Search found 375 matches

by noobpwnftw
Sat Sep 28, 2019 5:38 pm
Forum: Computer Chess Club: General Topics
Topic: ChessBase questions
Replies: 2
Views: 711

Re: ChessBase questions

Yes, indeed. - It is possible to bridge, but Threads, Hash settings are messed up(due to it does not see the actual machine), so I hard-coded them in the engine. - No, same as above, hard-coded it. - It shows wrong hardware specs and no place to change it. - I have created a new account and it does ...
by noobpwnftw
Fri Sep 27, 2019 11:19 pm
Forum: Computer Chess Club: General Topics
Topic: ChessBase questions
Replies: 2
Views: 711

ChessBase questions

A few thoughts came across about playing in CB's engine room, I have a few questions(if this is a good place to ask): - Is it possible to bridge the engine with InBetween(since the CB client is Windows only)? - Does it properly handle engine options(i.e. Syzygy, local books)? - Where does the hardwa...
by noobpwnftw
Sat Sep 14, 2019 4:53 pm
Forum: Computer Chess Club: General Topics
Topic: ChessDBCN
Replies: 21
Views: 5845

Re: ChessDBCN

Hello, This is a great tool! I'm trying to do tools around it and i found something odd, nodes above 50 move rule: https://www.chessdb.cn/cdb.php?action=queryall&board=2rr1bk1/pb3pp1/4qn1p/2pp4/8/1P2P1PP/PBQN1PBK/2R1R3%20b%20-%20-%20258%20159 It ignores move counters entirely and rules may be handl...
by noobpwnftw
Sat Sep 14, 2019 8:37 am
Forum: Computer Chess Club: General Topics
Topic: My failed attempt to change TCEC NN clone rules
Replies: 92
Views: 16112

Re: My failed attempt to change TCEC NN clone rules

So to summarize, it's a story of how two dictators pretending to be open to opinions while one suggests the other shouldn't and the other suggesting to keep it up.

P.S. I was also told that I get to decide many things but in fact my opinion doesn't matter, either. :D
by noobpwnftw
Sat Sep 14, 2019 5:40 am
Forum: Computer Chess Club: General Topics
Topic: ChessDBCN
Replies: 21
Views: 5845

Re: ChessDBCN

Agreed. You specially want to feed it stuff and come back after a few hours, it's a kind of live database powered by AI, you need to let it chew in the positions so the bad lines fall to the bottom of the ranking. What I found curious is that back when I started using it, the DB size was already at...
by noobpwnftw
Tue Sep 10, 2019 8:46 am
Forum: Computer Chess Club: General Topics
Topic: ChessDBCN
Replies: 21
Views: 5845

Re: ChessDBCN

Very nice work. Could you tell a bit more about the 'large cluster' which runs the analysis engine? Also which version of SF is used and will it change with time? There are two queues: one is for move exploration, each position is evaluated by a shallow SF search on multi-PV(depth 12), sieving from...
by noobpwnftw
Mon Sep 09, 2019 2:50 am
Forum: Computer Chess Club: General Topics
Topic: ChessDBCN
Replies: 21
Views: 5845

ChessDBCN

There has been a few threads and related discussions about my work on chess, now it has came to some fruition. I have built and documented unified APIs for both chess and Xiangqi, with probing interfaces to demonstrate their usage. https://www.chessdb.cn/queryc_en/ The APIs will provide online posit...
by noobpwnftw
Sun Aug 25, 2019 5:40 pm
Forum: Computer Chess Club: General Topics
Topic: Google "DeepMind" AI Chief Placed On Leave..
Replies: 20
Views: 5889

Re: Google "DeepMind" AI Chief Placed On Leave..

Isn't it ironic that our world leading AI company is having problems with overpriced human laboring?
by noobpwnftw
Tue Aug 20, 2019 7:43 pm
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: What the heck happens here?
Replies: 12
Views: 3589

Re: What the heck happens here?

It's quite straightforward: The learning target of those NNs are to fit the outcomes of a one-node evaluation to a multi-node search. In essence, they don't learn chess, they learn how to produce the most statistical fitting outcome of a defined way of search. In turn, with chess rules applied, this...
by noobpwnftw
Sat Aug 17, 2019 1:17 pm
Forum: Computer Chess Club: General Topics
Topic: Congrats the Komodo Team
Replies: 32
Views: 5599

Re: Congrats the Komodo Team

I think I need to do some more programming to take advantage of an 8 NUMA node machine. All those cores trying to access memory requires more speical memory management, so we will work on it. Komodo was getting about 70-90 million nps for much of the positions, but faster in endgames. With some wor...