Search found 216 matches

by sovaz1997
Wed Apr 03, 2019 9:44 pm
Forum: Computer Chess Club: General Topics
Topic: Elements of the ULTIMATE Chess GUI?
Replies: 197
Views: 25166

Re: Elements of the ULTIMATE Chess GUI?

There doesn't seem to be much interest... I guess the point is that it doesn't really seem to do anything other GUIs don't do already. It just presents it in a slightly different way on the screen. Which some people will like, but most others won't, as this is purely a matter of taste, an many tast...
by sovaz1997
Mon Apr 01, 2019 11:18 pm
Forum: Computer Chess Club: General Topics
Topic: Elements of the ULTIMATE Chess GUI?
Replies: 197
Views: 25166

Re: Elements of the ULTIMATE Chess GUI?

Well, I started to make GUI design. I am not a designer. Criticism is needed. This is only the first attempt (and then unfinished). I will improve the design according to criticism. Also, I will be glad if the designers suggest which literature is better to read on the subject of design. https://i.i...
by sovaz1997
Mon Apr 01, 2019 10:18 am
Forum: Computer Chess Club: General Topics
Topic: Elements of the ULTIMATE Chess GUI?
Replies: 197
Views: 25166

Re: Elements of the ULTIMATE Chess GUI?

Note that saving and restoring the hash in itself is not sufficient for restoring the complete engine state; it would still be like you aborted and then restarted the analysis. But the main point is really that this isn't a GUI feature and doesn't require special GUI support. Controlling it through...
by sovaz1997
Sun Mar 31, 2019 8:37 pm
Forum: Computer Chess Club: General Topics
Topic: Elements of the ULTIMATE Chess GUI?
Replies: 197
Views: 25166

Re: Elements of the ULTIMATE Chess GUI?

Yes, I looked, we really can not save the state of the process easily. Therefore, we can extend the standards of UCI and Winboard. We introduce 2 commands to save the transposition table and restore. Teams should simply save the table, which they themselves will be able to restore on command.
by sovaz1997
Sun Mar 31, 2019 7:08 pm
Forum: Computer Chess Club: General Topics
Topic: Elements of the ULTIMATE Chess GUI?
Replies: 197
Views: 25166

Re: Elements of the ULTIMATE Chess GUI?

Now further: at first I thought about 5 modules. Now I am thinking about 4 types of tasks (I don’t include training yet, this is a further development of interactivity). Analysis, Tournament, Testing and Game Mode. Tasks are divided into 2 types: interactive and background. And here we have great op...
by sovaz1997
Sun Mar 31, 2019 6:18 pm
Forum: Computer Chess Club: General Topics
Topic: Elements of the ULTIMATE Chess GUI?
Replies: 197
Views: 25166

Re: Elements of the ULTIMATE Chess GUI?

Thank you very much for the ideas! Regarding the 4th point: I plan to do this seriously. For example, you have problems with electricity. Or you need to leave. Or you need PC resources for another application. The smoothness of the UI is a very important thing and it's good that you noticed it. Ther...
by sovaz1997
Fri Mar 29, 2019 3:23 pm
Forum: Computer Chess Club: General Topics
Topic: Elements of the ULTIMATE Chess GUI?
Replies: 197
Views: 25166

Re: Elements of the ULTIMATE Chess GUI?

Ok, at this stage, I see 5 modules: + Analysis Analysis module Allows you to view PGN-files, view games, analyze them with engines, comment. + Testing Module testing chess engine. Allows you to flexibly set test parameters (for example, SPRT testing or testing with a fixed number of games), the abil...
by sovaz1997
Thu Mar 28, 2019 9:48 pm
Forum: Computer Chess Club: General Topics
Topic: Elements of the ULTIMATE Chess GUI?
Replies: 197
Views: 25166

Re: Elements of the ULTIMATE Chess GUI?

Cutechess-cli is an excellent basis for creating a Chess GUI testing system. "Open Chess" - let it be the code name. Or let the community come up with a name. Just open GUI. This is exactly the model, not the implementation. All the same, that there is a standard of a programming language, and there...
by sovaz1997
Thu Mar 28, 2019 9:45 pm
Forum: Computer Chess Club: General Topics
Topic: Elements of the ULTIMATE Chess GUI?
Replies: 197
Views: 25166

Re: Elements of the ULTIMATE Chess GUI?

It would be cutechess-cli with a GUI. So the current GUI of Cutechess but with extra options like seperate time controls for each engine. Yes, but this is already an implementation. Now we need to create a model. Personally, I will periodically write in this thread with ideas. When the concept appe...
by sovaz1997
Thu Mar 28, 2019 8:02 pm
Forum: Computer Chess Club: General Topics
Topic: Elements of the ULTIMATE Chess GUI?
Replies: 197
Views: 25166

Re: Elements of the ULTIMATE Chess GUI?

I believe that we can really create an ultimate, pefect, cross-platform and open-source chess GUI. But it should be modular and consist of several modules, each module should have its own set of functions, but all modules should have one core. I propose to think in this direction: which modules shou...