Search found 635 matches

by mhull
Wed Aug 13, 2008 5:24 pm
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: testing, 2 complete runs now...
Replies: 37
Views: 5535

Re: testing, 2 complete runs now...

That's not quite correct. If there are two test runs that both diverge from a truth that is presumed to be constant, then making both test runs measure closer to the truth will necessarily also make the test runs measure closer to each other. Well, I think that it very easy to prove that this state...
by mhull
Sun May 18, 2008 2:50 am
Forum: Computer Chess Club: General Topics
Topic: Xeon vs. Intel Quad?
Replies: 13
Views: 3388

Re: Xeon vs. Intel Quad?

Depends on your application. One has a 14% higher clock rate, the other a 50% bigger cache. So if your application is not really helped by L2, you'd be off better with the Q6700. The Xeon must be a 45nm design. Otherwise, the chips are nearly identical. Thanks, That is what I saw but I wanted to kn...
by mhull
Thu May 15, 2008 10:21 pm
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: What's the role of the GUI?
Replies: 82
Views: 18352

Re: What's the role of the GUI?

So the Nalimov EGTBs would be OK in an official tournament as long as the engine programmer writes his own probing code. I wouldn't be comfortable with that either, but it would definitely be better than just copying Nalimov's code without even understanding it. That would mirror an identical openi...
by mhull
Thu May 15, 2008 9:04 pm
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: What's the role of the GUI?
Replies: 82
Views: 18352

Re: What's the role of the GUI?

I think this is similar to objections about opening books. For some, a program isn't allowed to have implanted memories of openings (and presumably also endings). Do you see any difference in these arguments? Are openings OK because it isn't so much code as it is a "table", but the endings are also...
by mhull
Thu May 15, 2008 8:40 pm
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: What's the role of the GUI?
Replies: 82
Views: 18352

Re: What's the role of the GUI?

So if you remove the C standard includes from your code right now, will it continue to choose moves to play? Nothing in the C standard libraries has anything whatsoever to do with chess. If you don't see that there is a world of difference between calling library functions for doing IO, for allocat...
by mhull
Thu May 15, 2008 8:00 pm
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: What's the role of the GUI?
Replies: 82
Views: 18352

Re: What's the role of the GUI?

Using Nalimov code in official tournaments is cheating, plain and simple. I cannot imagine why tournament directors allow it. How is it different than using the C standard library? It's very different. The C standard library does not contain functions which directly help you decide which moves to m...
by mhull
Thu May 15, 2008 7:41 pm
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: What's the role of the GUI?
Replies: 82
Views: 18352

Re: What's the role of the GUI?

hgm wrote:Using Nalimov code in official tournaments is cheating, plain and simple. I cannot imagine why tournament directors allow it.
How is it different than using the C standard library?
by mhull
Thu May 08, 2008 1:00 pm
Forum: Computer Chess Club: General Topics
Topic: Disconnection shenanigans on ICC
Replies: 16
Views: 4591

Re: Disconnection shenanigans on ICC

That´s why I suggested you filter him, or use disconnect=lose game. The difficulty with "noescape=1" is that the setting must be mutual to be effective. I'll give this guy a couple more days to resume, then it's off to the noplay list for him. If your computer remember the list of people disconnect...
by mhull
Wed May 07, 2008 7:37 pm
Forum: Computer Chess Club: General Topics
Topic: Disconnection shenanigans on ICC
Replies: 16
Views: 4591

Re: Disconnection shenanigans on ICC

That´s why I suggested you filter him, or use disconnect=lose game. The difficulty with "noescape=1" is that the setting must be mutual to be effective. I'll give this guy a couple more days to resume, then it's off to the noplay list for him. If your computer remember the list of people disconnect...
by mhull
Wed May 07, 2008 7:13 pm
Forum: Computer Chess Club: General Topics
Topic: Disconnection shenanigans on ICC
Replies: 16
Views: 4591

Re: Disconnection shenanigans on ICC

That´s why I suggested you filter him, or use disconnect=lose game. The difficulty with "noescape=1" is that the setting must be mutual to be effective. I'll give this guy a couple more days to resume, then it's off to the noplay list for him. I used to have a long list of adjourned games by early ...