Maybe so, but I've always enjoyed the complications, ultimately unsound combinations and risks MightySnail would take, making for exciting games.lmader wrote:Ahh, FobbleSnoof. She's the best.
And now, for the criminally insane:
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Re: And now, for the criminally insane:
David S.
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Re: And now, for the criminally insane:
Boy howdy, when MightySnail takes the helm, the wood really starts flying! Oh my, good times.Dayffd wrote:Maybe so, but I've always enjoyed the complications, ultimately unsound combinations and risks MightySnail would take, making for exciting games.lmader wrote:Ahh, FobbleSnoof. She's the best.
"The foundation of morality is to have done, once for all, with lying; to give up pretending to believe that for which there is no evidence, and repeating unintelligible propositions about things beyond the possibilities of knowledge." - T. H. Huxley
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Re: And now, for the criminally insane:
thanks Dann.......
Well over 100 million FICS chess games, carefully filtered for dups, in SCID format, and compressed with bzip2:
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................. Mu Shin ..........................
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................. Mu Shin ..........................
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Re: And now, for the criminally insane:
Hey Maria,mariaclara wrote: thanks Dann.......
Well over 100 million FICS chess games, carefully filtered for dups, in SCID format, and compressed with bzip2:
Welcome here
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hi, merhaba, hallo HT
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Re: And now, for the criminally insane:
I imagine that the data may have great value for chess teaching systems.playjunior wrote:Imagine mining data and finding that, say, for lower rated players Knight > Bishop or that two bishops do not value as much as for higher rated players. Wouldn't this be interesting?Dann Corbit wrote:The usefulness might be less than you think.playjunior wrote:Btw, anyone knows any data mining projects with chess? I mean not endgame tablebase mining but something that could be done on such game-databases?
All of the games are rated games, but...
The vast majority of the games will be things like:
White: MightySnail Elo 1475
Black: FobbleSnoof Elo 1613
We can find out:
What sort of errors do players of level X make?
Here we have millions upon millions of rated games by humans. We can analyze for blunders and brilliancies and then find out what sort of players make what sort of mistakes or great moves.