Search found 134 matches

by fabianVDW
Sun May 31, 2020 8:01 am
Forum: Computer Chess Club: Tournaments and Matches
Topic: CCRL 40/15, 40/2 and FRC lists updated (30th May 2020)
Replies: 2
Views: 593

Re: CCRL 40/15, 40/2 and FRC lists updated (30th May 2020)

Thanks for testing FabChess! :) Close to 3000 elo on a single thread is a huge achievement, and it'll be broken with the next release coming in the future, I am sure :D
by fabianVDW
Sat May 30, 2020 11:21 am
Forum: Computer Chess Club: General Topics
Topic: Forbidden
Replies: 55
Views: 9232

Re: Forbidden

Also works for me here in Kaiserslautern.
by fabianVDW
Fri May 22, 2020 2:16 pm
Forum: Computer Chess Club: General Topics
Topic: New engine releases 2020
Replies: 458
Views: 119366

Re: New engine releases 2020

I've released a new version of FabChess at https://github.com/fabianvdW/FabChess/releases. Version 1.15 comes with a significant strength increase over the last released version 1.14.1 Changes include: -A lot of background refactoring to make the code cleaner and faster -All in all speed improvement...
by fabianVDW
Mon May 11, 2020 9:33 am
Forum: Computer Chess Club: Tournaments and Matches
Topic: FabChess 1.14 64-bit Gauntlet for CCRL 40/15
Replies: 2
Views: 444

Re: FabChess 1.14 64-bit Gauntlet for CCRL 40/15

Thanks for the gauntlet. Good progress was made!
by fabianVDW
Sat May 09, 2020 7:56 pm
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: Positional evaluation of your engine on this?
Replies: 7
Views: 1022

Re: Positional evaluation of your engine on this?

Evaluating GameState fen: r1bq3r/1p2b1pp/p1n5/3pNkN1/P2p4/8/1PP2PPP/R1BQR1K1 w - - 0 1 Tempo:(10 , 15) PSQT for White: Pawns : (-143 , -139) Knights: (11 , 38) Bishops: (-6 , -26) Rooks: (37 , -28) Queens: (22 , -5) King : (88 , -79) Sum: (9 , -239) PSQT for Black: Pawns : (-27 , -184) Knights: (12...
by fabianVDW
Mon Apr 27, 2020 9:22 pm
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: Javascript/WASM Engine with permissive license
Replies: 9
Views: 1693

Re: Javascript/WASM Engine with permissive license

Well, FabChess (as Rust) engine can theoretically be made to compile on WASM, and there are current efforts for doing so, although it is not quite there yet, and I am also really unexperienced in that area, but I have one contributor on the project being interested in compilation for WASM . License ...
by fabianVDW
Mon Apr 20, 2020 11:53 am
Forum: Computer Chess Club: Tournaments and Matches
Topic: CEGT - rating lists April 19th 2020
Replies: 1
Views: 566

Re: CEGT - rating lists April 19th 2020

Thanks for testing FabChess!
by fabianVDW
Mon Apr 13, 2020 3:12 pm
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: if statement and calculation faster than constant
Replies: 43
Views: 4198

Re: if statement and calculation faster than constant

Oh, I should have been clearer. That's exactly what I did. I didn't inline the function by hand. (Even though I don't really like "always", because it will also inline on debug builds I'd want to profile. Using only "inline" doesn't seem to make a difference with using nothing at all.) Oh ok, thank...
by fabianVDW
Mon Apr 13, 2020 2:26 pm
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: if statement and calculation faster than constant
Replies: 43
Views: 4198

Re: if statement and calculation faster than constant

The function entries and exists are actually the most expensive parts; which I've hopefully resolved by inlining them. The compiler won't do it by itself because they're bigger than Rust's default inline threshold. I don't want to raise that threshold, because in that case it would inline more func...