Search found 234 matches

by dkappe
Sat Apr 06, 2019 3:22 pm
Forum: Computer Chess Club: General Topics
Topic: 32930-112x9-se and ender-112x9-se available
Replies: 11
Views: 2600

Re: 32930-112x9-se and ender-112x9-se available

# PLAYER : RATING ERROR POINTS PLAYED (%) CFS(%) W D L D(%) 1 11258-112x9-se : 0 15 132.5 250 53.0 92 62 141 47 56.4 2 50782 : -21 15 117.5 250 47.0 --- 47 141 62 56.4 White advantage = 40.99 +/- 14.96 Draw rate (equal opponents) = 57.55 % +/- 2.99 2+2 At low nodes, there’s an inflection point that...
by dkappe
Sat Apr 06, 2019 3:15 pm
Forum: Computer Chess Club: General Topics
Topic: Yet another game analysis method
Replies: 34
Views: 4079

Re: Yet another game analysis method

Ferdy wrote:
Sat Apr 06, 2019 3:01 pm
I see there is engine 2 and first engine will be used when material is still high :).
As per your formula.
by dkappe
Sat Apr 06, 2019 1:33 pm
Forum: Computer Chess Club: General Topics
Topic: Yet another game analysis method
Replies: 34
Views: 4079

Re: Yet another game analysis method

I took a whack at the combined leela and sf here https://github.com/dkappe/chess-artist The file is a separate new-artist.py along with an example.sh shell script. There is a point where the first and second engines are called on the same position, which probably isn’t what you want, but so far so g...
by dkappe
Fri Apr 05, 2019 10:00 pm
Forum: Computer Chess Club: General Topics
Topic: stockfish 10 vs. Mephisto III S Glasgow
Replies: 40
Views: 4661

Re: stockfish 10 vs. Mephisto III S Glasgow

You are at the low end of nodes, so you have a fair amount of noise. I don’t follow the logic on why you picked 1000 nodes. The advances in ab engines is more around search and forward pruning. Sf10 has a trade off in smarts vs speed. As an exercise, see where Mephisto and sf perform about equal ove...
by dkappe
Wed Apr 03, 2019 12:20 pm
Forum: Computer Chess Club: General Topics
Topic: Yet another game analysis method
Replies: 34
Views: 4079

Re: Yet another game analysis method

Odd. Running it again seems to work.
by dkappe
Tue Apr 02, 2019 3:37 pm
Forum: Computer Chess Club: General Topics
Topic: Yet another game analysis method
Replies: 34
Views: 4079

Re: Yet another game analysis method

The challenge is that the most recent version in github doesn’t deal with lc0. What do you mean by "the most recent version in github doesn’t deal with lc0."? https://github.com/fsmosca/chess-artist There’s only the master branch which has a checkin that is 5 months old. If you check it out and run...
by dkappe
Mon Apr 01, 2019 1:49 pm
Forum: Computer Chess Club: General Topics
Topic: Yet another game analysis method
Replies: 34
Views: 4079

Re: Yet another game analysis method

The challenge is that the most recent version in github doesn’t deal with lc0.
by dkappe
Mon Apr 01, 2019 2:32 am
Forum: Computer Chess Club: General Topics
Topic: Yet another game analysis method
Replies: 34
Views: 4079

Re: Yet another game analysis method

Hi Ferdy! Is this built an extension of the Nucleus analysis tool or Chess Artist ? :) I already have sf and lco combo where sf will handle the ending. It is not in Nucleus and not in Aiquiri either, not released. For chess artist, I might include this feature. Might be the perfect opportunity to u...
by dkappe
Sat Mar 30, 2019 6:04 pm
Forum: Computer Chess Club: General Topics
Topic: Yet another game analysis method
Replies: 34
Views: 4079

Re: Yet another game analysis method

But no checkin for Linux users?
by dkappe
Sat Mar 30, 2019 3:44 pm
Forum: Computer Chess Club: General Topics
Topic: Yet another game analysis method
Replies: 34
Views: 4079

Re: Yet another game analysis method

Hi Ferdy! Is this built an extension of the Nucleus analysis tool or Chess Artist ? :) I already have sf and lco combo where sf will handle the ending. It is not in Nucleus and not in Aiquiri either, not released. For chess artist, I might include this feature. Might be the perfect opportunity to u...