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Re: CCT 11: Games so far...

Posted: Sat Mar 21, 2009 3:42 pm
by krazyken
[Event "ICS unrated standard match"]
[Site "chessclub.com"]
[Date "2009.03.21"]
[Round "-"]
[White "zct"]
[Black "Lime"]
[Result "1/2-1/2"]
[WhiteElo "2237"]
[BlackElo "2318"]
[TimeControl "3000+3"]

1. e4 (0:00) c5 (0:00) 2. Nf3 (0:00) d6 (0:00) 3. d4 (0:00) cxd4 (0:00) 4.
Nxd4 (0:00) Nf6 (0:00) 5. Bd3 (0:00) e5 (0:41) 6. Nf3 (1:26)
{+0.26/15 1:26} Nc6 (1:16) 7. Nc3 (1:24) {+0.19/16 1:24} Be7 (0:54) 8.
Be3 (1:22) {+0.23/16 1:21} d5 (0:36) 9. Bb5 (1:39) {-0.11/17 1:39}
d4 (1:14) 10. Nxe5 (0:02) {-0.10/17 2.0} dxc3 (1:03) 11. Nxc6 (1:36)
{+0.53/16 1:36} bxc6 (0:35) 12. Bxc6+ (1:34) {-0.22/18 1:34} Bd7 (0:41) 13.
Bxa8 (0:30) {-0.22/16 30} cxb2 (1:27) 14. Rb1 (1:11) {-0.18/16 1:11}
Qxa8 (0:29) 15. Rxb2 (0:40) {-0.08/16 39} Nxe4 (0:50) 16. O-O (0:18)
{-0.21/16 18} Be6 (0:43) 17. f3 (0:24) {-0.40/16 24} Nc3 (1:21) 18.
Qd3 (1:07) {+0.00/17 1:07} Bf6 (0:29) 19. Bc5 (1:54) {+1.35/17 1:54}
Qd8 (1:17) 20. Qa6 (1:02) {+1.28/17 1:02} Qc7 (1:06) 21. Bd6 (0:00)
{+1.10/18} Bc4 (0:33) 22. Rb8+ (0:27) {+0.99/18 27} Kd7 (0:51) 23.
Bxc7 (0:09) {+1.03/20 9} Bxa6 (0:24) 24. Rxh8 (0:35) {+0.89/21 34}
Bd4+ (1:09) 25. Kh1 (1:43) {+1.55/21 1:42} Bxf1 (0:29) 26. Rd8+ (0:27)
{+1.50/20 27} Kxc7 (1:06) 27. Rxd4 (0:00) {+1.53/19} f6 (0:31) 28.
a4 (0:55) {+1.42/18 55} a5 (0:22) 29. h4 (0:31) {+1.34/19 31} f5 (1:03) 30.
h5 (0:53) {+1.28/20 53} g5 (0:59) 31. hxg6 (0:00) {+1.19/20} hxg6 (0:59)
32. Rh4 (0:00) {+1.03/21} Kd6 (0:25) 33. Kg1 (0:26) {+0.80/20 26}
Be2 (0:27) 34. Rh6 (0:24) {+0.58/21 24} Bd1 (0:24) 35. Rxg6+ (0:39)
{+1.00/22 39} Kc5 (0:48) 36. Rg5 (0:02) {+0.74/22 1.4} Bxc2 (0:40) 37.
g4 (0:10) {+0.74/20 9} Ne2+ (0:42) 38. Kf2 (0:07) {+0.95/21 7} Nd4 (0:20)
39. gxf5 (0:49) {+0.68/21 49} Nxf5 (0:43) 40. Ke2 (0:16) {+0.30/22 16}
Bb1 (0:21) 41. Rg4 (0:48) {+0.22/20 48} Nd6 (0:19) 42. Kd2 (0:47)
{+0.03/18 46} Ba2 (0:28) 43. Kc3 (0:45) {+0.09/21 45} Bd5 (0:29) 44.
f4 (0:15) {+0.00/21 14} Ne4+ (0:19) 45. Kb2 (0:24) {+0.00/24 24} Kd4 (0:45)
46. Rh4 (0:43) {+0.00/21 43} Nd6 (0:18) 47. Rh5 (0:42) {+0.03/18 42}
Nc4+ (0:25) 48. Kc1 (0:41) {+0.07/19 41} Bc6 (0:43) 49. f5 (0:40)
{+0.00/23 40} Bxa4 (0:41) 50. f6 (0:00) {+0.00/25} Be8 (0:26) 51.
Rh7 (0:12) {+0.00/26 12} Ne5 (0:16) 52. Ra7 (0:39) {+0.00/26 38} a4 (0:22)
53. Kb2 (0:38) {+0.00/24 38} Ke4 (0:29) 54. Re7 (0:07) {+0.00/28 7}
a3+ (0:20) 55. Kxa3 (0:37) {+0.00/32 36} Bf7 (0:20) 56. Ra7 (0:16)
