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Dann Corbit wrote:
Even the best chess engines make mistakes all the time. I guess that if two strong chess engines play a game of 100 moves, there are at least 30 mistakes in it.
They make mistakes but I do not believe that they make mistakes so often.
I also think that it is not clear what is the definition of mistake.
It is clear that move that changes the theoretical result of the game is a mistake but in other cases it is not clear.
Here is an example
Do you consider 1.a4 as a mistake?
It does not change the theoretical result of the game but against a weak player it simply lose the only practical chance to win.
New game - Rybka 2.3.2a 32-bit
[D]rk6/8/8/8/8/8/P7/K6R w - - 0 1
Analysis by Rybka 2.3.2a 32-bit :
1.a2-a4
= (0.00) Depth: 5 00:00:00
1.a2-a4
= (0.00) Depth: 6 00:00:00, tb=137
1.a2-a4
= (0.00) Depth: 7 00:00:00, tb=154
1.a2-a4
= (0.00) Depth: 8 00:00:00, tb=171
1.a2-a4
= (0.00) Depth: 9 00:00:00, tb=188
1.a2-a4
= (0.00) Depth: 10 00:00:00, tb=205
1.a2-a4
= (0.00) Depth: 11 00:00:00, tb=223
1.a2-a4
= (0.00) Depth: 12 00:00:00, tb=240
1.a2-a4
= (0.00) Depth: 13 00:00:00, tb=257
1.a2-a4
= (0.00) Depth: 14 00:00:00, tb=274
1.a2-a4
= (0.00) Depth: 15 00:00:00, tb=291
1.a2-a4
= (0.00) Depth: 16 00:00:00, tb=308
1.a2-a4
= (0.00) Depth: 17 00:00:00, tb=325
1.a2-a4
= (0.00) Depth: 18 00:00:00, tb=342
1.a2-a4
= (0.00) Depth: 19 00:00:00, tb=359
1.a2-a4
= (0.00) Depth: 20 00:00:00, tb=376
1.a2-a4
= (0.00) Depth: 21 00:00:00, tb=393
1.a2-a4
= (0.00) Depth: 22 00:00:00, tb=410
1.a2-a4
= (0.00) Depth: 23 00:00:00, tb=427
1.a2-a4
= (0.00) Depth: 24 00:00:00, tb=444
1.a2-a4
= (0.00) Depth: 25 00:00:00, tb=462
1.a2-a4
= (0.00) Depth: 26 00:00:00, tb=479
1.a2-a4
= (0.00) Depth: 27 00:00:00, tb=496
1.a2-a4
= (0.00) Depth: 28 00:00:00, tb=513
1.a2-a4
= (0.00) Depth: 29 00:00:00, tb=530
1.a2-a4
= (0.00) Depth: 30 00:00:00, tb=547
1.a2-a4
= (0.00) Depth: 31 00:00:00, tb=564
1.a2-a4
= (0.00) Depth: 32 00:00:00, tb=581
1.a2-a4
= (0.00) Depth: 33 00:00:00, tb=598
1.a2-a4
= (0.00) Depth: 34 00:00:00, tb=615
1.a2-a4
= (0.00) Depth: 35 00:00:00, tb=632
1.a2-a4
= (0.00) Depth: 36 00:00:00, tb=649
1.a2-a4
= (0.00) Depth: 37 00:00:00, tb=666
1.a2-a4
= (0.00) Depth: 38 00:00:00, tb=683
1.a2-a4
= (0.00) Depth: 39 00:00:00, tb=701
1.a2-a4
= (0.00) Depth: 40 00:00:00, tb=718
1.a2-a4
= (0.00) Depth: 41 00:00:00, tb=735
1.a2-a4
= (0.00) Depth: 42 00:00:00, tb=752
1.a2-a4
= (0.00) Depth: 43 00:00:00, tb=769
1.a2-a4
= (0.00) Depth: 44 00:00:00, tb=786
1.a2-a4
= (0.00) Depth: 45 00:00:00, tb=803
1.a2-a4
= (0.00) Depth: 46 00:00:00, tb=820
1.a2-a4
= (0.00) Depth: 47 00:00:00, tb=837
1.a2-a4
= (0.00) Depth: 48 00:00:00, tb=854
1.a2-a4
= (0.00) Depth: 49 00:00:00, tb=871
1.a2-a4
= (0.00) Depth: 50 00:00:00, tb=888
1.a2-a4
= (0.00) Depth: 51 00:00:00, tb=905
1.a2-a4
= (0.00) Depth: 52 00:00:00, tb=922
1.a2-a4
= (0.00) Depth: 53 00:00:00, tb=940
1.a2-a4
= (0.00) Depth: 54 00:00:00, tb=957
1.a2-a4
= (0.00) Depth: 55 00:00:00, tb=974
1.a2-a4
= (0.00) Depth: 56 00:00:00, tb=991
1.a2-a4
= (0.00) Depth: 57 00:00:00, tb=1008
1.a2-a4
= (0.00) Depth: 58 00:00:00, tb=1025
1.a2-a4
= (0.00) Depth: 59 00:00:00, tb=1042
(, 03.01.2008)
M