Search found 468 matches
- Tue Dec 01, 2009 6:55 pm
- Forum: Computer Chess Club: Programming and Technical Discussions
- Topic: Elo Gains from thinking on your opponents time
- Replies: 6
- Views: 1329
Re: Elo Gains from thinking on your opponents time
I am replying to Professor Hyatt's response: ..."so you get something in the 15-20 Elo range overall..." If I understand the math behind the expected value of results with ELO rating differences, this would mean that the modified engine, always analyzing, would win 2 - 3% more games than the unmodif...
- Tue Dec 01, 2009 6:30 pm
- Forum: Computer Chess Club: Programming and Technical Discussions
- Topic: Elo Gains from thinking on your opponents time
- Replies: 6
- Views: 1329
Re: Elo Gains from thinking on your opponents time
I am not familiar with the ChessWar tournament. I know what "ponder on" is. I can't imagine it have much value, if 2 engines were sharing the same cpu. Whay good would pondering be if that engine only had <2% of available cpu to work with? I was only suggesting pondering when it is not your turn to ...
- Tue Dec 01, 2009 12:41 am
- Forum: Computer Chess Club: Programming and Technical Discussions
- Topic: Elo Gains from thinking on your opponents time
- Replies: 6
- Views: 1329
Elo Gains from thinking on your opponents time
Modern Chess Gui's are a great convenience, as we are able to run engine matches and tournaments in unattended mode. I was wondering if the nature of the matches limited engines strength. When I run matches, the engine that is analyzing the next move takes up 98-99% of cpu usage while the other engi...
- Fri Nov 27, 2009 10:36 pm
- Forum: Computer Chess Club: Programming and Technical Discussions
- Topic: Can we learn anything from PGO compiled executables?
- Replies: 11
- Views: 1987
Can we learn anything from PGO compiled executables?
Can we learn anything from PGO compiled executables?
Does the compilation process produce any revised source code? Can we decompile a PGO generated executable and see what changes the compiler made and use this for future projects?
Does the compilation process produce any revised source code? Can we decompile a PGO generated executable and see what changes the compiler made and use this for future projects?
- Fri Nov 27, 2009 2:59 am
- Forum: Computer Chess Club: General Topics
- Topic: New Crafty 23.1 JA compile
- Replies: 7
- Views: 2197
Re: New Crafty 23.1 JA compile
Will this work with a standard wb2uci setup.
- Thu Nov 26, 2009 4:09 am
- Forum: Computer Chess Club: Tournaments and Matches
- Topic: Ippolito Robolito tournament/matches results?
- Replies: 46
- Views: 10309
Re: Ippolito Robolito tournament/matches results?
All Games G 18 Single Core. 1 2 1 RobboLito 0.085d1 w32 +1 -1 61.0/74 4 4 2 Rybka 3 1-cpu 32-bit -½ +½ 3.5/6 4 4 3 Zappa Mexico II +1 -0 1.0/2 4 4 4 DanaSah 3.97b FRC +½ -½ 1.0/2 4 4 5 Stockfish 1.2 +½ -½ 1.0/2 4 4 6 Toga II 2.0 SE +½ -0 1.0/4 4 4 7 ThinkerUCI +½ -0 0.5/2 4 4 8 Crafty 22.6 +½ -0 0.5...
- Wed Nov 25, 2009 1:19 pm
- Forum: Computer Chess Club: Programming and Technical Discussions
- Topic: Code examples of saving evaluations
- Replies: 2
- Views: 918
Re: Code examples of saving evaluations
Thank you,
I'll look at some Crafty Source Code.
I'll look at some Crafty Source Code.
- Wed Nov 25, 2009 3:03 am
- Forum: Computer Chess Club: Programming and Technical Discussions
- Topic: Code examples of saving evaluations
- Replies: 2
- Views: 918
Code examples of saving evaluations
I have a lot of ideas and intend to have code save evaluations and proposed continuations to a file. Some of the challenges will how much information is relevant to output, and how to output not too verbosely, but to have a parser or a program translate the information. Here is an example: My engine...