok
by xr_a_y
Fri Dec 13, 2019 7:01 pm
Forum: Computer Chess Club: General Topics
Topic: A complete 2000 lines of code engine
Replies: 180
Views: 46582

Re: A complete 2000 lines of code engine

Here is the first FRC release of Minic : https://github.com/tryingsomestuff/Minic/releases/tag/1.15 :D 650 games up on the CCRL FRC ratings list so far: http://ccrl.chessdom.com/ccrl/404FRC/cgi/engine_details.cgi?print=Details&each_game=1&eng=Minic%201.15%2064-bit#Minic_1_15_64-bit GREAT news ! :D ...
by xr_a_y
Thu Dec 12, 2019 5:40 am
Forum: Computer Chess Club: Tournaments and Matches
Topic: 77th Amateur Series Division 4
Replies: 11
Views: 525

Re: 77th Amateur Series Division 4

Thanks for this tournament.
by xr_a_y
Tue Dec 10, 2019 5:43 am
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: CMH question
Replies: 11
Views: 430

Re: CMH question

In Minic, I was using a [Piece_with_color][to] history table I'm now trying a [color][from][to] history table and a [Piece_with_color][to][Piece_with_color][to] counter history table I wonder if I can use a combination of the 3 scores to build history score ... You're doubling the size of your CMH ...
by xr_a_y
Mon Dec 09, 2019 12:49 pm
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: CMH question
Replies: 11
Views: 430

Re: CMH question

In Minic, I was using a [Piece_with_color][to] history table
I'm now trying a [color][from][to] history table
and a [Piece_with_color][to][Piece_with_color][to] counter history table

I wonder if I can use a combination of the 3 scores to build history score ...
by xr_a_y
Mon Dec 09, 2019 6:16 am
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: CMH question
Replies: 11
Views: 430

Re: CMH question

Thanks. That's what I understood. But I still don't get why Xiphos is using index -1 in its stack (and not -2 for FMH). Because indexing starts at zero. CMH is i=0, and FMH is i=1. I think I get it now ! CMH is about a reply to an opponent move while FMH is about a continuation to our previous move ?
by xr_a_y
Mon Dec 09, 2019 5:44 am
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: CMH question
Replies: 11
Views: 430

Re: CMH question

Thanks. That's what I understood. But I still don't get why Xiphos is using index -1 in its stack (and not -2 for FMH).
by xr_a_y
Sun Dec 08, 2019 8:06 pm
Forum: Computer Chess Club: General Topics
Topic: A complete 2000 lines of code engine
Replies: 180
Views: 46582

Re: A complete 2000 lines of code engine

oops no you are right, I shall use an option for this ... I will ...
by xr_a_y
Sun Dec 08, 2019 8:04 pm
Forum: Computer Chess Club: General Topics
Topic: A complete 2000 lines of code engine
Replies: 180
Views: 46582

Re: A complete 2000 lines of code engine

Are you planning to implement ponder support, sooner or later? Well, I must admit I am not a pondering fan. I am more in the "give the engine all the threads" community. But in fact it is already here, but I still have to check it, I wonder if it's always working well (you will tell me !) ... In xb...
by xr_a_y
Sun Dec 08, 2019 7:46 pm
Forum: Computer Chess Club: General Topics
Topic: A complete 2000 lines of code engine
Replies: 180
Views: 46582

Re: A complete 2000 lines of code engine

Are you planning to implement ponder support, sooner or later? Well, I must admit I am not a pondering fan. I am more in the "give the engine all the threads" community. But in fact it is already here, but I still have to check it, I wonder if it's always working well (you will tell me !) ... In xb...