## Search found 2029 matches

Sun Jul 28, 2019 1:27 pm
Forum: Computer Chess Club: General Topics
Topic: opposite castling armageddon
Replies: 40
Views: 5485

### Re: opposite castling armageddon

Well I was assuming drawishness between identical or at least very similar engines. This can be done with the Texel tuning method. I think it would not be particularly difficult. Even in these very particular conditions, how many parameters are there in Texel tuning method, aside eval? Another goal...
Sun Jul 28, 2019 12:22 pm
Forum: Computer Chess Club: General Topics
Topic: opposite castling armageddon
Replies: 40
Views: 5485

### Re: opposite castling armageddon

Edit: In this respect it is interesting that the latest lc0 net will output wdl scoring. It's good Lc0 does indeed the wdl scoring, but to me it seems that they use some wrong simple empirical formula for translating (bijecting) score < - > wdl (depending on conditions, it has a complicated approxi...
Sun Jul 28, 2019 9:01 am
Forum: Computer Chess Club: General Topics
Topic: opposite castling armageddon
Replies: 40
Views: 5485

### Re: opposite castling armageddon

Edit: In this respect it is interesting that the latest lc0 net will output wdl scoring. It's good Lc0 does indeed the wdl scoring, but to me it seems that they use some wrong simple empirical formula for translating (bijecting) score < - > wdl (depending on conditions, it has a complicated approxi...
Sat Jul 27, 2019 10:35 am
Forum: Computer Chess Club: General Topics
Topic: opposite castling armageddon
Replies: 40
Views: 5485

### Re: opposite castling armageddon

You can use them for engine-play. When finished, just set all drawn-games to a win for Black - done! I don't think this is the same, engines would play very differently if they knew the scoring isn't going to be normal Win=1 Draw=0.5 Lose=0. They're effectively playing a different game. You are rig...
Sat Jul 27, 2019 2:24 am
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: Selfplay training server
Replies: 7
Views: 1762

### Re: Selfplay training server

So 1, how do you trust your contributors in their work, what's stopping them from submitting random junk instead? 2, do you have a plan to take in labeled data? Yes, that is a big problem. I just don't have the skills or the time to do all the things that a proper server/client framework needs. But...
Sun Jul 21, 2019 8:53 am
Forum: Computer Chess Club: Tournaments and Matches
Topic: SPCC: Testrun of Lc0 42741 finished
Replies: 13
Views: 1540

### Re: SPCC: Testrun of Lc0 42741 finished

Leela is best. Any test that shows otherwise is flawed.
Thu Jul 18, 2019 8:17 pm
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: Self-taught AI solves Rubik's cube
Replies: 20
Views: 2772

### Re: Self-taught AI solves Rubik's cube

Thu Jul 18, 2019 7:06 pm
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: Self-taught AI solves Rubik's cube
Replies: 20
Views: 2772

### Re: Self-taught AI solves Rubik's cube

I've seen this video, probably some ad hoc solution, but funny: https://www.youtube.com/watch?v=f9smvQ5fc7Q The basic idea as I understand it is to solve inner faces first, then edges and the rest is solved just like a classic 3x3 cube. (I admit that I never managed to solve a rubik's cube myself :...
Thu Jul 18, 2019 3:37 pm
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: Self-taught AI solves Rubik's cube
Replies: 20
Views: 2772

### Re: Self-taught AI solves Rubik's cube

Daniel Anulliero wrote:
Thu Jul 18, 2019 3:32 pm
Fake , reversed video
Thu Jul 18, 2019 1:53 pm
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: Self-taught AI solves Rubik's cube
Replies: 20
Views: 2772