{+0.00/31 16} Kd4 (0:13) 57. Ra4+ (0:35) {+0.00/31 35} Kd5 (0:32) 58.
Kb3 (0:35) {+0.00/24 34} Kd6+ (0:14) 59. Kc2 (0:19) {+0.00/25 19}
Ke6 (0:18) 60. Ra6+ (0:15) {+0.00/26 15} Kd5 (0:17) 61. Kd1 (0:33)
{+0.00/22 33} Kd4 (0:15) 62. Rd6+ (0:32) {+0.00/23 32} Ke4 (0:12) 63.
Rd2 (0:19) {+0.00/25 18} Nd3 (0:17) 64. Ke2 (0:31) {+0.00/20 30} Ke5 (0:15)
65. Kxd3 (1:07) {+3.38/23 1:07} Kxf6 (0:24) 66. Re2 (0:04) {+3.38/21 3}
Kg6 (0:11) 67. Rf2 (0:28) {+3.44/18 28} Kg7 (0:11) 68. Kd4 (0:16)
{+3.43/24 15} Kg8 (0:31) 69. Ke5 (0:27) {+3.47/21 27} Bc4 (0:16) 70.
Rg2+ (0:26) {+3.47/20 26} Kh8 (0:12) 71. Kd6 (0:13) {+3.47/21 13}
Kh7 (0:15) 72. Rg3 (0:26) {+3.47/23 25} Kh8 (0:10) 73. Rg1 (0:15)
{+3.47/20 15} Kh7 (0:16) 74. Ke5 (0:25) {+3.47/22 24} Kh8 (0:22) 75.
Rh1+ (0:24) {+3.47/23 24} Kg8 (0:09) 76. Kd6 (0:23) {+3.47/18 23}
Kf8 (0:19) 77. Ra1 (0:04) {+3.47/23 3} Kg8 (0:17) 78. Ke5 (0:06)
{+3.47/20 6} Kh8 (0:12) 79. Rc1 (0:23) {+3.47/20 22} Bf7 (0:13) 80.
Rf1 (0:22) {+3.47/20 22} Kg8 (0:23) 81. Ra1 (0:00) {+3.47/21} Kh8 (0:09)
82. Rd1 (0:22) {+3.47/20 21} Kg8 (0:21) 83. Re1 (0:21) {+3.47/18 21}
Kh8 (0:08) 84. Rc1 (0:21) {+3.47/22 20} Kg8 (0:19) 85. Rg1+ (0:20)
{+3.47/23 20} Kh7 (0:08) 86. Rg4 (0:11) {+3.47/21 11} Kh6 (0:13) 87.
Kf6 (0:20) {+3.56/18 19} Kh5 (0:23) 88. Rg5+ (0:00) {+3.51/17} Kh4 (0:19)
89. Rc5 (0:00) {+3.45/17} Bg8 (0:10) 90. Rc8 (0:19) {+3.52/18 19}
Bd5 (0:13) 91. Ke5 (0:05) {+3.53/17 5} Bf7 (0:19) 92. Rf8 (0:00) {+3.52/18}
Bb3 (0:17) 93. Rd8 (0:02) {+3.52/17 1.3} Kh5 (0:13) 94. Rb8 (0:19)
{+3.51/17 19} Bc4 (0:10) 95. Rb6 (0:08) {+3.51/16 7} Kg5 (0:09) 96.
Rd6 (0:18) {+3.51/16 18} Kh5 (0:08) 97. Kf4 (0:18) {+3.51/17 18} Bf7 (0:08)
98. Kf5 (0:09) {+3.51/19 9} Kh4 (0:16) 99. Rd3 (0:17) {+3.51/17 17}
Bg8 (0:14) 100. Re3 (0:02) {+3.51/16 2.0} Bf7 (0:09) 101. Rc3 (0:08)
{+3.51/16 8} Bg8 (0:10) 102. Ra3 (0:17) {+3.50/16 16} Bf7 (0:07) 103.
Ra7 (0:16) {+3.52/17 16} Bg8 (0:08) 104. Rg7 (0:16) {+3.51/16 16}
Bd5 (0:09) 105. Rd7 (0:16) {+3.51/15 15} Bg8 (0:09) 106. Kf4 (0:15)
{+3.51/15 15} Kh5 (0:07) 107. Rg7 (0:15) {+3.51/17 15} Be6 (0:11) 108.
Ke5 (0:15) {+3.51/15 14} Bc8 (0:11) 109. Rg2 (0:14) {+3.51/13 14}
Kh6 (0:06) 110. Kf6 (0:55) {+0.00/12 55} Kh5 (0:10) 111. Rh2+ (0:02)
{+0.00/12 2.0} Kg4 (0:12) 112. Ke5 (0:00) {+0.00/20} Kg5 (0:15) 113.
Rh8 (0:13) {+0.00/28 12} Bb7 (0:08) 114. Rh7 (0:12) {+0.00/36 12}
Bc8 (0:07) 115. Kd4 (0:12) {+0.00/40 12} Kg6 (0:06)
{Game drawn by the 50 move rule} 1/2-1/2

