Search found 206 matches

by Tony P.
Mon Oct 05, 2020 9:44 pm
Forum: Computer Chess Club: General Topics
Topic: A Crossroad in Computer Chess; Or Desperate Flailing for Relevance
Replies: 152
Views: 21156

Re: A Crossroad in Computer Chess; Or Desperate Flailing for Relevance

Thanks! :) One of the enigmas of CC is why people were spending crazy amounts on GPUs to train Leela nets instead of figuring out an NN architecture that would play superstrong on CPUs and save the users so much hardware cost that they'd even be better off paying for the engine to get the anecdotal ...
by Tony P.
Mon Oct 05, 2020 9:02 pm
Forum: Computer Chess Club: General Topics
Topic: A Crossroad in Computer Chess; Or Desperate Flailing for Relevance
Replies: 152
Views: 21156

Re: A Crossroad in Computer Chess; Or Desperate Flailing for Relevance

I understand that chess is rather a stepping stone to more relevant and challenging games (incl. 'serious games' and robotics), but I'd still appreciate a bit of positive reinforcement along the way if I went that way :lol:
by Tony P.
Mon Oct 05, 2020 5:35 pm
Forum: Computer Chess Club: General Topics
Topic: A Crossroad in Computer Chess; Or Desperate Flailing for Relevance
Replies: 152
Views: 21156

Re: A Crossroad in Computer Chess; Or Desperate Flailing for Relevance

Interesting, how some people immediately think about how they can make money with something. The phrasing “missing out” somehow implying that it is your duty as a proper homo economicus to extract all the money you can. It's rather about bridging the gap between the work we love to do and the work ...
by Tony P.
Mon Oct 05, 2020 9:40 am
Forum: Computer Chess Club: General Topics
Topic: A Crossroad in Computer Chess; Or Desperate Flailing for Relevance
Replies: 152
Views: 21156

Re: A Crossroad in Computer Chess; Or Desperate Flailing for Relevance

Its a shame to see any project use and abuse the work that went into Leela. There's a big rant below, beware... :mrgreen: If you fear that your work will be abused, you have other options: 1) not to start, 2) keep the code private, 3) charge for it. Out of the major deep learning libraries, the onl...
by Tony P.
Sun Oct 04, 2020 2:06 am
Forum: Computer Chess Club: General Topics
Topic: Which of the many chess engines in this forum use b strategy ?
Replies: 92
Views: 8380

Re: Which of the many chess engines in this forum use b strategy ?

What Ronald said.

Robotics is exploding so fast that I may be out of date, but anyway, here's a rather arbitrary starting point: A survey on intrinsic motivation in reinforcement learning :wink: Have fun! :lol:
by Tony P.
Sat Oct 03, 2020 8:07 pm
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: Evaluation & Tuning in Chess Engines
Replies: 27
Views: 10376

Re: Evaluation & Tuning in Chess Engines

AndrewGrant wrote:
Sat Oct 03, 2020 7:58 pm
I managed to tune an array of [0][our king sq][pawn], [1][their king sq][pawn], but it was supposed to just be a joke.
You have a talent for making jokes with a massive strength gain potential. Please keep joking!
by Tony P.
Sat Oct 03, 2020 8:00 pm
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: How to calculate piece weights with logistic regression?
Replies: 12
Views: 2887

Re: How to calculate piece weights with logistic regression?

Meh. I consider debugging others' wheels (and then writing and swatting new bugs for them) another good way to learn wheel construction. There are so many wheels in existence that there's one that suits the needs well. It just takes time to find. However, I also understand those who don't bother to ...
by Tony P.
Sat Oct 03, 2020 7:37 pm
Forum: Computer Chess Club: Programming and Technical Discussions
Topic: Evaluation & Tuning in Chess Engines
Replies: 27
Views: 10376

Re: Evaluation & Tuning in Chess Engines

Has anybody tried to use a larger PST database such as: PST [piece][square][enemy king position] PK once had an idea to index by both kings' locations. Afaik, he hasn't got it to work. However, later in that thread, I cited an article about a fork of a Xiangqi engine Chimo where a similar idea has ...
by Tony P.
Fri Oct 02, 2020 9:55 pm
Forum: Computer Chess Club: General Topics
Topic: Busted French line?
Replies: 13
Views: 2921

Re: Busted French line?

Oops, I thought almost everyone on these forums was aware that it's for both Xiangqi and Western chess. It has a dedicated thread. The switches between Xiangqi and chess, as well as between Chinese and English, are at the top right corner of the webpage. Also, the link given by Ajedrecista leads dir...
by Tony P.
Fri Oct 02, 2020 8:34 pm
Forum: Computer Chess Club: General Topics
Topic: Minic version 2
Replies: 157
Views: 45921

Re: Minic version 2

Fingers crossed for the RL improvement of Nascent Nutrient :)