Search found 266 matches

by leavenfish
Sun Jan 05, 2014 4:05 pm
Forum: Computer Chess Club: Tournaments and Matches
Topic: Stockfish in Long time control.
Replies: 23
Views: 4682

Re: Stockfish in Long time control.

Would anyone venture forth their best opinions on what engine performs best under Chessbase Deep Analysis mode? My gut instinct would say: The latest Komodo for positions of a more quite or positional nature and the latest Stockfish for the more active positions (largely because it looks so deep, so...
by leavenfish
Sat Jan 04, 2014 8:03 pm
Forum: Computer Chess Club: Tournaments and Matches
Topic: Stockfish in Long time control.
Replies: 23
Views: 4682

Re: Stockfish in Long time control.

I have just used the default SF DD settings so far. I am running some 'deep analysis' via Chessbase. I do like that it goes so deep so quick. I am not sure about its evaluation functions that deep however. Basically, my question still remains as to what people who have tried different engines under ...
by leavenfish
Thu Jan 02, 2014 12:11 am
Forum: Computer Chess Club: Tournaments and Matches
Topic: Komodo TCEC 64-bit Gauntlet for CCRL 40/40
Replies: 41
Views: 4050

Re: Komodo TCEC 64-bit Gauntlet for CCRL 40/40

I would tend to agree. Actually, though, to me 'speed' is relatively unimportant. The mechanical/technological side of things is ever increasing. At some point, what might be reached in 5 min now, will be reached in 2 seconds. To me, ultimately, the most important thing is the 'quality' of the indiv...
by leavenfish
Mon Dec 30, 2013 6:12 am
Forum: Computer Chess Club: Tournaments and Matches
Topic: Stockfish in Long time control.
Replies: 23
Views: 4682

Re: Stockfish in Long time control.

Would these settings be equally good for long or infinite analysis? How about a fixed depth of 29 ply for analyzing a series of middle game positions? Just curious since I was thinking about having it or Komodo 6 analyzing the end points for my chess repertoire that usually extends to 25-35 ply.
by leavenfish
Sun Dec 01, 2013 5:26 am
Forum: Computer Chess Club: General Topics
Topic: Stockfish DD: a new official release
Replies: 43
Views: 21566

Re: Stockfish DD: a new official release

. For example something that it not related to stockfish: If a player does not understand why the rook is better than the bishop I can explain that the rook has the following advantages relative to bishop: 1)It controls more squares on the board 2)It can be in every square in the board when the bis...
by leavenfish
Wed Nov 27, 2013 2:57 am
Forum: Computer Chess Club: General Topics
Topic: Houdini 4 has been released
Replies: 102
Views: 38713

Re: Houdini 4 has been released

If you had to put a value to each rating point gained how would you voice it. For example: 50 pt gain: 20 points via better evaluation, 15 points via better time management and 15 points via endgame tablebases.

I'm just throwing 3 possible criteria around...just chose your own words.
by leavenfish
Wed Oct 16, 2013 3:50 pm
Forum: Computer Chess Club: General Topics
Topic: Komodo release
Replies: 130
Views: 73814

Re: Komodo release

Sacrilege I suppose...but why anyone would use engines in 'correspondence chess' is beyond me...except that others use them and there is no way to prevent 'cheating'. I've likened it to a swimming meet, but with each side using self propelled water tight engines to get them around the course and to ...
by leavenfish
Sat Oct 12, 2013 10:51 pm
Forum: Computer Chess Club: General Topics
Topic: Komodo release
Replies: 130
Views: 73814

Re: slight problem

Done.
It does occur to me that the poster probably meant Larry was aware of it and not Don. Thanks!
by leavenfish
Sat Oct 12, 2013 3:47 am
Forum: Computer Chess Club: General Topics
Topic: Komodo release
Replies: 130
Views: 73814

Re: slight problem

I spoke too soon. Even With Komodo 5.1r2 as the default engine. I'm showing a depth of 54 right now - Analysis pane, 3 lines considered.

I've been told the programmers knew of this and were looking into it...but...

Well, I will not buy Komodo 6 unless I know this bug is fixed.