Re: CCT 11: Games so far...

Posted: Sat Mar 21, 2009 3:49 pm
by Spock
Unfortunate for Rybka, but the TD's decision is quite correct.

Re: CCT 11: Games so far...

Posted: Sat Mar 21, 2009 4:45 pm
by Damir
I doubt it is. Rybka beeing +5.50 in its favour and losing the game on crash is ridicilous.
Regards
Damir

Re: CCT 11: Games so far...

Posted: Sat Mar 21, 2009 4:49 pm
by Matthias Gemuh
Zach Wegner wrote:Rybka _resigned_. There was no way to resume the game. If it just crashed or disconnected, it could have.

So now some unfortunate much weaker engines get penalized by having to face Rybka ? :twisted:

Matthias.

Re: CCT 11: Games so far...

Posted: Sat Mar 21, 2009 4:51 pm
by Damir
If the game was unable to be resumed because Rybka operator got the error in his engine file, and was forced to resign the game, why not play the game from the beginning, instead of awarding the losing side by giving it a win... is totally uncalled for.
Regards
Damir

Re: CCT 11: Games so far...

Posted: Sat Mar 21, 2009 5:01 pm
by Peter Skinner
Damir wrote:If the game was unable to be resumed because Rybka operator got the error in his engine file, and was forced to resign the game, why not play the game from the beginning, instead of awarding the losing side by giving it a win... is totally uncalled for.
Regards
Damir
There are these called "rules" in chess... as a matter of fact I have even heard of them in other sports.

While you might not like them, they do exist.

Re: CCT 11: Games so far...

Posted: Sat Mar 21, 2009 5:14 pm
by krazyken
[Event "ICS unrated standard match"]
[Site "chessclub.com"]
[Date "2009.03.21"]
[Round "-"]
[White "Neurosis"]
[Black "zct"]
[Result "0-1"]
[WhiteElo "2298"]
[BlackElo "2237"]
[TimeControl "3000+3"]

