Search found 641 matches

by smatovic
Mon Mar 28, 2011 1:23 pm
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: Possible Board Presentation and Move Generation for GPUs?
Replies: 14
Views: 3689

Re: Possible Board Presentation and Move Generation for GPUs

That's one approach. Or a GPU per square, ala' HiTech, which was somewhat based on Belle.
Thanks for the advice,

i will try a KoggeStone Move Generator (with extension for all pieces) with 64x64 threads next.

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Srdja
by smatovic
Fri Mar 25, 2011 7:15 pm
Forum: Computer Chess Club: General Topics
Topic: To the Copy and Paste Generation of Programmers
Replies: 20
Views: 6922

To the Copy and Paste Generation of Programmers

To the Copy and Paste Generation of Programmers Dear Community, i get sick of Programmers which feel free to use Code under GPL but still depend on distributing only binaries without opening their own sources. This practice is not only violating given law, this practice works against the hole OpenSo...
by smatovic
Wed Mar 23, 2011 7:36 pm
Forum: Computer Chess Club: General Topics
Topic: AAAI 2011 Robotics, Robot Chess Challenge
Replies: 4
Views: 1033

Re: AAAI 2011 Robotics, Robot Chess Challenge

You may find this very interesting.
:-)

great how Kramnik tried to cheat the machine.

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Srdja
by smatovic
Wed Mar 23, 2011 6:16 pm
Forum: Computer Chess Club: General Topics
Topic: AAAI 2011 Robotics, Robot Chess Challenge
Replies: 4
Views: 1033

AAAI 2011 Robotics, Robot Chess Challenge

found in the web: http://chiara-robot.org/Challenge/ Playing criteria: * 2 minutes to make move and clear play area without penalty; five minutes results in forfeit of move and manual removal of robot * A game is 10 legal moves on each side (in the interest of time) * 3 forfeited moves forfeits the ...
by smatovic
Wed Mar 23, 2011 10:34 am
Forum: Computer Chess Club: General Topics
Topic: Is computer chess "solved"?
Replies: 53
Views: 8628

Re: Is computer chess "solved"?

Is computer chess "solved"?
even if, then there is still the game of Go ;-)

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Srdja

PS: Chess is the Game of Kings but Go the Game of Gods.
by smatovic
Tue Mar 22, 2011 7:44 pm
Forum: Computer Chess Club: General Topics
Topic: Zeta Dva v 0.1.5.3
Replies: 2
Views: 683

Re: Zeta Dva v 0.1.5.3

Added windows compile from Jim Ablett to repository, pretty fast. Thanks Jim.

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Srdja
by smatovic
Tue Mar 22, 2011 3:35 pm
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: Possible Board Presentation and Move Generation for GPUs?
Replies: 14
Views: 3689

Re: Possible Board Presentation and Move Generation for GPUs

I'd strongly recommend you take a look a look at my method inspired by Kogge-Stone parallel prefix networks,
Great, i think i got it...

i could use 8 Threads/Processes in parallel, for each direction one, just have to care for the non-sliding pieces...thanks.

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Srdja
by smatovic
Mon Mar 21, 2011 4:23 pm
Forum: Computer Chess Club: General Topics
Topic: Zeta Dva v 0.1.5.3
Replies: 2
Views: 683

Zeta Dva v 0.1.5.3

weak winboard engine without book support:

changes:
- en passant bugfixed
- incremental eval and hashing -> speedup
- added windows 64 bit exe, not tested

PS: thanks again to Jim for Time Control

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Srdja
by smatovic
Mon Mar 21, 2011 3:52 pm
Forum: Computer Chess Club: General Topics
Topic: Some logos
Replies: 5
Views: 887

Re: Some logos

great zeta logo :-)

am i allowed to put it into my repository?

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Srdja