Search found 1669 matches

by carldaman
Thu Jul 11, 2019 6:55 pm
Forum: Computer Chess Club: General Topics
Topic: Komodo MCTS
Replies: 39
Views: 5288

Re: Komodo MCTS

The Lc0 endgame trolling is supposedly due to how its NN are trained, if my understanding is correct - (and that's always doubtful :| ), although one would hope that with few pieces on the board the MCTS search wouldn't have that much trouble finding a more direct win. Now, what could be Komodo's tr...
by carldaman
Thu Jul 11, 2019 5:53 am
Forum: Computer Chess Club: General Topics
Topic: Why there is no interest in Computer with odds Vs Humans match?
Replies: 172
Views: 12953

Re: Why there is no interest in Computer with odds Vs Humans match?

Based on your work with Lc0, what would have to be done to make Lc0 play handicap chess well, other than revert to an old network like 11248? Can you explain why 11248 could beat GM Naroditsky at piece odds, while the new networks just blunder left and right when trying to give knight or more odds?...
by carldaman
Tue Jul 09, 2019 4:37 am
Forum: Computer Chess Club: General Topics
Topic: a brief update - yet another name change
Replies: 33
Views: 2670

Re: a brief update - yet another name change

Good luck with your renamed engine, Mike. The new name is quite alright. :)

Cheers!
by carldaman
Tue Jul 09, 2019 4:34 am
Forum: Computer Chess Club: General Topics
Topic: Does any engine find the best move here...
Replies: 29
Views: 3774

Re: Does any engine find the best move here...

I happened to come across this position just now. Ng4!! is instantly found by 'Nezh on my slow box. Analysis by CyberNezh-dev: White is clearly winning: +- (7.33) Depth: 16/23 00:00:00 420kN 19.Ng4 fxg4 20.Qh6 Nf8 21.Ng5 Bxg5 22.Qxg5+ Ng6 23.Be3 Rf8 24.Rae1 Ncxe5 25.dxe5 d4 26.Bd2 Qd8 27.Rf6 Qd5 28....
by carldaman
Sat Jul 06, 2019 4:05 pm
Forum: Computer Chess Club: General Topics
Topic: delay vs increment
Replies: 19
Views: 1772

Re: delay vs increment

What is a delay? Instead of adding time back to the clock as an increment would, the clock stops for the duration of the delay. The main difference is that you can't gain time on the clock with a delay by making fast shuffling moves on purpose. This delay feature works well in human tournaments. It...
by carldaman
Sat Jul 06, 2019 2:44 am
Forum: Computer Chess Club: General Topics
Topic: delay vs increment
Replies: 19
Views: 1772

Re: delay vs increment

Of course, you could, but I don't see it as a major breakthrough for engine vs engine matches.
by carldaman
Fri Jul 05, 2019 8:00 pm
Forum: Computer Chess Club: General Topics
Topic: Fireworks for the Fourth
Replies: 17
Views: 1577

Re: Fireworks for the Fourth

It bothered me, too, to remain silent, but I felt I lacked the stamina to engage in the heated debate that was certainly to follow. Perhaps pointing out a simple alternative point of view would have sufficed.
:(
by carldaman
Fri Jul 05, 2019 7:14 pm
Forum: Computer Chess Club: General Topics
Topic: delay vs increment
Replies: 19
Views: 1772

Re: delay vs increment

No reason to change. I like delay better, but computer chess is a different beast.
by carldaman
Fri Jul 05, 2019 7:06 pm
Forum: Computer Chess Club: General Topics
Topic: Fireworks for the Fourth
Replies: 17
Views: 1577

Re: Fireworks for the Fourth

It is not OpenTal, although the approach is in a similar vein, but it's quite a lot stronger. A while back I even posted a game where it defeated OpenTal in a direct encounter.
by carldaman
Fri Jul 05, 2019 5:46 pm
Forum: Computer Chess Club: General Topics
Topic: Fireworks for the Fourth
Replies: 17
Views: 1577

Re: Fireworks for the Fourth

This is a world-wide forum about computer chess. Not everybody, by any means, supports USA, or its Independence Day. Nor is everybody American. Some of us see the US as an enemy nation, I certainly do. Same goes for naming programs after War Criminals. The idea on these forums is that politics go t...