Search found 116 matches
- Sun Jun 11, 2017 9:42 pm
- Forum: Computer Chess Club: Programming and Technical Discussions
- Topic: When should I consider parallel search ?
- Replies: 34
- Views: 5420
Re: When should I consider parallel search ?
Hej Patrik! I would not say that you missed a single thing. I would say that you are a genius that could solve so many Rubriks' cubes at once. SMP when it is at its best :) /Pio PS Jag tror att du skulle förbättra din automatiska Texel tuning om du ändrade till att minimera det absoluta felet och in...
- Thu Jun 08, 2017 5:39 pm
- Forum: Computer Chess Club: Programming and Technical Discussions
- Topic: Zobrist free
- Replies: 32
- Views: 4763
Re: Zobrist free
Hi Henk! I save my board in 3*64 = 192 bits but you can do it more efficiently. See my post http://www.talkchess.com/forum/viewtopic.php?topic_view=threads&p=538593&t=49575 You can also see the quad board representation on the superb chess programming wiki if you want a compact and fast representati...
- Wed Jun 07, 2017 8:56 pm
- Forum: Computer Chess Club: General Topics
- Topic: The Best KID Engine ??
- Replies: 101
- Views: 13701
Re: The Best KID Engine ??
I would play bishop h6
- Sun Apr 23, 2017 8:48 pm
- Forum: Computer Chess Club: Programming and Technical Discussions
- Topic: On-line engine blitz tourney April
- Replies: 19
- Views: 4117
Re: On-line engine blitz tourney April
Hi, is it Nf4h3? It was the first move that I thought of.
- Tue Mar 28, 2017 8:59 pm
- Forum: Computer Chess Club: Programming and Technical Discussions
- Topic: WAC 100
- Replies: 22
- Views: 5494
Re: WAC 100
Hi Fermin! I think the key to solve these types of problems is for the engine to recognize/realise that the white king cannot advance to the middle or right side of the board. The valuable own pawns should be attractors to the king and when the board clears it should be evident that the white king i...
- Mon Feb 27, 2017 6:03 pm
- Forum: Computer Chess Club: General Topics
- Topic: Best Computer Chess Program
- Replies: 36
- Views: 7667
Re: Best Computer Chess Program
Hi!
I am sure that Daniel's Andscacs is more original than most other engines.
You can see it from the posts Daniel is doing in the technical forum. Just because some people cannot improve very fast it does not mean there is no exception.
/Pio
I am sure that Daniel's Andscacs is more original than most other engines.
You can see it from the posts Daniel is doing in the technical forum. Just because some people cannot improve very fast it does not mean there is no exception.
/Pio
- Mon Jan 23, 2017 6:01 pm
- Forum: Computer Chess Club: Programming and Technical Discussions
- Topic: bound type in PVS ?
- Replies: 3
- Views: 1107
Re: bound type in PVS ?
I guess that they do not save the entry of insufficient material because it takes time to save and read from the tt. Why not check for insufficent material before reading from the tt?
- Sat Nov 05, 2016 8:21 am
- Forum: Computer Chess Club: Programming and Technical Discussions
- Topic: Python script for TTM
- Replies: 37
- Views: 7444
Re: Python script for TTM
I am glad that you for once listned to me even though you quoted yourself 

- Wed Nov 02, 2016 9:59 am
- Forum: Computer Chess Club: Programming and Technical Discussions
- Topic: Python script for TTM
- Replies: 37
- Views: 7444
Re: Python script for TTM
Hi, I think you will get much better result if you try to minimize the absolute error.
/Pio
/Pio
- Sat Oct 08, 2016 9:44 pm
- Forum: Computer Chess Club: Programming and Technical Discussions
- Topic: Hash table transformation
- Replies: 9
- Views: 1852
Re: Hash table transformation
Thanks Gerd for the suggestions! Those two instructions could come very handy when applying the move on the board (and in many other places). I am just doing this for fun in C# in more or less C way (no important objects) doing the bit masking and shifting myself instead of the much smarter chip ins...