Search found 1216 matches
- Wed Jun 12, 2019 1:32 am
- Forum: Computer Chess Club: General Topics
- Topic: WCCC vs TCEC Chess Engine Competitions..
- Replies: 33
- Views: 5400
Re: WCCC vs TCEC Chess The History..THe Feuds
Of the top three contenders, only Komodo has attended recently. Team K...does like it's paper titles. I've said that...it stirs up strong emotions, but seriously, it's either a nice vacation or a really good chance to tag 'World Champion' to the product - it is a commercial undertaking afterall. It...
- Sun Jun 09, 2019 8:29 pm
- Forum: Computer Chess Club: General Topics
- Topic: Komodo MCTS
- Replies: 39
- Views: 7323
Re: Komodo MCTS
You should set Syzygy Probe Limit to 6 since you have 6 man Syzygy files.
- Sun Jun 09, 2019 2:15 pm
- Forum: Computer Chess Club: General Topics
- Topic: Komodo MCTS
- Replies: 39
- Views: 7323
Re: Komodo MCTS
Thanks, Mark, I am experimenting now with ver. 13.02 with MCTS hash at 4096 MB. I will often analyze for hours with 35 cores. BTW, I see that default Syzygy probe depth is now 8; whereas 3 was what we had been using. What is best for very LTC? I set conservative values for Syzygy Probe Depth as the...
- Sun Jun 09, 2019 12:36 pm
- Forum: Computer Chess Club: General Topics
- Topic: Komodo MCTS
- Replies: 39
- Views: 7323
Re: Komodo MCTS
Tanks, LK, I increased MCTs hash from 16 to 2048, keeping regular hash at 4096. That allowed "MCTS ply" to increase from 30 to 35 on overnight run. How large an MCTS hash would be too large? It will depend on the specific machine, number of Threads, how long you wish to analyze and to some degree u...
- Wed Jun 05, 2019 1:33 am
- Forum: Computer Chess Club: Programming and Technical Discussions
- Topic: is LVA as in MVV-LVA useless ?
- Replies: 9
- Views: 2195
Re: is LVA as in MVV-LVA useless ?
Looking at SF's code it seems to be ordering captures & promotions using MVV only + CaptureHistory, and according to this pull the LVA part is insignificant or even useless, unfortunately I don't have the resources to test such a -"is (such a) right here or should it be just (such)"- subtle differe...
- Wed Jun 05, 2019 1:18 am
- Forum: Computer Chess Club: Tournaments and Matches
- Topic: Leela Chess Zero 42478 vs Komodo 13.02 MCTS - experimental
- Replies: 2
- Views: 807
Re: Leela Chess Zero 42478 vs Komodo 13.02 MCTS - experimental
Leela Chess Zero 42478 vs Komodo 13.02 MCTS - experimental Komodo 13 MCTS shows significant speed gains when using SMT and 32 cores on my system configuration. If this setting is somehow hurting K13. Komodo's setting instructions do advise against using this many logical cores. komodo-13.02-64bit.j...
- Wed May 29, 2019 1:56 pm
- Forum: Computer Chess Club: Tournaments and Matches
- Topic: The Bumblebee And The Goddess
- Replies: 12
- Views: 2139
Re: The Bumblebee And The Goddess
I was going to say the same thing. He should write for a big newspaper.Dann Corbit wrote: ↑Wed May 29, 2019 8:38 amYou have a peculiar genius for the naming of these contests
- Sat May 25, 2019 1:18 pm
- Forum: Computer Chess Club: Tournaments and Matches
- Topic: FGRL 10 min + 6 sec Rating list - Komodo 13.01 MCTS
- Replies: 5
- Views: 1664
Re: FGRL 10 min + 6 sec Rating list - Komodo 13.01 MCTS
FGRL Rating list - 10 minutes + 6 seconds Komodo 13.01 MCTS ( +53 to Komodo 12.3 MCTS) On the FastGM 60+0.6 list it only gained 8 Elo over Komdo 12.3 MCTS. When I saw that, I scoffed at MCTS and began to wonder what the fuss was about. But seeing this gain of 53 Elo completely changed my mind. It's...
- Sat May 25, 2019 2:47 am
- Forum: Computer Chess Club: General Topics
- Topic: Chess Engine LoopChess 2018 x64?
- Replies: 3
- Views: 1796
Re: Chess Engine LoopChess 2018 x64?
By chance happened across the LoopChess site and saw this post:"Loop 2018 Loop 2018 is a 64-bit UCI chess engine that has been completely reprogrammed since October 2018. The engine is specially designed for 64-bit systems and is being consistently optimized. Thanks to its clearly structured struct...
- Wed May 22, 2019 5:23 pm
- Forum: Computer Chess Club: General Topics
- Topic: Komodo 13 released
- Replies: 85
- Views: 22388
Re: Komodo 13 released
@larry - Can you explain what the search tree looks like in layman's terms? I'm curious as to how this operates. With standard alpha-beta search, the programs just explore alone one line at a time, only saving/remembering the best line. With MCTS search, the whole game tree is stored in memory as a...