nnue-gui 1.0 released

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kranium
Posts: 2129
Joined: Thu May 29, 2008 10:43 am

nnue-gui 1.0 released

Post by kranium »

Hi all-

nnue-gui 1.0 released
https://github.com/FireFather/nnue-gui

This is a basic tool/aid for training and creating stockfish-nnue eval networks (nn.bin).
It's a basic Windows GUI to keep track of settings, paths, UCI options, command line parameters, etc.

It will also launch the various binaries needed for all 3 phases:
gen training data, gen validation data, and learning (training).

It's a native 64-bit Windows application, with no external dependencies, and should run on most systems.

There are a couple of documents included, I hope there are no issues.

Norm
supersharp77
Posts: 1250
Joined: Sat Jul 05, 2014 7:54 am
Location: Southwest USA

Re: nnue-gui 1.0 released

Post by supersharp77 »

kranium wrote: Wed Jun 17, 2020 7:27 pm Hi all-

nnue-gui 1.0 released
https://github.com/FireFather/nnue-gui

This is a basic tool/aid for training and creating stockfish-nnue eval networks (nn.bin).
It's a basic Windows GUI to keep track of settings, paths, UCI options, command line parameters, etc.

It will also launch the various binaries needed for all 3 phases:
gen training data, gen validation data, and learning (training).

It's a native 64-bit Windows application, with no external dependencies, and should run on most systems.

There are a couple of documents included, I hope there are no issues.

Norm
Thank You Kranium......"A lifetime of great Work".............Well Done My Friend !! :) :wink:
Damir
Posts: 2846
Joined: Mon Feb 11, 2008 3:53 pm
Location: Denmark
Full name: Damir Desevac

Re: nnue-gui 1.0 released

Post by Damir »

Norm, thanks a lot for all your hard work. :) :D :D
peter
Posts: 3276
Joined: Sat Feb 16, 2008 7:38 am
Full name: Peter Martan

Re: nnue-gui 1.0 released

Post by peter »

kranium wrote: Wed Jun 17, 2020 7:27 pm Hi all-

nnue-gui 1.0 released
https://github.com/FireFather/nnue-gui
Thanks a lot, Norman, but how to install this?
Don't see any binaries in the download- package, sorry for my asininity.
Peter.
kranium
Posts: 2129
Joined: Thu May 29, 2008 10:43 am

Re: nnue-gui 1.0 released

Post by kranium »

peter wrote: Wed Jun 17, 2020 9:08 pm
kranium wrote: Wed Jun 17, 2020 7:27 pm Hi all-

nnue-gui 1.0 released
https://github.com/FireFather/nnue-gui
Thanks a lot, Norman, but how to install this?
Don't see any binaries in the download- package, sorry for my asininity.
There's 1 release available...click on the 'release' link at the top
or here's a direct link:
https://github.com/FireFather/nnue-gui/releases
kranium
Posts: 2129
Joined: Thu May 29, 2008 10:43 am

Re: nnue-gui 1.0 released

Post by kranium »

PS in case anyone was wondering...nnue-gui is pronounced (as in English):
newie gooey

:lol:
peter
Posts: 3276
Joined: Sat Feb 16, 2008 7:38 am
Full name: Peter Martan

Re: nnue-gui 1.0 released

Post by peter »

kranium wrote: Wed Jun 17, 2020 10:34 pm PS in case anyone was wondering...nnue-gui is pronounced (as in English):
newie gooey

:lol:
:)
And thanks for the direct link, I knew, it would be a somewhat embarrasing reason for my not finding what I was looking for.
:oops:
Peter.
kranium
Posts: 2129
Joined: Thu May 29, 2008 10:43 am

Re: nnue-gui 1.0 released

Post by kranium »

PS -

For the time being, just use the top panel for loading a specific binary...
the one labeled Gen Training Data (see image)

https://raw.githubusercontent.com/FireF ... ue-gui.png

The other 2 are not working 100% at this time.
In the coming days, I'll either make a fix, or release a version that loads and manages just 1 executable....
(which all one really needs)
peter
Posts: 3276
Joined: Sat Feb 16, 2008 7:38 am
Full name: Peter Martan

Re: nnue-gui 1.0 released

Post by peter »

kranium wrote: Wed Jun 17, 2020 11:20 pm PS -

For the time being, just use the top panel for loading a specific binary...
the one labeled Gen Training Data (see image)

https://raw.githubusercontent.com/FireF ... ue-gui.png

The other 2 are not working 100% at this time.
In the coming days, I'll either make a fix, or release a version that loads and manages just 1 executable....
(which all one really needs)
8-)
Peter.
ChickenLogic
Posts: 154
Joined: Sun Jan 20, 2019 11:23 am
Full name: kek w

Re: nnue-gui 1.0 released

Post by ChickenLogic »

This GUI would be complete if you integrated a converter for pgn to the needed training data format. That includes fen, eval, outcome and then is huffman encoded. That would enable us to use CCRL/Lichess data which has a lot of annotated games with depths beyond 20. On my own I'm barely able to generate enough depth 10 positions.