Ok..
Some Days ago, we discussed about the real force in the times for move in CITRINE...
I play this game in level "b4"... the game is very pasive for citrine black... ( citrine don´t play similar this in level "c3" or "c2") .. bad...
see coment help of the FANTASTIC program chess TIGER 15.2 on palm:
I´m thinking if CITRINE use all ours time ( time in other player) while we are thinking... if the level is 30 or 15 seconds for move ? thinking citrine only that time (15 or 30 ) while we are thinking... and move fast his move because he thinking that is the best move in that time...?
ok. you will see...
Event "Computer chess game"]
[Site "Arena Chess software: Novag-Chessboard"]
[Date "2007.11.22"]
[Round "?"]
[White "OLIVER"]
[Black "CITRINE"]
[Result "*"]
[Time "00:00"]
[TimeControl "Test"]
[Termination "unterminated"]
[PlyCount "40"]
[WhiteType "program"]
[BlackType "program"]
1. Nf3 Nf6 2. e3 e6 3. c4 d6 4. Nc3 Be7 5. Qc2 Nc6 6. a3 O-O 7. Be2 a6 8.
O-O Bd7 9. b4 Kh8 10. Bb2 Be8 11. Rfd1 Bd7 12. Rac1 Rb8 13. d4 Qe8 14. h3
Bc8 15. Qd3 Bd7 16. Rd2 Nd8 17. Bd1 Bc6 18. Ne1 Ra8 19. Bc2 h6 20. Bb1 Rg8
*
Ok. it´s a pasive positions for black, but that is the problem of time!move... this times are not elastic... ¿...Bx...?
This is a good positions for white, ok. It´s a interesting positions to see HOW citrine move to defender his pasive position....
the plan is simple, we threaten e4, e5, and after Citrine move knight (horse... , donkey maybe) we ++ in h7... OK CItrine not permit us to do this and it will sacrifice his knight or in better moves, or it will block that diagonal, or defender H7...
ok if you like more a REAL board... see image:
joke ?
if we analisys that positions with engines PC, we can see that in times < 30 seconds not it´s easy > 12-15 plys...
The theme is that the BETTER move not is d6-d5 when white move e4, better are Ch5 and Ch7 ( thinking send it to f8 that square is very good to defender 0-0)see in a DUAL 2,8 Ghz... 2048 ram use 512 MB in modules:
Engine PC:
rybka 2,2n - < 60 seconds
Ch7 += 0.7
Ch5 += 0.8
d6-d5 ?¡ +- 1.~
Fritz 9 - < 30 seconds
Ch7 += 1.~
Ch5 += 1.~
d6-d5 ?¡ +- 2.~
Chess TIGER 2007 - < 30 seconds
Ch7 += 1.~
Ch5 += 1.~
d6-d5 ?¡ +- 2.5~ > ¡
Chess Tiger 15 - < 30 I think that tiger 2007 not always thinks correct similar.
g6 OK... chess tiger ve problemas en la diagonal...
d6-d5 +- = 2.~
When we programing CITRINE in levels "D", plys fixed, in "D5"... ply 5 citrine move in 10 seconds d6-d5... on the other hand, when we programing ( take back these moves (2) ) and go to setup... in "D6"... ply 6, citrine thinking near 30 seconds and move Ch7... ¡ ok
The better moves ...the position is bad, the best defense... for solution are among ply 5 and ply 7,
after e4, citrine move d6-d5 ?, and after e4-e5, lost horse or donkey, LEVEL A2. or B4 or C2...
find: Ch7 - LEVEL C3 ¡ or B5 or A3 ...
find: Ch5 in some intents ... LEVEL C3 if we are thinking some time in moves previous... is citrine use better time of other player in sudden Death ?¡
Now the surprise comes:
EL nivel 40 mov. / 15 min ( A2 )in THEORY it seems but strong that the level C3...( all game in 10 mins) ¡?
(eye, presumably, before serious better not to have been in a superior level that finds Ch7 or Ch5, for not favoring that stored in the memory, hast-table: 3 k?)
On the level A2, CITRINE was thinking after e4, near 10 seconds and move d6-d5 ¡
If we change ( take back) and "c3" citrine was thinking near 25 seconds and move Ch7 or Ch5 ¡...
Why CITRINE Use more time in level "Cx" ¿10min? that in A2 ¿15 min?
I suppose two explanations:
OR the MANUAL TIMES LEVELs "A" are mistake. and level A2.. not is game in 15 mins... maybe in 5 mins.../ mov... and A3 not is 30 min, maybe 15 min... scale -one level
it´s need check it with a real game and see if citrine use all his time... or a lot of it.. or a Macht CITRINE A2 versus CITRINE C3... ( I don´t have two citrine but I would not care it )
I also think that CITRINE uses the time of the contrary one better in the levels C ...
To my I don't find logical that it thinks LESS time the first move in the levels "A" that in the levels "C" (sudden Death level)... simply for that EACH 40 moves, it will will have more time ...
Capture MANUAL.
In summary:
Or the scale of times this WRONG in the MANUAL.
Or CITRINE uses the time of the contrary one in the TIMES of SUDDEN death, what would make it much stronger in 30 mins for game.
Or Depending on the LEVEL the programming changes in the search trees.
Or in the times of xx second / move... they are bad for that doesn't take advantage of the whole time of the contrary one, but alone the same seconds that she would think of that time. with that that poorly will have good results in 30 seconds / move... ( bad )
%%%%%%%
The certain thing is that A2 gives me less problems than in C3... if this goes repeating in the superior levels they understand each other many results. (maybe some mathc look better for citrine if use "Cx" or "the next up level that are incorrect in manual... A2 not is 15 min... and A7 not is a game for SDDF... 40 mov in 2 hours...
is it truth, is not? dear friends? somebody can do re-match againg ++
Bye from SPAIN. And CITRINE forever
Link original post:
http://meca.mundoforo.com/aqui-vp1214.html#1214 ¿only spanish
http://hiarcs.net/forums/viewtopic.php?p=4673#4673 +english
and here ...