Search found 58 matches

by NJDenson
Sat Mar 22, 2008 12:37 pm
Forum: Computer Chess Club: General Topics
Topic: Fruit 2.3.4n-x64 continues it's triumph....
Replies: 15
Views: 5315

Re: Fruit 2.3.4n-x64 continues it's triumph....

Performance will drop off for this version. Its has some eval bug's and endgame. It can beat up on the weaker engines all day long. Now if you want to see a much better version ask him to release the much better one. Its eval is much much better but is still has an endgame problem which i have been ...
by NJDenson
Mon Mar 17, 2008 9:11 pm
Forum: Computer Chess Club: General Topics
Topic: Father versus Fruit 2.3.5h Marzo 16 2008. Holy Week Sunday
Replies: 64
Views: 23155

Re: Father versus Fruit 2.3.5h Marzo 16 2008. Holy Week Sund

Well, you did win but machine goes back and make adjustment for the next time. If i can get Ryan off of his new adventure and fix endgame bug with a pinch of Anti Chess fix for you .... fruit will be a slippery bananna ..... aka a super strong program. Its my belief if the endgame problem is fixed f...
by NJDenson
Sat Jan 26, 2008 10:39 pm
Forum: Computer Chess Club: General Topics
Topic: CCT10 Update Fruit Lost
Replies: 1
Views: 689

CCT10 Update Fruit Lost

Round 2 many were surprise about the lost of fruit. What actually happened was the system did not crash the operator and the program crashed. We were in a scramble the last few days trying to get things ready for tourney. I got a version of fruit that had an endgame bug. The bug was fixed but when i...
by NJDenson
Wed Oct 24, 2007 8:42 pm
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: Crafty 64bit Compile
Replies: 1
Views: 1030

Re: Crafty 64bit Compile (No start Problem)

I found out what is causing my crash when trying to use crafty as a UCI engine. If in the crafty.rc file i have the cpu's set to 8 crafty will not run it seems to get stuck coming out of book. But if i start out with 7 then via my UCI options change cpu's to 8 all is ok. Still there is one other pro...
by NJDenson
Wed Oct 24, 2007 8:38 pm
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: 64-bit compiling
Replies: 13
Views: 5007

Re: 64-bit compiling

I am not sure if this is good but this is what i get off of my 32 bit build. Initializing multiple threads. System is SMP, not NUMA. EPD Kit revision date: 1996.04.21 unable to open book file [./book.bin]. book is disabled unable to open book file [./books.bin]. max threads set to 8 SMP search split...
by NJDenson
Wed Oct 24, 2007 3:47 am
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: Crafty 64bit Compile
Replies: 1
Views: 1030

Crafty 64bit Compile

I am trying to make a 64bit compile of crafty but get errors when i do it. Do any of you have an example as to what you use for 64 bit compile. Below is what i use for 32 bit compile, if you see an improvement let me know. /GL /c /O2 /Ob2 /Oi /Ot /Oy /GT /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "EGTB...
by NJDenson
Wed Oct 10, 2007 7:55 pm
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: Compiling Crafty
Replies: 21
Views: 8816

Re: Compiling Crafty (8 cpu slow down)

Please note the two benches I ran for 4 and 8 cpu's. All is fine during this test. The slow down comes when i run it via ChessBase. Crafty v21.6 (4 cpus) White(1): bench Running benchmark. . . ...... Total nodes: 98384585 Raw nodes per second: 6024775.566442 Total elapsed time: 16.330000 White(1): C...
by NJDenson
Wed Oct 10, 2007 3:00 pm
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: Compiling Crafty
Replies: 21
Views: 8816

Re: Compiling Crafty (8 cpu slow down)

Now that i have a working crafty does anyone have an idea as to why it slows down when i use 8 cpu's. When playing on playchess with 4 cpu's i get around 7000 - 9000 knps when i compile with 8 cpu's i get 7 k.
by NJDenson
Wed Oct 10, 2007 12:08 pm
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: Compiling Crafty
Replies: 21
Views: 8816

Re: Compiling Crafty

I was able to fix the problem. I had to del the obj file and rebuild. Now I need to figure out how to make it 64 bit and make the profile optimization work. I gave up trying to get it to work in the studio settings . # Makefile version 3 for Crafty 16.15 # Crafty v16.x makefile for Windows NT Intel ...
by NJDenson
Wed Oct 10, 2007 2:08 am
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: Compiling Crafty
Replies: 21
Views: 8816

Re: Compiling Crafty

I got crafty to compile but, its only using 4 cpu's ... I have changed options in the crafty.rc file as well as the makefile.xp Is there something I am missing. Any assistance will be appreciated, to get it to compile for over 8 cpu's. Is it in one of the c files? Thank You Initializing multiple thr...