Search found 222 matches
- Thu Nov 18, 2010 3:49 am
- Forum: Computer Chess Club: General Topics
- Topic: Scid fork and Phalanx news
- Replies: 34
- Views: 7621
Re: Scid fork and Phalanx news
Steve: thanks for all your work on this project.
- Thu Nov 18, 2010 3:43 am
- Forum: Computer Chess Club: General Topics
- Topic: Mate in 65
- Replies: 5
- Views: 809
Re: Mate in 65
It's a win in 65, the winning move being 1 Bc6+, assuming the 50-move rule doesn't come into play. 1 Bc6+ A must so that White can get the other bishop and the knight out of danger next move. 1... Kb3 This move lasts the longest. With the other two moves, White plays Bd2+ and extricates the pieces. ...
- Wed Nov 17, 2010 4:22 pm
- Forum: Computer Chess Club: General Topics
- Topic: RIP GM Larry Evans
- Replies: 17
- Views: 3404
Re: RIP GM Larry Evans
The man was a top flight player in his day, a known and respected theoretician, and one of the great chess writers and authors of all time. His content was always fresh and interesting. He was also a gentleman who didn't blow his own horn nonstop like many do today.
R.I.P., Mr. Evans.
R.I.P., Mr. Evans.
- Wed Nov 17, 2010 12:51 am
- Forum: Computer Chess Club: General Topics
- Topic: Mate in 24
- Replies: 35
- Views: 6508
Re: Mate in 24
The solution was to change the search order to XPK. According to what I was able to read on the other forum, that searched first for a solution in which the defender's replies were limited (much as MaxMoves=1) does. Again, it took less than a second. I would imagine that reading the English.txt file...
- Tue Nov 16, 2010 6:20 pm
- Forum: Computer Chess Club: General Topics
- Topic: Mate in 24
- Replies: 35
- Views: 6508
Re: Mate in 24
I know Chest solves this fast... http://www.playwitharena.com I'm not a programmer, and I've only been using the UCI engines for a couple of months, so I don't understand all the parameters. I let Chest have a go with this problem at the default settings (except setting Hash=128) and waited 10 minu...
- Tue Oct 26, 2010 4:00 pm
- Forum: Computer Chess Club: General Topics
- Topic: Tornado 4.0 available !
- Replies: 20
- Views: 3859
Re: FRC/Chess960 seems to be broken
Some engines have problems with Kingside castling in Arena, which gives a Ke1h1 error. Not being a programmer, I don't know why this is, but I've seen other programmers talk about this issue.
Apologies if everybody is already aware of this.
Apologies if everybody is already aware of this.
- Tue Oct 26, 2010 5:37 am
- Forum: Computer Chess Club: General Topics
- Topic: The brilliant Chess Move (78)
- Replies: 28
- Views: 5747
Re: The brilliant Chess Move (78)
This is an elegant problem. Unfortunately, it isn't one that any of the current engines are likely to solve, unless they can do so by brute force. 1 Qc6!! An obvious move, even if one doesn't see what White is going to do next, but the move was ignored by the engines, which were all enamored on 1 Qg...
- Tue Oct 26, 2010 2:12 am
- Forum: Computer Chess Club: General Topics
- Topic: Mate in 20
- Replies: 6
- Views: 1647
Re: Mate in 20
There are six initial moves that mate in 20 from this position, so the engines are correct.
- Sat Oct 23, 2010 2:30 am
- Forum: Computer Chess Club: General Topics
- Topic: Redqueen v0.7
- Replies: 6
- Views: 1567
Re: Redqueen v0.7
It's impressive for a new engine. I'm sure it will get better in the future.
- Sat Oct 23, 2010 2:27 am
- Forum: Computer Chess Club: General Topics
- Topic: I wonder why Stockfish cannot solve a counter-attack puzzle.
- Replies: 7
- Views: 2274
Re: I wonder why Stockfish cannot solve a counter-attack puz
It's not a matter of finding the "right" move. The difference in move choice is due to the evaluation of the position by the engine. I ran this position through various engines. I always used 64 bit and 2 CPUs when possible, and set the hash to 128 mb in most cases. According to most engines, the tw...