New Crafty 23.1 JA compile
Posted: Wed Nov 25, 2009 1:39 pm
I have tested hundreds of JA compiles so far.mhalstern wrote:Will this work with a standard wb2uci setup.
Code: Select all
mt=1
# (Make Crafty not use cpu on opponents time)
# smpnice=1
egtb
tbpath=c:\chess\_nalimov
cache=32M
hash=128M
hashp=16M
ponder on
# (for use use with ponder on)
mode=tournament
# (Allows Crafty to try to win drawn games (according to Endgame Tables))
swindle on
learn=0
book off
# resign 9 1
log=off
exit
Code: Select all
[ENGINE]
Name = Crafty 23.1
Author = Prof. Robert Hyatt
Filename = WBb2uci.exe
[OPTIONS]
Program = Crafty_231.exe
;InitString =
Protocol = 2
InitTime = 5
LevelExtend = none
ShowThinkingMove = true
WhiteScore = true
;Logfile = true
TerminateHard = true
Visible = Extras,Protocol,InitTime,ShowThinkingMove,LevelExtend
[EXTRAS]
Clear Hash = clrhash|button
Subject-wise Scores:Arena GUI
10 seconds per position
700 positions
Core2Quad 32 bits, Q6600, 2 GB RAM, 2.4GHZ
Engine uses 90 Mb Hash.
Overall Performance:STS (v1.0) - Undermining:
73/100, Grade: A-
STS (v2.0) - Open Files and Diagonals:
70/100, Grade: A-
STS (v3.0) - Knight Outposts/Centralization/Repositioning:
78/100, Grade: A
STS (v4.0) - Square Vacancy:
72/100, Grade: A-
STS (v5.0) - Bishop vs Knight:
66/100, Grade: B+
STS (v6.0) - Re-Capturing:
68/100, Grade: B+
STS (v7.0) - Offer of Simplification:
61/100, Grade: B
Total Score: 488/700
Overall Average: 69.71 %
~70%
Grade: A-