Search found 116 matches

by Pio
Sun Jun 11, 2017 9:42 pm
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: When should I consider parallel search ?
Replies: 34
Views: 5420

Re: When should I consider parallel search ?

Hej Patrik! I would not say that you missed a single thing. I would say that you are a genius that could solve so many Rubriks' cubes at once. SMP when it is at its best :) /Pio PS Jag tror att du skulle förbättra din automatiska Texel tuning om du ändrade till att minimera det absoluta felet och in...
by Pio
Thu Jun 08, 2017 5:39 pm
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: Zobrist free
Replies: 32
Views: 4763

Re: Zobrist free

Hi Henk! I save my board in 3*64 = 192 bits but you can do it more efficiently. See my post http://www.talkchess.com/forum/viewtopic.php?topic_view=threads&p=538593&t=49575 You can also see the quad board representation on the superb chess programming wiki if you want a compact and fast representati...
by Pio
Wed Jun 07, 2017 8:56 pm
Forum: Computer Chess Club: General Topics
Topic: The Best KID Engine ??
Replies: 101
Views: 13701

Re: The Best KID Engine ??

I would play bishop h6
by Pio
Sun Apr 23, 2017 8:48 pm
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: On-line engine blitz tourney April
Replies: 19
Views: 4117

Re: On-line engine blitz tourney April

Hi, is it Nf4h3? It was the first move that I thought of.
by Pio
Tue Mar 28, 2017 8:59 pm
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: WAC 100
Replies: 22
Views: 5494

Re: WAC 100

Hi Fermin! I think the key to solve these types of problems is for the engine to recognize/realise that the white king cannot advance to the middle or right side of the board. The valuable own pawns should be attractors to the king and when the board clears it should be evident that the white king i...
by Pio
Mon Feb 27, 2017 6:03 pm
Forum: Computer Chess Club: General Topics
Topic: Best Computer Chess Program
Replies: 36
Views: 7667

Re: Best Computer Chess Program

Hi!

I am sure that Daniel's Andscacs is more original than most other engines.

You can see it from the posts Daniel is doing in the technical forum. Just because some people cannot improve very fast it does not mean there is no exception.

/Pio
by Pio
Mon Jan 23, 2017 6:01 pm
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: bound type in PVS ?
Replies: 3
Views: 1107

Re: bound type in PVS ?

I guess that they do not save the entry of insufficient material because it takes time to save and read from the tt. Why not check for insufficent material before reading from the tt?
by Pio
Sat Nov 05, 2016 8:21 am
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: Python script for TTM
Replies: 37
Views: 7444

Re: Python script for TTM

I am glad that you for once listned to me even though you quoted yourself :)
by Pio
Wed Nov 02, 2016 9:59 am
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: Python script for TTM
Replies: 37
Views: 7444

Re: Python script for TTM

Hi, I think you will get much better result if you try to minimize the absolute error.

/Pio
by Pio
Sat Oct 08, 2016 9:44 pm
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: Hash table transformation
Replies: 9
Views: 1852

Re: Hash table transformation

Thanks Gerd for the suggestions! Those two instructions could come very handy when applying the move on the board (and in many other places). I am just doing this for fun in C# in more or less C way (no important objects) doing the bit masking and shifting myself instead of the much smarter chip ins...