1. e4 (0:00) c5 (0:00) 2. Nf3 (0:00) Nc6 (0:00) 3. d4 (0:00) cxd4 (0:00) 4.
Nxd4 (0:00) Qc7 (0:00) 5. Nb5 (1:11) Qb8 (2:30) {-0.87/17 2:30} 6.
Bc4 (1:59) a6 (1:52) {-0.39/17 1:52} 7. N5c3 (1:16) b5 (0:03)
{-0.36/17 2.7} 8. Bd3 (1:05) Nf6 (1:39) {+0.00/16 1:38} 9. O-O (1:13)
e6 (1:16) {+0.07/15 1:16} 10. Be3 (1:12) d5 (1:33) {+0.36/16 1:32} 11.
exd5 (1:25) exd5 (0:00) {+0.31/16} 12. Re1 (0:58) Be6 (0:13) {+0.43/16 13}
13. Bg5 (1:36) Be7 (1:12) {+0.32/16 1:11} 14. Bxf6 (1:37) Bxf6 (0:00)
{+0.47/17} 15. Bf5 (1:22) Nd4 (0:00) {+0.31/18} 16. Bxe6 (0:49) Nxe6 (0:21)
{+0.06/18 20} 17. Qxd5 (0:50) O-O (1:27) {+0.78/16 1:26} 18. Qf5 (0:49)
b4 (1:24) {+1.85/18 1:23} 19. Nd1 (0:48) Nd4 (1:05) {+1.91/18 1:04} 20.
Qd3 (0:48) Qb5 (0:15) {+2.01/18 14} 21. Ne3 (0:53) Ne2+ (0:09) {+1.98/19 9}
22. Qxe2 (1:19) Qxe2 (0:00) {+2.23/22} 23. Rxe2 (0:31) Bxb2 (0:32)
{+2.28/21 31} 24. a3 (0:51) Bxa1 (1:02) {+2.46/21 1:01} 25. axb4 (1:02)
Rfb8 (0:00) {+2.50/21} 26. c3 (0:53) a5 (0:07) {+2.63/21 6} 27. Nc2 (0:41)
Bxc3 (1:15) {+3.44/22 1:15} 28. Nxc3 (0:32) axb4 (0:26) {+3.47/22 26} 29.
Nd1 (0:38) Ra2 (0:19) {+3.44/22 19} 30. Nd4 (0:50) Rxe2 (0:07) {+3.43/22 7}
31. Nxe2 (0:21) Rd8 (0:35) {+3.45/23 35} 32. Ne3 (0:37) b3 (0:19)
{+3.44/22 18} 33. Nc3 (0:36) b2 (0:19) {+3.45/21 19} 34. Kf1 (0:35)
Ra8 (0:55) {+3.50/21 55} 35. Ke2 (0:35) Ra1 (0:54) {+3.52/22 53} 36.
Kd2 (1:06) Rc1 (0:00) {+3.53/24} 37. Ned5 (0:32) f5 (1:19) {+5.09/18 1:18}
38. h3 (0:32) g6 (1:08) {+5.39/17 1:07} 39. g4 (0:31) fxg4 (1:37)
{+10.23/22 1:36} 40. hxg4 (0:30) h5 (0:15) {+10.28/21 15} 41. gxh5 (1:45)
gxh5 (0:00) {+10.45/23} 42. Ke3 (0:27) h4 (0:46) {+10.58/15 45} 43.
Kf4 (0:36) Rg1 (0:44) {+11.96/15 44} 44. Nf6+ (3:09) Kh8 (0:00) {+13.65/19}
45. Ke3 (0:21) Rc1 (0:43) {+14.98/15 43} 46. Nfe4 (0:23) h3 (0:29)
{+13.89/15 29} 47. Kd3 (1:18) h2 (0:52) {+17.82/13 52}
{Neurosis resigns} 0-1

Re: CCT 11: Games so far...

Posted: Sat Mar 21, 2009 5:37 pm
by Damir
It seems that CCT11 event is not stable and should never have been run in the 1st place, if such games can occure where the losing side should be awarded a win because of engine error or crash on the benefit of another engine..... It happened in previous event, and it still happens.
Should not the TD make sure such thing no longer occurs, as he is the one responsible, that everything runs smoothly ?
Such results give wrong impressions to the audience.

Re: CCT 11: Games so far...

Posted: Sat Mar 21, 2009 5:42 pm
by Damir
if this continues CCT events will have many crap/shit games in its PGN file, not worth downloading in my opinion....

Re: CCT 11: Games so far...

Posted: Sat Mar 21, 2009 5:49 pm
by Harvey Williamson
Damir wrote:It seems that CCT11 event is not stable and should never have been run in the 1st place, if such games can occure where the losing side should be awarded a win because of engine error or crash on the benefit of another engine..... It happened in previous event, and it still happens.
Should not the TD make sure such thing no longer occurs, as he is the one responsible, that everything runs smoothly ?
Such results give wrong impressions to the audience.
How does an engine crash make the CCT11 event unstable?