Scid 3.6.13 released

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pgeorges

Scid 3.6.13 released

Post by pgeorges » Thu Apr 26, 2007 5:58 pm

Hi,

I released Scid 3.6.13 at http://prolinux.free.fr/scid/

Changes are the following :
- fixed a bug in "en passant" moves (7r/pp3k2/2pb4/3pn1P1/P5p1/1P6/2P1NPP1/3R1RK1 w KQkq - 0 1 after f4, gxf3 was considered as illegal)
- improved non-UCI engines handling (especially for Scidlet)
- values for informant notation is now entirely configurable and will be reflected in analysis, tactical and serious games
- game annotation now uses informant symbols (+=, -/+, etc)
- added a new export file format : HTML + Javascript (games can be replayed online, small boards are added in moves frame). [Thank to Marc Lacrosse for his valuable hints, and at same time, to have proven that Anand is beatable !]
- fixed an important bug in book tuning
- put back the "delete last move" triggered by a click on right mouse button. So the use of the mouse is the following :
* left button : enter a move, asking for replacement, variation, etc
* middle button : enter a new variation without asking
* right button : delete last move if at end of var, else go back one move
- added a new pieces set : eboard (better look, colorful and in relief) [Thanks to Michal Rudolf to have pointed out the idea, and to eboard and chessx contributors]
- updated swedish translation [thanks to Hans Eriksson]

Pascal

Norm Pollock
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Location: Long Island, NY, USA
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Re: Scid 3.6.13 released

Post by Norm Pollock » Thu Apr 26, 2007 10:51 pm

Thanks Pascal.

Any chance you will fix the bug with pgn output that does NOT leave a white space after the period following a move number? In other words, Scid outputs "5.Nf3" instead of "5. Nf3".

ikalel

Re: Scid 3.6.13 released

Post by ikalel » Fri Apr 27, 2007 2:34 pm

Thanks, Pascal, good upgrade. Much appreciated.

pgeorges

Re: Scid 3.6.13 released

Post by pgeorges » Fri Apr 27, 2007 3:28 pm

I made an option available that will make Scid more compliant to standards. I prefer to keep the old way around in case of any bad side effect.
But I have a question :

1. e4 is the PGN standard, but after a variation, with black to move, what should be displayed :
2... e5 or 2. ... e5 ?

royb
Posts: 518
Joined: Wed Mar 08, 2006 11:53 pm

Re: Scid 3.6.13 released

Post by royb » Fri Apr 27, 2007 4:43 pm

Most books I have show the proper way to represent Black's next move as:


2. ... e5

For what it's worth ...

Please do keep the enhancements coming! Seeing further development of SCID is a great thing!!

Roy

Norm Pollock
Posts: 1017
Joined: Thu Mar 09, 2006 3:15 pm
Location: Long Island, NY, USA
Contact:

Re: Scid 3.6.13 released

Post by Norm Pollock » Fri Apr 27, 2007 6:08 pm

pgeorges wrote:I made an option available that will make Scid more compliant to standards. I prefer to keep the old way around in case of any bad side effect.
But I have a question :

1. e4 is the PGN standard, but after a variation, with black to move, what should be displayed :
2... e5 or 2. ... e5 ?
2. ... e5

The example from the standards ( http://www.tim-mann.org/Standard ):

16.1.4: Examples

Here's the FEN for the starting position:

rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1

And after the move 1. e4:

rnbqkbnr/pppppppp/8/8/4P3/8/PPPP1PPP/RNBQKBNR b KQkq e3 0 1

And then after 1. ... c5:

rnbqkbnr/pp1ppppp/8/2p5/4P3/8/PPPP1PPP/RNBQKBNR w KQkq c6 0 2

And then after 2. Nf3:

rnbqkbnr/pp1ppppp/8/2p5/4P3/5N2/PPPP1PPP/RNBQKB1R b KQkq - 1 2

For two kings on their home squares and a white pawn on e2 (White to move) with
thirty eight full moves played with five halfmoves since the last pawn move or
capture:

4k3/8/8/8/8/8/4P3/4K3 w - - 5 39

-Norm

shiv
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Re: Scid 3.6.13 released

Post by shiv » Fri Apr 27, 2007 9:08 pm

A few small suggestions I can make are in the serious game/tactical game mode:
1. There should be an option of offer a draw. Also 3 fold repetition detection should be enabled.
2. The computer should resign with a configurable threshold.

pgeorges

Re: Scid 3.6.13 released

Post by pgeorges » Sat Apr 28, 2007 9:41 am

shiv wrote:A few small suggestions I can make are in the serious game/tactical game mode:
1. There should be an option of offer a draw. Also 3 fold repetition detection should be enabled.
I don't know how to offer a draw to an UCI engine ... I saw no option for this.
Concerning 3 fold repetition the problem is that UCI engines are "stateless" and the 3 fold repetition should be detected by the UI. I will look at it.
shiv wrote:2. The computer should resign with a configurable threshold.
Now, the resign value is static (4.5). I will make it equal to the "new" Nag code ++-

rkp
Posts: 4
Joined: Wed Mar 08, 2006 9:04 pm

Re: Scid 3.6.13 released

Post by rkp » Fri May 04, 2007 2:34 pm

Ever since version 3.6.12 Rybka 1.2n has not been working properly for me, while in 3.6.11 it was OK. Could you possibly look into this Pascal?

Thanks.

pgeorges

Re: Scid 3.6.13 released

Post by pgeorges » Fri May 04, 2007 3:21 pm

Did you try this ? :
http://prolinux.free.fr/scid/FAQ.html#engines_output

Maybe configuring Rybka again can help.

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